Player Matchup

Neith
Neith
Affinitix
Neith
Level 47
God Stats
15W - 1L
2,006 SR
Queue Stats
123W - 94L
1,487 Elo+
Party 1
Mercury
Mercury
AlejDav
Mercury
Level 129
God Stats
3W - 0L
1,640 SR
Queue Stats
26W - 8L
1,679 Elo+
Solo
Zhong Kui
Zhong Kui
Black6CAT
Zhong Kui
Level 123
God Stats
8W - 6L
1,643 SR
Queue Stats
552W - 550L
1,484 Elo+
Solo
Janus
Janus
GetusVI
Janus
Level 71
God Stats
2W - 3L
1,788 SR
Queue Stats
259W - 261L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Tarunn
Baron Samedi
Level 28
God Stats
9W - 4L
1,692 SR
Queue Stats
111W - 89L
1,489 Elo+
Party 1
Team Averages
Level 80
1,754 SR
1,537 Elo+

VS

Team Averages
Level 80
1,583 SR
1,564 Elo+
Anhur
Anhur
AliceChan1992
Anhur
Level 61
God Stats
8W - 12L
1,543 SR
Queue Stats
276W - 348L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Awning1
Tsukuyomi
Level 101
God Stats
3W - 1L
1,562 SR
Queue Stats
50W - 35L
1,614 Elo+
Party 3
Poseidon
Poseidon
BecauseHesANig
Poseidon
Level 28
God Stats
2W - 2L
1,739 SR
Queue Stats
34W - 28L
1,667 Elo+
Party 3
Khepri
Khepri
Formula1Boyz2
Khepri
Level 89
God Stats
2W - 6L
1,343 SR
Queue Stats
64W - 111L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
zVortexx
Gilgamesh
Level 122
God Stats
15W - 5L
1,730 SR
Queue Stats
48W - 28L
1,755 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Affinitix
Neith
20
15 / 1 / 7
16,843
602
27,787
19,021
10,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
AlejDav
Mercury
20
9 / 7 / 10
17,755
634
16,351
24,393
11,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Black6CAT
Zhong Kui
20
6 / 13 / 15
13,951
498
20,274
32,898
30,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
GetusVI
Janus
16
1 / 13 / 7
11,342
405
12,921
21,164
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tarunn
Baron Samedi
20
5 / 2 / 21
15,166
542
16,109
25,235
39,450
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 1
13,321
476
12,411
18,192
7,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Awning1
Tsukuyomi
19
4 / 7 / 7
13,551
484
13,807
24,574
10,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
20
10 / 10 / 12
14,791
528
28,903
26,409
10,325
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 8 / 6
10,694
382
4,083
23,160
31,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
zVortexx
Gilgamesh
20
19 / 10 / 4
15,361
549
35,141
37,937
37,601
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
36
Kills
36
36
Deaths
37
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Affinitix
Neith
15
1
7
18.5
W
Mercury
AlejDav
Mercury
9
7
10
2
L
3
2
1
1.75
L
Tsukuyomi
Awning1
Tsukuyomi
4
7
7
1.07
L
Poseidon
10
10
12
1.6
W
Zhong Kui
Black6CAT
Zhong Kui
6
13
15
1.04
L
0
8
6
0.38
W
Janus
GetusVI
Janus
1
13
7
0.35
W
Baron Samedi
Tarunn
Baron Samedi
5
2
21
7.75
L
Gilgamesh
zVortexx
Gilgamesh
19
10
4
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,442
Damage
94,345
122,711
Taken
130,272
100,609
Mitigated
97,591
32,668
Healing
27,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Affinitix
Neith
27,787
12,876
0
10,305
19,021
10,905
3,081
3,595
15,386
0
115,954
W
Mercury
AlejDav
Mercury
16,351
11,954
0
2,067
24,393
11,816
6,747
4,832
19,397
0
135,194
L
12,411
6,601
0
7,679
18,192
7,881
642
4,343
13,831
0
113,488
L
Tsukuyomi
Awning1
Tsukuyomi
13,807
1,655
0
5,837
24,574
10,272
933
11,305
12,957
0
91,244
L
Poseidon
28,903
6,145
0
5,181
26,409
10,325
841
11,682
14,363
109,385
0
W
Zhong Kui
Black6CAT
Zhong Kui
20,274
3,085
0
6,576
32,898
30,426
1,209
8,868
23,776
51,452
0
L
4,083
331
0
1,193
23,160
31,512
168
8,638
14,380
23,941
0
W
Janus
GetusVI
Janus
12,921
1,329
0
3,920
21,164
8,012
1,031
8,972
11,722
56,375
0
W
Baron Samedi
Tarunn
Baron Samedi
16,109
2,958
2,515
7,285
25,235
39,450
160
7,639
17,429
74,318
0
L
Gilgamesh
zVortexx
Gilgamesh
35,141
12,435
0
7,540
37,937
37,601
1,066
17,353
20,480
0
102,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,057
Gold Earned
67,718
612
Minions Killed
643
0
Camps Cleared
0
2,489,162
Distance Traveled
2,345,589
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,843
602
178
6
0
521,831
2
W
Mercury
17,755
634
202
7
0
576,427
3
L
Anhur
13,321
476
177
6
0
481,459
3
L
Tsukuyomi
13,551
484
144
5
0
526,882
5
L
Poseidon
14,791
528
166
6
0
449,344
0
W
Zhong Kui
13,951
498
52
2
0
424,508
5
L
Khepri
10,694
382
46
2
0
432,774
0
W
Janus
11,342
405
83
3
0
460,635
6
W
Baron Samedi
15,166
542
97
3
0
505,761
11
L
Gilgamesh
15,361
549
110
4
0
455,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role