Player Matchup

Sobek
Sobek
AllStarDaffy
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
DizNuts123
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,684 Elo+
Solo
Hel
Hel
DonQX26
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,589 Elo+
Solo
Guan Yu
Guan Yu
cklader
Guan Yu
Level 24
God Stats
37W - 26L
1,551 SR
Queue Stats
231W - 230L
1,482 Elo+
Solo
Apollo
Apollo
dumper12
Apollo
Level 16
God Stats
27W - 20L
1,491 SR
Queue Stats
37W - 33L
1,667 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,584 Elo+

VS

Team Averages
Level 23
1,551 SR
1,542 Elo+
Tyr
Tyr
JadedJohnny
Tyr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 100L
1,531 Elo+
Party 1
Poseidon
Poseidon
Lakeith
Poseidon
Level 18
God Stats
10W - 8L
1,500 SR
Queue Stats
132W - 115L
1,628 Elo+
Party 1
Izanami
Izanami
MexicanAntelope
Izanami
Level 65
God Stats
9W - 4L
1,859 SR
Queue Stats
366W - 344L
1,619 Elo+
Party 1
Fafnir
Fafnir
RuthlessMF
Fafnir
Level 18
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 2L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
reatrix
Sun Wukong
Level 6
God Stats
2W - 3L
1,167 SR
Queue Stats
8W - 7L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,488
566
3,911
10,340
7,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
DizNuts123
Nemesis
8
0 / 8 / 3
5,932
395
1,602
9,004
3,139
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
11
1 / 6 / 5
7,185
479
6,484
10,130
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
cklader
Guan Yu
14
5 / 1 / 5
9,257
617
8,357
13,438
11,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
dumper12
Apollo
11
5 / 5 / 3
7,492
499
9,334
11,971
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,872
525
6,292
8,922
4,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Lakeith
Poseidon
16
11 / 3 / 5
9,425
628
13,723
8,302
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 4
10,000
667
10,069
11,388
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
RuthlessMF
Fafnir
11
1 / 3 / 8
7,376
492
3,366
9,284
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
reatrix
Sun Wukong
13
3 / 4 / 5
7,649
510
4,472
10,742
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
15
Kills
24
24
Deaths
15
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Nemesis
DizNuts123
Nemesis
0
8
3
0.19
L
Hel
1
6
5
0.58
W
2
3
4
1.33
W
Poseidon
Lakeith
Poseidon
11
3
5
4.5
W
7
2
4
4.5
W
Fafnir
RuthlessMF
Fafnir
1
3
8
1.67
L
Guan Yu
cklader
Guan Yu
5
1
5
7.5
L
Apollo
dumper12
Apollo
5
5
3
1.3
W
Sun Wukong
reatrix
Sun Wukong
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
37,922
54,883
Taken
48,638
29,281
Mitigated
24,619
14,901
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,911
483
0
2,788
10,340
7,990
0
1,686
8,576
15,997
0
L
Nemesis
DizNuts123
Nemesis
1,602
913
0
144
9,004
3,139
160
4,415
4,331
0
9,843
L
Hel
6,484
962
1,047
2,070
10,130
3,037
0
4,221
5,759
37,987
0
W
6,292
1,046
0
2,195
8,922
4,527
0
1,003
7,883
0
41,420
W
Poseidon
Lakeith
Poseidon
13,723
1,649
0
2,465
8,302
2,795
84
2,296
5,904
71,811
0
W
10,069
7,906
0
5,269
11,388
4,278
2,212
2,115
9,263
0
68,992
W
Fafnir
RuthlessMF
Fafnir
3,366
1,368
0
2,173
9,284
7,487
0
2,134
6,940
16,107
0
L
Guan Yu
cklader
Guan Yu
8,357
1,900
1,162
5,641
13,438
11,464
1,274
4,038
9,330
0
46,646
L
Apollo
dumper12
Apollo
9,334
5,886
0
2,049
11,971
3,651
0
2,049
9,798
0
40,521
W
Sun Wukong
reatrix
Sun Wukong
4,472
906
0
4,121
10,742
5,532
0
2,385
8,253
0
42,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
42,322
264
Minions Killed
488
0
Camps Cleared
0
1,355,631
Distance Traveled
1,338,813
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,488
566
12
1
0
290,957
10
L
Nemesis
5,932
395
16
1
0
268,621
0
L
Hel
7,185
479
81
5
0
256,793
6
W
Tyr
7,872
525
80
5
0
287,728
2
W
Poseidon
9,425
628
142
9
0
275,242
1
W
Izanami
10,000
667
148
10
0
243,820
3
W
Fafnir
7,376
492
23
2
0
223,314
0
L
Guan Yu
9,257
617
92
6
0
301,413
0
L
Apollo
7,492
499
63
4
0
237,847
4
W
Sun Wukong
7,649
510
95
6
0
308,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role