Player Matchup

Awilix
Awilix
CallMeMikey23
Awilix
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,664 Elo+
Party 3
King Arthur
King Arthur
DoomMainHere
King Arthur
Level 45
God Stats
8W - 8L
1,613 SR
Queue Stats
162W - 136L
1,473 Elo+
Party 3
Skadi
Skadi
Little BossHogg
Skadi
Level 118
God Stats
3W - 3L
1,615 SR
Queue Stats
100W - 99L
1,461 Elo+
Party 3
Aphrodite
Aphrodite
SorrowWraith
Aphrodite
Level 58
God Stats
25W - 21L
1,517 SR
Queue Stats
313W - 389L
1,334 Elo+
Party 1
Sol
Sol
StChesus
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 316L
1,328 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,452 Elo+

VS

Team Averages
Level 103
1,478 SR
1,490 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
A-WVLL
Hera
Level 145
God Stats
5W - 5L
1,563 SR
Queue Stats
184W - 168L
1,558 Elo+
Party 2
Sol
Sol
VL_Flight
Sol
Level 109
God Stats
1W - 0L
1,322 SR
Queue Stats
9W - 21L
1,401 Elo+
Party 2
Neith
Neith
Yaboinelly
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Zuniza
Serqet
Level 158
God Stats
2W - 3L
1,507 SR
Queue Stats
9W - 12L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,777
486
5,357
12,345
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DoomMainHere
King Arthur
12
1 / 2 / 1
7,138
446
2,592
10,568
5,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 3 / 1
6,114
382
3,864
5,566
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
SorrowWraith
Aphrodite
7
1 / 4 / 1
5,555
347
1,599
6,553
2,196
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 7 / 1
6,855
428
3,483
12,763
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 2 / 8
9,345
584
7,387
9,467
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
A-WVLL
Hera
16
8 / 1 / 4
10,415
651
12,220
7,560
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 1
8,193
512
3,394
6,610
1,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
5 / 0 / 3
9,716
607
5,250
7,703
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Zuniza
Serqet
14
3 / 3 / 5
9,089
568
4,080
11,482
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
22
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
8
4
W
Hera
A-WVLL
Hera
8
1
4
10
L
2
6
0
0.33
L
King Arthur
DoomMainHere
King Arthur
1
2
1
0.75
L
1
3
1
0.5
L
Aphrodite
SorrowWraith
Aphrodite
1
4
1
0.38
L
0
7
1
0.07
W
2
3
1
0.83
W
Neith
5
0
3
6.5
W
Serqet
Zuniza
Serqet
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
32,331
47,795
Taken
42,822
17,563
Mitigated
17,982
11,574
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,387
1,965
0
1,155
9,467
6,469
1,068
1,940
7,527
0
36,389
W
Hera
A-WVLL
Hera
12,220
2,566
10
3,232
7,560
3,076
1,864
2,407
5,153
55,198
0
L
5,357
2,320
0
3,438
12,345
4,206
0
2,504
9,422
0
44,819
L
King Arthur
DoomMainHere
King Arthur
2,592
168
0
1,687
10,568
5,626
117
4,707
5,713
0
40,003
L
3,864
1,555
0
998
5,566
1,423
31
254
5,312
0
28,034
L
Aphrodite
SorrowWraith
Aphrodite
1,599
562
1,239
1,909
6,553
2,196
0
1,962
4,488
12,066
0
L
3,483
1,293
0
2,303
12,763
4,112
1,170
5,672
6,708
32,445
0
W
3,394
1,351
0
1,793
6,610
1,784
2,999
1,684
4,926
38,074
0
W
Neith
5,250
1,216
0
3,287
7,703
2,857
5,680
0
7,703
0
65,174
W
Serqet
Zuniza
Serqet
4,080
857
0
4,893
11,482
3,796
510
845
10,637
0
53,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
46,758
292
Minions Killed
434
0
Camps Cleared
0
1,172,575
Distance Traveled
1,316,194
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,345
584
50
3
0
279,275
2
W
Hera
10,415
651
110
7
0
280,821
0
L
Awilix
7,777
486
86
5
0
269,496
0
L
King Arthur
7,138
446
76
5
0
292,185
11
L
Skadi
6,114
382
48
3
0
156,178
2
L
Aphrodite
5,555
347
32
2
0
218,197
2
L
Sol
6,855
428
50
3
0
236,519
0
W
Sol
8,193
512
59
4
0
227,150
1
W
Neith
9,716
607
118
7
0
233,511
0
W
Serqet
9,089
568
97
6
0
295,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role