Player Matchup

Tiamat
Tiamat
Azurshade
Tiamat
Level 15
God Stats
58W - 46L
1,510 SR
Queue Stats
58W - 47L
1,483 Elo+
Solo
Ares
Ares
Demichron
Ares
Level 16
God Stats
28W - 15L
1,642 SR
Queue Stats
34W - 24L
1,610 Elo+
Party 2
Zeus
Zeus
RBSide
Zeus
Level 18
God Stats
1W - 3L
1,504 SR
Queue Stats
33W - 26L
1,595 Elo+
Solo
Apollo
Apollo
RaggedBoy
Apollo
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
105W - 130L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
iHaT3MyL1F3
Gilgamesh
Level 17
God Stats
7W - 3L
1,548 SR
Queue Stats
67W - 50L
1,643 Elo+
Party 2
Team Averages
Level 19
1,584 SR
1,554 Elo+

VS

Team Averages
Level 34
1,522 SR
1,527 Elo+
Bellona
Bellona
HovecDaBeast
Bellona
Level 26
God Stats
52W - 41L
1,620 SR
Queue Stats
165W - 173L
1,513 Elo+
Solo
Cernunnos
Cernunnos
PetrolSandwich
Cernunnos
Level 21
God Stats
1W - 0L
1,452 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo
Agni
Agni
SiorTapas
Agni
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 18L
1,767 Elo+
Party 1
Nemesis
Nemesis
StamMcBrain
Nemesis
Level 96
God Stats
6W - 2L
1,536 SR
Queue Stats
44W - 42L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
SweatForMyW33D
Cthulhu
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 44L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
10
0 / 2 / 0
5,448
545
3,476
4,480
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
7
2 / 4 / 1
5,068
507
3,686
7,234
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
RBSide
Zeus
10
4 / 5 / 1
6,118
612
3,769
5,320
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
RaggedBoy
Apollo
8
1 / 2 / 2
5,158
516
2,621
6,011
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
iHaT3MyL1F3
Gilgamesh
7
1 / 7 / 0
5,114
511
2,216
9,701
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HovecDaBeast
Bellona
11
2 / 0 / 1
6,667
667
2,779
5,535
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
PetrolSandwich
Cernunnos
9
3 / 2 / 1
5,218
522
4,780
5,727
1,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
5 / 2 / 3
6,317
632
4,474
3,502
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
StamMcBrain
Nemesis
10
9 / 2 / 4
6,750
675
7,008
6,567
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 6
5,006
501
3,259
5,335
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
19
20
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azurshade
Tiamat
0
2
0
0
L
Ares
2
4
1
0.63
W
Bellona
HovecDaBeast
Bellona
2
0
1
2.5
W
Cernunnos
PetrolSandwich
Cernunnos
3
2
1
1.75
L
Zeus
RBSide
Zeus
4
5
1
0.9
L
Apollo
RaggedBoy
Apollo
1
2
2
1
W
Agni
5
2
3
3.25
W
Nemesis
StamMcBrain
Nemesis
9
2
4
5.5
W
0
2
6
1.5
L
Gilgamesh
iHaT3MyL1F3
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
22,300
32,746
Taken
26,666
11,443
Mitigated
10,660
7,445
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azurshade
Tiamat
3,476
931
0
1,781
4,480
2,201
0
0
4,480
28,131
0
L
Ares
3,686
342
0
1,583
7,234
3,264
268
1,882
5,202
10,680
0
W
Bellona
HovecDaBeast
Bellona
2,779
1,231
0
2,060
5,535
3,047
0
4,092
1,429
0
35,431
W
Cernunnos
PetrolSandwich
Cernunnos
4,780
2,518
0
2,287
5,727
1,547
0
2,516
3,169
0
19,189
L
Zeus
RBSide
Zeus
3,769
449
0
550
5,320
1,556
0
1,538
3,627
25,950
0
L
Apollo
RaggedBoy
Apollo
2,621
1,494
0
919
6,011
1,574
916
1,611
4,222
0
21,318
W
Agni
4,474
621
0
791
3,502
995
197
1,218
2,110
27,118
0
W
Nemesis
StamMcBrain
Nemesis
7,008
4,321
0
711
6,567
2,607
0
1,421
5,016
0
30,143
W
3,259
712
77
1,975
5,335
2,464
25
1,324
4,011
12,626
0
L
Gilgamesh
iHaT3MyL1F3
Gilgamesh
2,216
748
0
2,612
9,701
2,848
0
2,035
7,482
0
19,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
29,958
236
Minions Killed
271
0
Camps Cleared
0
855,499
Distance Traveled
910,628
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,448
545
73
7
0
150,265
2
L
Ares
5,068
507
11
1
0
178,330
2
W
Bellona
6,667
667
112
11
0
175,388
2
W
Cernunnos
5,218
522
27
3
0
165,938
1
L
Zeus
6,118
612
67
7
0
166,753
3
L
Apollo
5,158
516
45
5
0
185,164
0
W
Agni
6,317
632
62
6
0
183,434
0
W
Nemesis
6,750
675
54
5
0
195,340
4
W
Cthulhu
5,006
501
16
2
0
190,528
2
L
Gilgamesh
5,114
511
40
4
0
174,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role