Player Matchup

Bellona
Bellona
BlackBury
Bellona
Level 9
God Stats
30W - 19L
1,475 SR
Queue Stats
46W - 50L
1,085 Elo+
Solo
Baron Samedi
Baron Samedi
Corypheus69
Baron Samedi
Level 27
God Stats
4W - 5L
1,380 SR
Queue Stats
167W - 186L
1,327 Elo+
Solo
Neith
Neith
Kylon8008
Neith
Level 20
God Stats
3W - 0L
1,483 SR
Queue Stats
50W - 62L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
WheresRobb
Gilgamesh
Level 18
God Stats
9W - 5L
1,439 SR
Queue Stats
20W - 14L
1,334 Elo+
Solo
Poseidon
Poseidon
lebmak12
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,235 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,257 Elo+

VS

Team Averages
Level 15
1,441 SR
1,306 Elo+
Neith
Neith
Pedro_Mufc99
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Yugos_power69
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
jayvynsherpa1234
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,415 Elo+
Solo
Da Ji
Da Ji
najo42763
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,262 Elo+
Solo
Xing Tian
Xing Tian
wonk840
Xing Tian
Level 8
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 5L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackBury
Bellona
19
6 / 3 / 10
13,737
916
17,820
19,506
15,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Corypheus69
Baron Samedi
20
6 / 0 / 11
14,822
988
18,809
8,612
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kylon8008
Neith
20
0 / 0 / 17
12,898
860
3,294
6,751
2,804
Gilgamesh
WheresRobb
Gilgamesh
20
17 / 0 / 8
16,948
1,130
33,031
13,366
11,463
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
lebmak12
Poseidon
19
1 / 6 / 13
13,120
875
12,615
11,103
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
12,543
836
6,952
11,277
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
19
6 / 10 / 1
13,781
919
27,795
31,477
42,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 2 / 2
12,977
865
8,696
20,699
18,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
najo42763
Da Ji
16
0 / 4 / 0
11,095
740
4,110
7,709
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
wonk840
Xing Tian
18
1 / 7 / 2
12,088
806
5,050
23,588
28,097
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
30
Kills
9
9
Deaths
30
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackBury
Bellona
6
3
10
3.67
W
Baron Samedi
Corypheus69
Baron Samedi
6
0
11
11.5
W
Neith
Kylon8008
Neith
0
0
17
8.5
L
2
7
3
0.5
W
Gilgamesh
WheresRobb
Gilgamesh
17
0
8
21
L
Cthulhu
6
10
1
0.65
L
0
2
2
0.5
W
Poseidon
lebmak12
Poseidon
1
6
13
1.25
L
Da Ji
najo42763
Da Ji
0
4
0
0
L
Xing Tian
wonk840
Xing Tian
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,569
Damage
52,603
59,338
Taken
94,750
38,622
Mitigated
96,018
10,136
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackBury
Bellona
17,820
7,500
0
1,577
19,506
15,160
0
14,402
5,104
0
28,505
W
Baron Samedi
Corypheus69
Baron Samedi
18,809
1,805
2,456
2,479
8,612
4,472
0
5,784
2,828
60,844
0
W
Neith
Kylon8008
Neith
3,294
847
0
264
6,751
2,804
0
4,090
2,661
0
11,563
L
6,952
1,364
0
846
11,277
4,794
0
2,164
9,059
0
19,637
W
Gilgamesh
WheresRobb
Gilgamesh
33,031
14,620
0
2,467
13,366
11,463
0
7,923
5,443
0
56,685
L
Cthulhu
27,795
1,485
838
3,704
31,477
42,018
0
9,089
22,038
52,885
0
L
8,696
2,396
3,438
1,340
20,699
18,118
0
7,414
12,957
33,593
0
W
Poseidon
lebmak12
Poseidon
12,615
2,349
0
893
11,103
4,723
0
9,342
1,761
33,612
0
L
Da Ji
najo42763
Da Ji
4,110
856
0
507
7,709
2,991
0
1,352
6,353
0
8,872
L
Xing Tian
wonk840
Xing Tian
5,050
599
0
0
23,588
28,097
0
10,277
12,919
18,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,525
Gold Earned
62,484
256
Minions Killed
193
7
Camps Cleared
2
1,353,078
Distance Traveled
1,017,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,737
916
32
2
1
288,015
1
W
Baron Samedi
14,822
988
118
8
0
279,333
0
W
Neith
12,898
860
20
1
0
235,212
0
L
Neith
12,543
836
22
1
0
163,211
0
W
Gilgamesh
16,948
1,130
44
3
4
316,848
0
L
Cthulhu
13,781
919
73
5
0
294,790
1
L
Yemoja
12,977
865
70
5
0
234,246
0
W
Poseidon
13,120
875
42
3
2
233,670
1
L
Da Ji
11,095
740
4
0
2
108,357
1
L
Xing Tian
12,088
806
24
2
0
217,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role