Player Matchup

Sobek
Sobek
AnimalxPrison
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 14L
1,748 Elo+
Party 2
Neith
Neith
ChickenStrip987
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 47L
1,666 Elo+
Solo
Ao Kuang
Ao Kuang
IncomingDoom
Ao Kuang
Level 28
God Stats
1W - 2L
1,673 SR
Queue Stats
41W - 20L
1,684 Elo+
Party 2
Chaac
Chaac
SudsyCash
Chaac
Level 27
God Stats
52W - 20L
1,772 SR
Queue Stats
436W - 389L
1,546 Elo+
Solo
Nox
Nox
ZGxONxSMITE
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,989 Elo+
Party 2
Team Averages
Level 19
1,589 SR
1,727 Elo+

VS

Team Averages
Level 14
1,619 SR
1,649 Elo+
Ymir
Ymir
FateOfMilo6066
Ymir
Level 4
God Stats
8W - 3L
1,699 SR
Queue Stats
66W - 39L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fresh6544877
Cu Chulainn
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 36L
1,603 Elo+
Solo
Vulcan
Vulcan
MiloVonKrieg
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,574 Elo+
Party 1
Fenrir
Fenrir
R3laxingL3mon
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,747 Elo+
Party 1
Neith
Neith
The_borker
Neith
Level 8
God Stats
4W - 0L
1,893 SR
Queue Stats
7W - 7L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,406
400
2,088
12,982
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 1
7,811
488
5,711
8,086
2,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
IncomingDoom
Ao Kuang
17
7 / 1 / 3
10,111
632
11,431
14,824
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
SudsyCash
Chaac
12
1 / 7 / 2
7,452
466
4,487
15,427
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 5 / 3
7,512
470
4,451
8,556
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 8
9,061
566
7,036
13,972
8,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Fresh6544877
Cu Chulainn
18
6 / 2 / 3
10,613
663
14,371
14,413
10,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
15
1 / 2 / 3
9,315
582
9,583
6,581
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 4
8,801
550
5,393
11,615
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
16
7 / 0 / 5
9,887
618
9,441
8,160
3,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
25
25
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
3
5
1
0.7
W
7
5
8
2.2
W
Cu Chulainn
Fresh6544877
Cu Chulainn
6
2
3
3.75
L
Ao Kuang
IncomingDoom
Ao Kuang
7
1
3
8.5
W
Vulcan
1
2
3
1.25
W
4
4
4
1.5
L
Chaac
SudsyCash
Chaac
1
7
2
0.29
W
Neith
7
0
5
9.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
45,824
59,875
Taken
54,741
33,305
Mitigated
29,408
18,042
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,088
303
0
2,165
12,982
11,205
0
5,950
7,032
15,511
0
L
5,711
2,592
0
2,069
8,086
2,233
0
1,218
6,868
0
38,195
W
7,036
1,196
0
4,720
13,972
8,423
0
4,144
9,828
42,230
0
W
Cu Chulainn
Fresh6544877
Cu Chulainn
14,371
3,597
0
2,406
14,413
10,638
47
4,905
9,283
9,117
69,729
L
Ao Kuang
IncomingDoom
Ao Kuang
11,431
1,616
0
7,972
14,824
5,493
0
4,315
10,509
67,271
0
W
Vulcan
9,583
1,718
0
486
6,581
2,568
302
4,137
2,419
65,931
0
W
5,393
744
0
5,876
11,615
4,748
0
2,857
8,683
0
52,430
L
Chaac
SudsyCash
Chaac
4,487
609
0
4,587
15,427
11,090
110
2,005
13,422
0
36,967
W
Neith
9,441
4,273
0
4,825
8,160
3,031
2,834
1,927
6,233
0
61,552
L
4,451
222
0
1,249
8,556
3,284
0
5,186
3,370
42,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
47,677
414
Minions Killed
546
0
Camps Cleared
0
1,524,654
Distance Traveled
1,582,622
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,406
400
31
2
0
296,054
0
L
Neith
7,811
488
77
5
0
289,581
2
W
Ymir
9,061
566
51
3
0
283,691
4
W
Cu Chulainn
10,613
663
153
10
0
300,159
2
L
Ao Kuang
10,111
632
125
8
0
345,101
3
W
Vulcan
9,315
582
129
8
0
335,299
0
W
Fenrir
8,801
550
101
6
0
346,035
4
L
Chaac
7,452
466
73
5
0
319,924
0
W
Neith
9,887
618
112
7
0
317,438
0
L
Nox
7,512
470
108
7
0
273,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role