Player Matchup

Tyr
Tyr
Audinger
Tyr
Level 91
God Stats
4W - 6L
1,268 SR
Queue Stats
147W - 131L
1,202 Elo+
Party 1
Janus
Janus
JubeubasBR
Janus
Level 81
God Stats
192W - 172L
1,282 SR
Queue Stats
207W - 189L
1,202 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NemoNemus
Ah Muzen Cab
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Velloso99
Mercury
Level 83
God Stats
5W - 3L
1,717 SR
Queue Stats
141W - 123L
1,202 Elo+
Party 1
Hel
Hel
davidcordeiro123
Hel
Level 63
God Stats
18W - 29L
1,536 SR
Queue Stats
656W - 714L
1,417 Elo+
Solo
Team Averages
Level 75
1,460 SR
1,305 Elo+

VS

Team Averages
Level 69
1,393 SR
1,479 Elo+
Nike
Nike
EMERSONXSOMX
Nike
Level 85
God Stats
0W - 1L
1,291 SR
Queue Stats
149W - 148L
1,437 Elo+
Solo
Chaac
Chaac
JIBerry
Chaac
Level 65
God Stats
12W - 14L
1,425 SR
Queue Stats
473W - 515L
1,470 Elo+
Solo
Nemesis
Nemesis
RaiderSkull
Nemesis
Level 76
God Stats
9W - 10L
1,585 SR
Queue Stats
110W - 101L
1,470 Elo+
Solo
Kukulkan
Kukulkan
SLeB Cr4Zyy
Kukulkan
Level 52
God Stats
18W - 18L
1,544 SR
Queue Stats
623W - 603L
1,496 Elo+
Solo
Sol
Sol
hirogodz
Sol
Level 66
God Stats
1W - 9L
1,119 SR
Queue Stats
369W - 345L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,975
532
3,952
10,617
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
11
2 / 4 / 1
7,222
481
4,686
7,819
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
NemoNemus
Ah Muzen Cab
13
1 / 2 / 4
7,686
512
2,908
9,725
2,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Velloso99
Mercury
15
7 / 2 / 4
9,464
631
8,051
10,172
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 6
7,108
474
5,658
6,767
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,322
421
4,855
9,833
6,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
JIBerry
Chaac
1
0 / 0 / 0
4,430
295
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RaiderSkull
Nemesis
11
3 / 4 / 1
6,620
441
2,762
10,149
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SLeB Cr4Zyy
Kukulkan
14
2 / 4 / 4
7,747
516
8,653
9,121
4,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 3
8,256
550
7,271
8,111
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
10
11
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
4
3
0.38
L
Chaac
JIBerry
Chaac
0
0
0
0
W
Janus
2
4
1
0.63
W
Ah Muzen Cab
NemoNemus
Ah Muzen Cab
1
2
4
1.5
L
Nemesis
RaiderSkull
Nemesis
3
4
1
0.88
L
Kukulkan
SLeB Cr4Zyy
Kukulkan
2
4
4
1
W
Mercury
Velloso99
Mercury
7
2
4
4.5
W
1
3
6
1.33
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
23,541
45,100
Taken
37,214
19,140
Mitigated
18,363
19,365
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,952
554
0
5,266
10,617
7,851
1,241
1,604
9,013
0
32,176
L
4,855
1,026
558
930
9,833
6,842
417
3,192
6,411
0
23,949
L
Chaac
JIBerry
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Janus
4,686
108
0
593
7,819
2,658
192
3,452
4,367
33,027
0
W
Ah Muzen Cab
NemoNemus
Ah Muzen Cab
2,908
1,294
122
4,644
9,725
2,972
3,104
4,119
5,606
0
44,012
L
Nemesis
RaiderSkull
Nemesis
2,762
728
0
3,686
10,149
3,931
49
1,396
8,471
0
23,314
L
Kukulkan
SLeB Cr4Zyy
Kukulkan
8,653
439
0
1,903
9,121
4,349
54
3,162
5,757
52,844
0
W
Mercury
Velloso99
Mercury
8,051
4,411
0
4,180
10,172
3,563
0
2,936
7,236
0
64,410
W
5,658
187
1,557
3,003
6,767
2,096
622
3,813
2,954
24,541
0
L
7,271
1,821
0
4,446
8,111
3,241
1,527
2,230
5,881
51,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
33,375
381
Minions Killed
301
0
Camps Cleared
0
1,479,551
Distance Traveled
1,122,829
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,975
532
60
4
0
324,445
1
L
Nike
6,322
421
42
3
0
289,904
1
L
Chaac
4,430
295
0
0
0
1,532
0
W
Janus
7,222
481
70
5
0
280,828
0
W
Ah Muzen Cab
7,686
512
84
6
0
259,788
2
L
Nemesis
6,620
441
58
4
0
311,118
0
L
Kukulkan
7,747
516
90
6
0
256,527
5
W
Mercury
9,464
631
128
9
0
324,380
1
W
Hel
7,108
474
39
3
0
290,110
2
L
Sol
8,256
550
111
7
0
263,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role