Player Matchup

Ah Puch
Ah Puch
AzuraBlack9999
Ah Puch
Level 113
God Stats
4W - 2L
1,614 SR
Queue Stats
57W - 69L
1,416 Elo+
Party 1
Loki
Loki
Sacred9000
Loki
Level 160
God Stats
106W - 91L
1,576 SR
Queue Stats
316W - 317L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpotPB
Ah Muzen Cab
Level 97
God Stats
26W - 32L
1,502 SR
Queue Stats
159W - 139L
1,525 Elo+
Party 2
Yemoja
Yemoja
WhiteWolfFang
Yemoja
Level 140
God Stats
37W - 29L
1,585 SR
Queue Stats
188W - 169L
1,526 Elo+
Party 2
Ratatoskr
Ratatoskr
Winterwolfy
Ratatoskr
Level 141
God Stats
8W - 6L
1,589 SR
Queue Stats
187W - 169L
1,526 Elo+
Party 2
Team Averages
Level 130
1,573 SR
1,512 Elo+

VS

Team Averages
Level 68
1,502 SR
1,459 Elo+
Cthulhu
Cthulhu
GooseDaWeirdo
Cthulhu
Level 89
God Stats
9W - 7L
1,657 SR
Queue Stats
158W - 173L
1,487 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HipsterJ3sus
Tsukuyomi
Level 88
God Stats
0W - 5L
1,094 SR
Queue Stats
116W - 132L
1,497 Elo+
Party 3
Anubis
Anubis
Mendo890
Anubis
Level 48
God Stats
12W - 8L
1,712 SR
Queue Stats
41W - 41L
1,491 Elo+
Solo
Hun Batz
Hun Batz
RobinDaWeirdo
Hun Batz
Level 91
God Stats
2W - 3L
1,547 SR
Queue Stats
198W - 197L
1,499 Elo+
Party 3
Izanami
Izanami
Tommelhood
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
15,447
552
22,214
20,386
9,079
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
18 / 5 / 14
17,558
627
33,154
31,664
14,664
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
SpotPB
Ah Muzen Cab
20
10 / 3 / 11
16,138
576
17,460
15,224
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 2 / 19
12,361
441
11,798
24,995
27,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Winterwolfy
Ratatoskr
20
8 / 4 / 9
15,228
544
20,821
25,817
30,629
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 6 / 5
12,710
454
15,226
28,064
22,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
HipsterJ3sus
Tsukuyomi
20
7 / 7 / 2
16,275
581
26,426
28,102
28,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Mendo890
Anubis
18
4 / 14 / 5
12,611
450
15,867
26,661
13,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RobinDaWeirdo
Hun Batz
20
5 / 6 / 6
14,582
521
18,259
26,795
11,507
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Tommelhood
Izanami
17
0 / 12 / 0
11,239
401
4,776
19,033
5,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
45
Kills
19
20
Deaths
45
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
L
Cthulhu
3
6
5
0.92
L
Tsukuyomi
HipsterJ3sus
Tsukuyomi
7
7
2
1.14
L
Anubis
Mendo890
Anubis
4
14
5
0.46
L
Hun Batz
RobinDaWeirdo
Hun Batz
5
6
6
1.33
W
18
5
14
5
W
Ah Muzen Cab
SpotPB
Ah Muzen Cab
10
3
11
5.17
L
Izanami
Tommelhood
Izanami
0
12
0
0
W
2
2
19
5.75
W
Ratatoskr
Winterwolfy
Ratatoskr
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,447
Damage
80,554
118,086
Taken
128,655
89,706
Mitigated
81,500
44,262
Healing
27,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,214
1,242
0
5,668
20,386
9,079
2,186
8,250
11,981
96,147
0
L
Cthulhu
15,226
810
76
4,780
28,064
22,137
472
10,245
17,589
68,126
0
L
Tsukuyomi
HipsterJ3sus
Tsukuyomi
26,426
7,474
0
4,388
28,102
28,624
246
2,985
24,717
668
120,029
L
Anubis
Mendo890
Anubis
15,867
1,002
0
7,364
26,661
13,421
0
12,407
14,014
75,892
0
L
Hun Batz
RobinDaWeirdo
Hun Batz
18,259
4,149
0
8,244
26,795
11,507
0
4,381
22,334
0
134,393
W
33,154
11,494
0
15,579
31,664
14,664
1,939
6,948
24,592
0
130,286
W
Ah Muzen Cab
SpotPB
Ah Muzen Cab
17,460
6,992
0
4,494
15,224
7,522
6,577
4,595
10,249
0
123,747
L
Izanami
Tommelhood
Izanami
4,776
2,941
0
2,726
19,033
5,811
4,255
3,994
14,719
0
65,190
W
11,798
2,895
6,659
5,377
24,995
27,812
1,723
8,428
16,118
43,744
0
W
Ratatoskr
Winterwolfy
Ratatoskr
20,821
5,105
0
6,485
25,817
30,629
1,261
2,517
22,749
0
98,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,732
Gold Earned
67,417
681
Minions Killed
815
0
Camps Cleared
0
2,545,120
Distance Traveled
2,280,688
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,447
552
149
5
0
454,946
2
L
Cthulhu
12,710
454
128
5
0
515,070
3
L
Tsukuyomi
16,275
581
211
8
0
491,244
2
L
Anubis
12,611
450
130
5
0
341,952
0
L
Hun Batz
14,582
521
193
7
0
506,029
5
W
Loki
17,558
627
137
5
0
565,544
3
W
Ah Muzen Cab
16,138
576
201
7
0
507,977
6
L
Izanami
11,239
401
153
5
0
426,393
1
W
Yemoja
12,361
441
45
2
0
473,923
12
W
Ratatoskr
15,228
544
149
5
0
542,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role