Player Matchup

Artio
Artio
I_Am_Seafood
Artio
Level 49
God Stats
1W - 1L
1,546 SR
Queue Stats
5W - 5L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
MetFuture
Gilgamesh
Level 86
God Stats
9W - 16L
1,500 SR
Queue Stats
169W - 248L
1,309 Elo+
Solo
Ra
Ra
itsmuffintimeee
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,400 Elo+
Solo
Team Averages
Level 50
1,515 SR
1,376 Elo+

VS

Team Averages
Level 52
1,354 SR
1,227 Elo+
Cthulhu
Cthulhu
Crimsonhunts
Cthulhu
Level 42
God Stats
47W - 50L
1,394 SR
Queue Stats
426W - 558L
1,246 Elo+
Solo
Baba Yaga
Baba Yaga
ElvishVICBAR
Baba Yaga
Level 26
God Stats
1W - 0L
1,265 SR
Queue Stats
10W - 19L
1,143 Elo+
Solo
Medusa
Medusa
Ruben2355
Medusa
Level 87
God Stats
70W - 117L
1,404 SR
Queue Stats
230W - 415L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 14
12,171
609
4,605
25,952
23,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
MetFuture
Gilgamesh
19
18 / 4 / 2
15,917
796
29,345
24,417
17,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 12 / 10
10,931
547
8,199
18,219
7,322
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crimsonhunts
Cthulhu
18
8 / 4 / 9
14,605
730
26,487
20,318
11,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
ElvishVICBAR
Baba Yaga
15
2 / 11 / 9
12,580
629
13,224
16,587
5,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Ruben2355
Medusa
18
11 / 5 / 6
14,877
744
16,206
18,630
7,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
19
Kills
21
21
Deaths
20
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crimsonhunts
Cthulhu
8
4
9
3.13
W
Baba Yaga
ElvishVICBAR
Baba Yaga
2
11
9
0.59
L
1
5
14
1.6
L
Gilgamesh
MetFuture
Gilgamesh
18
4
2
4.75
W
Medusa
Ruben2355
Medusa
11
5
6
2.8
L
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,149
Damage
55,917
68,588
Taken
55,535
47,531
Mitigated
24,663
11,718
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crimsonhunts
Cthulhu
26,487
495
131
3,696
20,318
11,261
151
6,421
13,897
68,571
0
W
Baba Yaga
ElvishVICBAR
Baba Yaga
13,224
3,953
0
2,797
16,587
5,940
175
4,446
12,141
37,862
0
L
4,605
433
2,142
3,198
25,952
23,022
0
13,822
12,130
14,659
0
L
Gilgamesh
MetFuture
Gilgamesh
29,345
10,375
698
2,503
24,417
17,187
0
14,114
10,303
7,697
67,208
W
Medusa
Ruben2355
Medusa
16,206
6,213
171
5,375
18,630
7,462
3,062
4,608
14,022
0
77,775
L
8,199
1,837
1,012
2,165
18,219
7,322
608
11,799
6,420
36,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
42,062
134
Minions Killed
181
0
Camps Cleared
0
855,670
Distance Traveled
906,965
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,605
730
82
4
0
331,452
4
W
Baba Yaga
12,580
629
32
2
0
256,848
0
L
Artio
12,171
609
14
1
0
301,474
4
L
Gilgamesh
15,917
796
75
4
0
348,826
3
W
Medusa
14,877
744
67
3
0
318,665
0
L
Ra
10,931
547
45
2
0
205,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role