Player Matchup

Tsukuyomi
Tsukuyomi
HanzoHas
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
L37h4lh17
Ares
Level 1
God Stats
24W - 19L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 3
Poseidon
Poseidon
SquaDMRX
Poseidon
Level 7
God Stats
2W - 0L
1,660 SR
Queue Stats
7W - 7L
1,628 Elo+
Party 2
Chaac
Chaac
rairai18
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,614 Elo+
Party 3
Rama
Rama
shaddy332
Rama
Level 25
God Stats
1W - 1L
1,342 SR
Queue Stats
4W - 4L
1,125 Elo+
Solo
Team Averages
Level 37
1,501 SR
1,473 Elo+

VS

Team Averages
Level 10
1,616 SR
1,284 Elo+
Ymir
Ymir
Gladutka
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 1
Nemesis
Nemesis
Ploot
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,190 Elo+
Party 1
Hel
Hel
nottins
Hel
Level 12
God Stats
2W - 2L
1,714 SR
Queue Stats
116W - 153L
1,266 Elo+
Party 1
King Arthur
King Arthur
qwerfbats
King Arthur
Level 11
God Stats
5W - 2L
1,807 SR
Queue Stats
26W - 24L
1,290 Elo+
Solo
Geb
Geb
СпермаГлот5000
Geb
Level 14
God Stats
4W - 4L
1,560 SR
Queue Stats
12W - 15L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HanzoHas
Tsukuyomi
14
10 / 1 / 6
8,947
596
10,516
9,749
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
2 / 0 / 7
7,189
479
3,686
6,923
3,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
SquaDMRX
Poseidon
11
2 / 2 / 6
7,371
491
9,758
6,746
1,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
rairai18
Chaac
12
5 / 0 / 7
7,725
515
10,877
9,254
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
13
6 / 1 / 5
8,533
569
6,353
5,838
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 0
5,807
387
2,382
10,040
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Ploot
Nemesis
10
0 / 5 / 2
6,060
404
5,816
12,426
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
9
2 / 6 / 0
6,230
415
3,947
9,157
6,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
qwerfbats
King Arthur
9
0 / 4 / 0
5,735
382
3,149
12,267
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

9
0 / 5 / 1
6,133
409
4,909
12,037
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
25
Kills
2
4
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
0
0
W
Tsukuyomi
HanzoHas
Tsukuyomi
10
1
6
13
W
Ares
2
0
7
5.5
L
Nemesis
Ploot
Nemesis
0
5
2
0.2
W
Poseidon
SquaDMRX
Poseidon
2
2
6
2.5
L
Hel
2
6
0
0.33
L
King Arthur
qwerfbats
King Arthur
0
4
0
0
W
Chaac
rairai18
Chaac
5
0
7
8.5
W
Rama
6
1
5
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
20,203
38,510
Taken
55,927
17,856
Mitigated
32,093
14,642
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,382
891
0
974
10,040
5,941
271
1,172
8,530
19,426
0
W
Tsukuyomi
HanzoHas
Tsukuyomi
10,516
2,773
0
3,432
9,749
3,691
194
2,393
7,356
0
52,299
W
Ares
3,686
301
0
698
6,923
3,701
716
1,205
5,618
13,572
0
L
Nemesis
Ploot
Nemesis
5,816
2,534
453
4,521
12,426
4,492
341
2,875
9,335
0
32,608
W
Poseidon
SquaDMRX
Poseidon
9,758
1,597
207
2,342
6,746
1,918
1,059
2,646
4,050
36,121
0
L
Hel
3,947
806
2,449
2,526
9,157
6,285
651
3,476
5,564
17,697
0
L
King Arthur
qwerfbats
King Arthur
3,149
845
488
3,252
12,267
6,410
0
2,465
9,432
0
16,203
W
Chaac
rairai18
Chaac
10,877
1,461
0
5,368
9,254
6,243
207
3,856
5,198
0
37,529
W
Rama
6,353
5,496
0
2,595
5,838
2,303
2,125
1,138
4,675
0
39,332
L
4,909
805
0
358
12,037
8,965
198
2,995
8,841
21,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,765
Gold Earned
29,965
319
Minions Killed
205
0
Camps Cleared
0
1,405,233
Distance Traveled
1,414,724
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,807
387
60
4
0
291,122
2
W
Tsukuyomi
8,947
596
90
6
0
318,404
4
W
Ares
7,189
479
18
1
0
264,291
5
L
Nemesis
6,060
404
55
4
0
313,802
1
W
Poseidon
7,371
491
60
4
0
281,884
0
L
Hel
6,230
415
27
2
0
264,754
0
L
King Arthur
5,735
382
28
2
0
241,226
4
W
Chaac
7,725
515
68
5
0
294,014
6
W
Rama
8,533
569
83
6
0
246,640
2
L
Geb
6,133
409
35
2
0
303,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role