Player Matchup

Pele
Pele
ARC_Alaska
Pele
Level 35
God Stats
13W - 12L
1,719 SR
Queue Stats
219W - 234L
1,394 Elo+
Party 1
Skadi
Skadi
ARC_gustavo
Skadi
Level 29
God Stats
29W - 21L
1,630 SR
Queue Stats
280W - 308L
1,373 Elo+
Party 1
Yemoja
Yemoja
RAYCCO
Yemoja
Level 44
God Stats
6W - 4L
1,471 SR
Queue Stats
90W - 96L
1,403 Elo+
Solo
Cerberus
Cerberus
Sendokay88
Cerberus
Level 94
God Stats
17W - 8L
1,641 SR
Queue Stats
441W - 474L
1,435 Elo+
Solo
Zeus
Zeus
metol_88
Zeus
Level 39
God Stats
185W - 158L
1,554 SR
Queue Stats
344W - 355L
1,415 Elo+
Solo
Team Averages
Level 48
1,603 SR
1,404 Elo+

VS

Team Averages
Level 57
1,396 SR
1,434 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Alcateia14_br
Xbalanque
Level 129
God Stats
3W - 4L
1,175 SR
Queue Stats
330W - 357L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Dugrap
Ao Kuang
Level 42
God Stats
14W - 15L
1,371 SR
Queue Stats
457W - 498L
1,342 Elo+
Party 2
Tiamat
Tiamat
NevesSabaku
Tiamat
Level 40
God Stats
3W - 3L
1,436 SR
Queue Stats
15W - 18L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
XxdantexXd3
Gilgamesh
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,873
387
787
2,728
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 0
4,638
464
4,011
6,306
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
RAYCCO
Yemoja
7
0 / 1 / 1
4,787
479
2,011
3,979
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Sendokay88
Cerberus
9
0 / 4 / 0
5,120
512
2,159
6,361
2,798
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
10
1 / 1 / 0
5,584
558
2,174
1,990
565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 3
5,760
576
1,043
5,127
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
Alcateia14_br
Xbalanque
9
2 / 0 / 3
5,435
544
6,215
5,152
1,323
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Dugrap
Ao Kuang
8
1 / 0 / 1
5,126
513
483
4,530
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
11
1 / 1 / 0
6,093
609
418
4,064
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
XxdantexXd3
Gilgamesh
11
5 / 0 / 1
6,631
663
6,005
3,966
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
3
3.5
L
0
1
0
0
L
1
4
0
0.25
W
Xbalanque
Alcateia14_br
Xbalanque
2
0
3
3.5
W
Ao Kuang
Dugrap
Ao Kuang
1
0
1
1.5
W
Tiamat
1
1
0
1
L
Yemoja
RAYCCO
Yemoja
0
1
1
0.5
L
Cerberus
Sendokay88
Cerberus
0
4
0
0
W
Gilgamesh
XxdantexXd3
Gilgamesh
5
0
1
5.5
L
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
14,164
21,364
Taken
22,839
7,673
Mitigated
7,981
5,868
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,043
383
1,168
3,055
5,127
2,461
692
1,232
3,895
6,078
0
L
787
393
0
759
2,728
572
0
49
2,669
0
6,234
L
4,011
1,529
0
850
6,306
1,423
435
1,015
5,291
0
24,835
W
Xbalanque
Alcateia14_br
Xbalanque
6,215
2,120
0
660
5,152
1,323
1,399
546
4,606
0
35,109
W
Ao Kuang
Dugrap
Ao Kuang
483
52
0
1,230
4,530
1,166
0
400
4,130
19,685
0
W
Tiamat
418
33
0
2,462
4,064
1,396
24
2,095
1,890
25,093
0
L
Yemoja
RAYCCO
Yemoja
2,011
893
932
1,101
3,979
2,315
82
511
3,468
12,630
0
L
Cerberus
Sendokay88
Cerberus
2,159
646
0
1,884
6,361
2,798
245
0
6,361
29,553
0
W
Gilgamesh
XxdantexXd3
Gilgamesh
6,005
2,626
0
696
3,966
1,635
582
1,992
1,974
0
27,058
L
Zeus
2,174
46
0
342
1,990
565
0
310
1,631
27,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
29,045
267
Minions Killed
238
0
Camps Cleared
0
738,890
Distance Traveled
921,213
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,760
576
12
1
0
205,183
1
L
Pele
3,873
387
21
2
0
99,795
1
L
Skadi
4,638
464
48
5
0
149,691
0
W
Xbalanque
5,435
544
52
5
0
159,301
0
W
Ao Kuang
5,126
513
44
4
0
185,142
2
W
Tiamat
6,093
609
72
7
0
177,427
1
L
Yemoja
4,787
479
22
2
0
164,552
1
L
Cerberus
5,120
512
89
9
0
177,328
1
W
Gilgamesh
6,631
663
58
6
0
194,160
1
L
Zeus
5,584
558
87
9
0
147,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role