Player Matchup

Sun Wukong
Sun Wukong
AdroitFade
Sun Wukong
Level 8
God Stats
3W - 4L
1,291 SR
Queue Stats
37W - 46L
1,370 Elo+
Solo
Artemis
Artemis
GodlessTier
Artemis
Level 7
God Stats
41W - 23L
1,927 SR
Queue Stats
41W - 30L
1,686 Elo+
Party 2
Loki
Loki
ITZZ 4HM3D
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Solo
Hou Yi
Hou Yi
RomneyOnCrack
Hou Yi
Level 27
God Stats
92W - 56L
1,700 SR
Queue Stats
102W - 64L
1,645 Elo+
Solo
Hel
Hel
VisionTunechi
Hel
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 39L
1,485 Elo+
Party 2
Team Averages
Level 30
1,584 SR
1,494 Elo+

VS

Team Averages
Level 42
1,477 SR
1,435 Elo+
Jing Wei
Jing Wei
HopRNG
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Bellona
Bellona
Lyonstile
Bellona
Level 29
God Stats
21W - 20L
1,481 SR
Queue Stats
59W - 61L
1,487 Elo+
Solo
Scylla
Scylla
ShadowDrago678
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,491 Elo+
Solo
Athena
Athena
Zer0 H0R1Z0N
Athena
Level 144
God Stats
7W - 7L
1,573 SR
Queue Stats
78W - 93L
1,564 Elo+
Party 1
Neith
Neith
greyado
Neith
Level 4
God Stats
2W - 4L
1,331 SR
Queue Stats
7W - 7L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdroitFade
Sun Wukong
20
2 / 5 / 26
12,362
1,030
11,012
23,064
22,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
GodlessTier
Artemis
20
9 / 5 / 18
13,623
1,135
26,904
17,975
7,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 5 / 13
13,021
1,085
11,425
12,242
5,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 2 / 14
14,861
1,238
33,730
16,122
7,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 4 / 21
12,178
1,015
21,202
13,576
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HopRNG
Jing Wei
17
2 / 5 / 8
11,159
930
5,979
11,413
5,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Lyonstile
Bellona
18
9 / 15 / 7
13,751
1,146
26,922
33,458
30,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 10
13,339
1,112
22,952
16,540
8,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
19
3 / 1 / 14
13,390
1,116
9,210
29,086
45,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
greyado
Neith
18
0 / 13 / 11
11,222
935
14,014
22,060
10,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
71
39
Kills
21
21
Deaths
39
92
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AdroitFade
Sun Wukong
2
5
26
3
W
Artemis
GodlessTier
Artemis
9
5
18
3.6
L
Jing Wei
HopRNG
Jing Wei
2
5
8
1.2
W
8
5
13
2.9
L
Bellona
Lyonstile
Bellona
9
15
7
0.83
W
16
2
14
11.5
L
7
5
10
2.4
W
4
4
21
3.63
L
Athena
3
1
14
10
L
Neith
greyado
Neith
0
13
11
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,273
Damage
79,077
82,979
Taken
112,557
49,393
Mitigated
100,214
28,642
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AdroitFade
Sun Wukong
11,012
3,536
0
1,339
23,064
22,454
0
8,663
14,249
0
21,351
W
Artemis
GodlessTier
Artemis
26,904
14,006
0
71
17,975
7,861
0
8,512
9,463
0
42,100
L
Jing Wei
HopRNG
Jing Wei
5,979
3,164
0
0
11,413
5,564
0
2,330
9,083
0
29,261
W
11,425
2,206
0
55
12,242
5,323
0
3,052
9,190
0
24,905
L
Bellona
Lyonstile
Bellona
26,922
8,888
0
690
33,458
30,298
0
6,873
26,585
0
39,301
W
33,730
20,484
1,521
6,376
16,122
7,413
0
5,728
9,911
0
77,660
L
22,952
711
0
243
16,540
8,417
0
2,755
13,785
49,150
0
W
21,202
2,517
11,845
7,435
13,576
6,342
0
6,207
7,369
38,756
0
L
Athena
9,210
1,903
700
3,157
29,086
45,378
0
6,381
22,705
30,246
0
L
Neith
greyado
Neith
14,014
7,350
0
1,622
22,060
10,557
0
2,863
19,197
0
29,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,045
Gold Earned
62,861
226
Minions Killed
200
9
Camps Cleared
5
1,150,523
Distance Traveled
1,098,358
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,362
1,030
25
2
0
258,193
0
W
Artemis
13,623
1,135
33
3
0
212,551
0
L
Jing Wei
11,159
930
52
4
1
228,301
0
W
Loki
13,021
1,085
29
2
5
242,103
0
L
Bellona
13,751
1,146
18
2
2
237,658
0
W
Hou Yi
14,861
1,238
96
8
2
198,919
0
L
Scylla
13,339
1,112
55
5
2
225,180
1
W
Hel
12,178
1,015
43
4
2
238,757
2
L
Athena
13,390
1,116
43
4
0
231,831
3
L
Neith
11,222
935
32
3
0
175,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role