Player Matchup

Discordia
Discordia
Chaos_Nightwing_
Discordia
Level 62
God Stats
3W - 6L
1,711 SR
Queue Stats
234W - 278L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
Drunk_Socrates_
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 260L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Narwhal63
Nu Wa
Level 99
God Stats
3W - 4L
1,430 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 1
Cabrakan
Cabrakan
OTwinTurbO
Cabrakan
Level 75
God Stats
10W - 14L
1,440 SR
Queue Stats
648W - 670L
1,490 Elo+
Solo
Apollo
Apollo
polo lee
Apollo
Level 156
God Stats
0W - 1L
1,252 SR
Queue Stats
25W - 26L
1,129 Elo+
Solo
Team Averages
Level 103
1,466 SR
1,358 Elo+

VS

Team Averages
Level 112
1,547 SR
1,391 Elo+
Janus
Janus
CertifiedDumbuss
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CherFoxedChimera
Fenrir
Level 127
God Stats
7W - 1L
1,562 SR
Queue Stats
27W - 29L
1,397 Elo+
Solo
Sobek
Sobek
Medwyn
Sobek
Level 69
God Stats
3W - 0L
1,510 SR
Queue Stats
14W - 12L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
bamjp
Gilgamesh
Level 153
God Stats
8W - 8L
1,338 SR
Queue Stats
139W - 154L
1,456 Elo+
Solo
Skadi
Skadi
gasutono
Skadi
Level 149
God Stats
3W - 1L
1,826 SR
Queue Stats
96W - 107L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
2 / 9 / 7
9,873
617
10,223
13,375
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Drunk_Socrates_
Gilgamesh
17
3 / 2 / 9
11,118
695
8,327
17,292
15,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Narwhal63
Nu Wa
19
3 / 2 / 5
11,002
688
10,503
6,344
2,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
OTwinTurbO
Cabrakan
17
4 / 8 / 5
11,146
697
13,902
14,368
9,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Apollo
polo lee
Apollo
18
2 / 8 / 7
10,587
662
9,864
15,775
6,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 12
12,002
750
14,699
9,032
3,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 12
12,928
808
6,592
16,958
17,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Medwyn
Sobek
18
6 / 4 / 12
12,752
797
7,534
18,017
19,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
bamjp
Gilgamesh
19
9 / 3 / 14
15,313
957
18,103
14,160
16,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
gasutono
Skadi
20
7 / 0 / 11
13,954
872
10,766
9,250
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
14
Kills
29
29
Deaths
14
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Discordia
2
9
7
0.61
W
4
4
12
2.5
L
Gilgamesh
Drunk_Socrates_
Gilgamesh
3
2
9
3.75
W
Sobek
Medwyn
Sobek
6
4
12
3
L
Nu Wa
Narwhal63
Nu Wa
3
2
5
2.75
L
Cabrakan
OTwinTurbO
Cabrakan
4
8
5
0.81
W
Gilgamesh
bamjp
Gilgamesh
9
3
14
5.33
W
Skadi
gasutono
Skadi
7
0
11
12.5
L
Apollo
polo lee
Apollo
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
57,694
67,154
Taken
67,417
38,657
Mitigated
60,580
6,788
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,699
521
0
1,515
9,032
3,782
718
4,212
4,820
61,436
0
L
Discordia
10,223
277
0
286
13,375
4,790
0
3,714
9,465
29,818
0
W
6,592
1,517
0
2,020
16,958
17,075
583
7,644
9,314
0
18,671
L
Gilgamesh
Drunk_Socrates_
Gilgamesh
8,327
1,758
0
2,762
17,292
15,460
0
6,107
10,976
0
27,419
W
Sobek
Medwyn
Sobek
7,534
439
1,263
3,025
18,017
19,139
478
11,357
6,660
25,320
0
L
Nu Wa
Narwhal63
Nu Wa
10,503
2,159
0
288
6,344
2,600
192
2,162
4,068
50,024
0
L
Cabrakan
OTwinTurbO
Cabrakan
13,902
1,090
0
575
14,368
9,142
0
5,453
8,692
35,249
0
W
Gilgamesh
bamjp
Gilgamesh
18,103
3,381
0
819
14,160
16,454
1,121
6,190
7,970
597
43,977
W
Skadi
gasutono
Skadi
10,766
5,191
0
3,163
9,250
4,130
4,459
5,771
3,479
0
68,530
L
Apollo
polo lee
Apollo
9,864
6,588
0
2,877
15,775
6,665
42
4,526
11,073
0
42,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,726
Gold Earned
66,949
326
Minions Killed
403
10
Camps Cleared
6
1,261,625
Distance Traveled
1,542,207
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,002
750
126
8
1
326,429
3
L
Discordia
9,873
617
55
3
1
246,243
0
W
Fenrir
12,928
808
26
2
1
308,062
0
L
Gilgamesh
11,118
695
52
3
5
287,877
1
W
Sobek
12,752
797
28
2
0
315,983
3
L
Nu Wa
11,002
688
84
5
0
250,761
4
L
Cabrakan
11,146
697
58
4
3
241,781
2
W
Gilgamesh
15,313
957
64
4
3
272,072
2
W
Skadi
13,954
872
159
10
1
319,661
3
L
Apollo
10,587
662
77
5
1
234,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role