Player Matchup

Gilgamesh
Gilgamesh
M0ortalM1ke
Gilgamesh
Level 99
God Stats
8W - 10L
1,515 SR
Queue Stats
268W - 276L
1,450 Elo+
Solo
Nemesis
Nemesis
atlrichard77
Nemesis
Level 103
God Stats
17W - 16L
1,471 SR
Queue Stats
17W - 16L
1,469 Elo+
Solo
Kukulkan
Kukulkan
l Tigger I
Kukulkan
Level 69
God Stats
8W - 6L
1,256 SR
Queue Stats
592W - 596L
1,424 Elo+
Solo
Team Averages
Level 90
1,414 SR
1,448 Elo+

VS

Team Averages
Level 91
1,516 SR
1,551 Elo+
Chang'e
Chang'e
FoxDie-V
Chang'e
Level 107
God Stats
18W - 10L
1,593 SR
Queue Stats
382W - 253L
1,566 Elo+
Party 1
Ymir
Ymir
WhiteSinceThe90s
Ymir
Level 105
God Stats
2W - 6L
1,390 SR
Queue Stats
249W - 206L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dylamanjaro
Tsukuyomi
Level 61
God Stats
24W - 17L
1,565 SR
Queue Stats
352W - 258L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M0ortalM1ke
Gilgamesh
20
4 / 3 / 11
17,726
611
22,265
30,602
50,236
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
atlrichard77
Nemesis
20
6 / 4 / 8
18,376
634
19,886
30,053
20,440
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
l Tigger I
Kukulkan
20
6 / 8 / 7
18,216
628
36,988
23,217
11,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FoxDie-V
Chang'e
20
5 / 4 / 9
17,671
609
25,070
31,665
22,719
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 11
18,322
632
14,837
33,177
47,346
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
dylamanjaro
Tsukuyomi
20
8 / 8 / 3
17,772
613
28,137
25,029
21,382
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
15
15
Deaths
16
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FoxDie-V
Chang'e
5
4
9
2.38
W
Gilgamesh
M0ortalM1ke
Gilgamesh
4
3
11
3.17
L
2
4
11
1.88
W
Nemesis
atlrichard77
Nemesis
6
4
8
2.5
L
Tsukuyomi
dylamanjaro
Tsukuyomi
8
8
3
1.19
W
Kukulkan
l Tigger I
Kukulkan
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,139
Damage
68,044
83,872
Taken
89,871
82,582
Mitigated
91,447
15,474
Healing
36,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FoxDie-V
Chang'e
25,070
231
8,230
18,475
31,665
22,719
1,512
11,166
20,499
124,683
0
W
Gilgamesh
M0ortalM1ke
Gilgamesh
22,265
2,967
2,356
5,404
30,602
50,236
0
15,229
14,893
0
71,369
L
14,837
2,374
1,827
4,484
33,177
47,346
181
17,683
15,494
54,815
0
W
Nemesis
atlrichard77
Nemesis
19,886
12,477
0
4,544
30,053
20,440
0
14,512
15,127
0
99,350
L
Tsukuyomi
dylamanjaro
Tsukuyomi
28,137
5,631
0
3,179
25,029
21,382
1,116
8,285
16,744
0
103,883
W
Kukulkan
l Tigger I
Kukulkan
36,988
2,525
0
3,170
23,217
11,906
2,315
10,345
12,685
170,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
53,765
330
Minions Killed
295
0
Camps Cleared
0
1,558,667
Distance Traveled
1,624,157
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,671
609
135
5
0
573,585
3
W
Gilgamesh
17,726
611
60
2
0
526,182
2
L
Ymir
18,322
632
79
3
0
508,572
3
W
Nemesis
18,376
634
98
3
0
569,019
4
L
Tsukuyomi
17,772
613
81
3
0
542,000
5
W
Kukulkan
18,216
628
172
6
0
463,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role