Player Matchup

Bacchus
Bacchus
ZimboDonday
Bacchus
Level 62
God Stats
11W - 11L
1,668 SR
Queue Stats
155W - 148L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
brandon112005
Jing Wei
Level 84
God Stats
12W - 8L
1,404 SR
Queue Stats
159W - 144L
1,585 Elo+
Solo
Camazotz
Camazotz
dalosmash
Camazotz
Level 148
God Stats
2W - 3L
1,697 SR
Queue Stats
200W - 154L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
jman6542
Nu Wa
Level 109
God Stats
14W - 9L
1,702 SR
Queue Stats
414W - 409L
1,487 Elo+
Solo
Tyr
Tyr
xXkushlover69Xx
Tyr
Level 109
God Stats
3W - 6L
1,563 SR
Queue Stats
195W - 184L
1,614 Elo+
Solo
Team Averages
Level 102
1,607 SR
1,595 Elo+

VS

Team Averages
Level 128
1,590 SR
1,552 Elo+
Erlang Shen
Erlang Shen
Carson
Erlang Shen
Level 133
God Stats
5W - 5L
1,500 SR
Queue Stats
78W - 78L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
OniSage
Gilgamesh
Level 160
God Stats
18W - 15L
1,343 SR
Queue Stats
406W - 408L
1,509 Elo+
Solo
Neith
Neith
RedLamplious
Neith
Level 123
God Stats
5W - 5L
1,833 SR
Queue Stats
184W - 177L
1,611 Elo+
Solo
Sol
Sol
Thanos799
Sol
Level 120
God Stats
68W - 38L
1,647 SR
Queue Stats
315W - 291L
1,510 Elo+
Solo
Anubis
Anubis
yort55
Anubis
Level 106
God Stats
2W - 1L
1,629 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ZimboDonday
Bacchus
14
1 / 7 / 7
10,256
410
9,654
24,858
30,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
brandon112005
Jing Wei
16
1 / 8 / 2
11,067
443
16,543
23,485
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
dalosmash
Camazotz
20
15 / 8 / 1
14,321
573
22,042
32,248
23,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
jman6542
Nu Wa
17
4 / 12 / 7
12,170
487
19,089
18,963
6,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 10 / 3
11,394
456
17,889
28,129
26,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Carson
Erlang Shen
20
10 / 2 / 19
16,018
641
23,198
31,823
43,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
OniSage
Gilgamesh
18
5 / 6 / 12
13,831
553
11,846
32,055
28,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 5 / 14
13,807
552
14,615
13,575
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 4 / 7
14,867
595
31,185
36,591
13,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
yort55
Anubis
19
13 / 8 / 14
14,571
583
26,571
27,565
14,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
25
Kills
44
45
Deaths
25
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Carson
Erlang Shen
10
2
19
9.75
W
Gilgamesh
OniSage
Gilgamesh
5
6
12
1.83
W
4
5
14
2.2
W
12
4
7
3.88
L
Bacchus
ZimboDonday
Bacchus
1
7
7
0.64
L
Jing Wei
brandon112005
Jing Wei
1
8
2
0.25
L
Camazotz
dalosmash
Camazotz
15
8
1
1.94
L
Nu Wa
jman6542
Nu Wa
4
12
7
0.63
L
4
10
3
0.55
W
Anubis
yort55
Anubis
13
8
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,217
Damage
107,415
127,683
Taken
141,609
95,508
Mitigated
103,960
24,744
Healing
66,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Carson
Erlang Shen
23,198
9,104
520
13,036
31,823
43,012
931
9,424
22,399
10,550
75,981
W
Gilgamesh
OniSage
Gilgamesh
11,846
3,084
0
12,206
32,055
28,365
236
7,810
24,245
290
62,557
W
14,615
6,637
0
3,265
13,575
4,665
3,216
5,634
7,941
0
82,422
W
31,185
10,361
0
24,791
36,591
13,622
7,432
4,904
31,687
142,753
0
L
Bacchus
ZimboDonday
Bacchus
9,654
1,211
0
1,111
24,858
30,710
0
14,027
10,831
29,858
0
L
Jing Wei
brandon112005
Jing Wei
16,543
12,344
0
6,520
23,485
7,534
1,580
13,458
10,027
0
72,467
L
Camazotz
dalosmash
Camazotz
22,042
7,184
0
13,656
32,248
23,816
414
13,268
18,890
0
82,424
L
Nu Wa
jman6542
Nu Wa
19,089
4,255
0
955
18,963
6,776
0
7,582
10,815
64,168
0
L
17,889
3,029
0
2,502
28,129
26,672
0
14,247
13,822
0
70,377
W
Anubis
yort55
Anubis
26,571
1,229
0
13,104
27,565
14,296
1,940
7,497
20,068
79,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,208
Gold Earned
73,094
523
Minions Killed
563
0
Camps Cleared
0
2,217,167
Distance Traveled
2,242,659
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,018
641
98
4
0
522,231
3
W
Gilgamesh
13,831
553
81
3
0
461,458
1
W
Neith
13,807
552
118
5
0
425,094
11
W
Sol
14,867
595
156
6
0
452,823
1
L
Bacchus
10,256
410
40
2
0
455,863
0
L
Jing Wei
11,067
443
146
6
0
452,943
2
L
Camazotz
14,321
573
141
6
0
450,967
5
L
Nu Wa
12,170
487
100
4
0
392,017
9
L
Tyr
11,394
456
96
4
0
465,377
1
W
Anubis
14,571
583
110
4
0
381,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role