Player Matchup

Cthulhu
Cthulhu
GRaueKUh
Cthulhu
Level 12
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Ah Puch
Ah Puch
ITsOnlyGame696
Ah Puch
Level 27
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Odin
Odin
ImaDude95
Odin
Level 23
God Stats
7W - 10L
1,500 SR
Queue Stats
283W - 301L
1,501 Elo+
Solo
The Morrigan
The Morrigan
joaoalves899
The Morrigan
Level 15
God Stats
3W - 4L
1,815 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
sabueso556tenaz
Tiamat
Level 28
God Stats
12W - 16L
1,292 SR
Queue Stats
85W - 108L
1,223 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,417 Elo+

VS

Team Averages
Level 25
1,571 SR
1,471 Elo+
Mercury
Mercury
G4breal
Mercury
Level 27
God Stats
9W - 5L
1,724 SR
Queue Stats
131W - 128L
1,470 Elo+
Solo
Merlin
Merlin
Hardgamerrr
Merlin
Level 17
God Stats
28W - 31L
1,550 SR
Queue Stats
29W - 31L
1,484 Elo+
Solo
Xing Tian
Xing Tian
KnownBuzzard74
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Ppabblloo
Sylvanus
Level 26
God Stats
2W - 2L
1,477 SR
Queue Stats
80W - 73L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
martformer
Gilgamesh
Level 28
God Stats
8W - 4L
1,603 SR
Queue Stats
34W - 35L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GRaueKUh
Cthulhu
18
1 / 3 / 5
11,773
841
10,610
20,640
16,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 8 / 9
13,141
939
19,363
16,869
6,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
19
7 / 5 / 6
14,158
1,011
14,036
23,149
21,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
joaoalves899
The Morrigan
20
5 / 12 / 13
14,003
1,000
14,254
19,338
8,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 11
13,270
948
30,704
22,331
17,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G4breal
Mercury
20
17 / 2 / 11
17,487
1,249
29,360
18,030
11,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
19
3 / 3 / 11
12,991
928
12,209
14,439
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
KnownBuzzard74
Xing Tian
20
1 / 7 / 23
13,283
949
10,331
19,453
25,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Ppabblloo
Sylvanus
20
2 / 3 / 19
13,327
952
12,039
16,711
21,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
martformer
Gilgamesh
20
12 / 4 / 21
16,625
1,188
31,182
28,005
21,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
19
Kills
35
35
Deaths
19
44
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Mercury
G4breal
Mercury
17
2
11
11.25
L
Cthulhu
GRaueKUh
Cthulhu
1
3
5
1.17
W
Merlin
3
3
11
2.83
L
3
8
9
0.94
L
Odin
7
5
6
2
W
Xing Tian
KnownBuzzard74
Xing Tian
1
7
23
1.79
W
Sylvanus
Ppabblloo
Sylvanus
2
3
19
3.83
L
The Morrigan
joaoalves899
The Morrigan
5
12
13
0.96
W
Gilgamesh
martformer
Gilgamesh
12
4
21
5.63
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,967
Damage
95,121
102,327
Taken
96,638
70,574
Mitigated
86,038
14,954
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
G4breal
Mercury
29,360
17,242
0
1,870
18,030
11,631
0
13,168
4,712
0
54,747
L
Cthulhu
GRaueKUh
Cthulhu
10,610
1,394
338
1,887
20,640
16,937
0
7,601
12,880
22,799
0
W
Merlin
12,209
345
332
1,735
14,439
6,611
0
10,277
4,087
50,687
0
L
19,363
492
705
2,280
16,869
6,549
0
4,165
12,474
56,532
0
L
Odin
14,036
5,194
0
3,800
23,149
21,435
0
9,376
13,589
0
25,874
W
Xing Tian
KnownBuzzard74
Xing Tian
10,331
878
0
46
19,453
25,261
0
13,924
5,233
19,411
0
W
Sylvanus
Ppabblloo
Sylvanus
12,039
3,610
5,411
3,919
16,711
21,433
0
12,210
4,226
37,492
0
L
The Morrigan
joaoalves899
The Morrigan
14,254
4,172
0
100
19,338
8,446
0
7,031
12,172
28,842
4,995
W
Gilgamesh
martformer
Gilgamesh
31,182
8,283
0
2,810
28,005
21,102
0
21,434
6,346
0
59,053
L
30,704
3,018
840
5,004
22,331
17,207
0
5,620
16,582
55,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
73,713
250
Minions Killed
361
5
Camps Cleared
10
1,169,460
Distance Traveled
1,309,189
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,487
1,249
63
5
6
319,315
0
L
Cthulhu
11,773
841
30
2
0
172,682
0
W
Merlin
12,991
928
125
9
3
236,816
1
L
Ah Puch
13,141
939
87
6
1
246,075
2
L
Odin
14,158
1,011
32
2
0
269,061
0
W
Xing Tian
13,283
949
23
2
0
242,241
0
W
Sylvanus
13,327
952
69
5
0
225,756
1
L
The Morrigan
14,003
1,000
39
3
3
208,390
0
W
Gilgamesh
16,625
1,188
81
6
1
285,061
0
L
Tiamat
13,270
948
62
4
1
273,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role