Player Matchup

Janus
Janus
Platinum V
BilboDoCondado
Janus
Platinum V
Level 121
God Stats
10W - 4L
1,698 SR
Queue Stats
95W - 85L
1,790 MMR
Solo
Rama
Rama
Platinum V
Makeres
Rama
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
MatiasWEDD
Thoth
Platinum V
Level 127
God Stats
4W - 14L
1,307 SR
Queue Stats
248W - 256L
1,783 MMR
Solo
Kali
Kali
Gold V
PIKETA
Kali
Gold V
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 92L
1,694 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
PaoDeeBatataa
Kumbhakarna
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,501 SR
1,654 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,458 SR
1,680 MMR
Serqet
Serqet
Platinum II
BoyRanked
Serqet
Platinum II
Level 47
God Stats
2W - 0L
1,190 SR
Queue Stats
145W - 144L
1,886 MMR
Party 2
Khepri
Khepri
Platinum V
Cαtαlinα
Khepri
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Mat14sv
Heimdallr
Platinum IV
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
155W - 144L
1,798 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Patriotah
Sun Wukong
Platinum V
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 236L
1,582 MMR
Party 1
Raijin
Raijin
Platinum III
ReJuguete
Raijin
Platinum III
Level 66
God Stats
13W - 12L
1,600 SR
Queue Stats
631W - 633L
1,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,115
470
3,265
9,910
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Makeres
Rama
12
2 / 2 / 1
6,608
508
5,301
9,600
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
11
1 / 6 / 3
6,318
486
4,721
6,985
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
PIKETA
Kali
9
4 / 4 / 1
6,515
501
4,599
9,786
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PaoDeeBatataa
Kumbhakarna
10
1 / 1 / 2
6,162
474
1,211
9,473
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TsukuyomiApolloAthenaDanzaburouSet

VS

Bans
TiamatSobekCu ChulainnGebTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BoyRanked
Serqet
14
9 / 2 / 3
8,715
670
7,507
7,440
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 1 / 5
6,148
473
4,114
6,790
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Mat14sv
Heimdallr
13
1 / 1 / 1
7,387
568
5,567
7,708
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Patriotah
Sun Wukong
14
8 / 1 / 5
8,828
679
10,868
9,596
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
ReJuguete
Raijin
13
2 / 4 / 7
7,496
577
4,732
5,967
2,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
20
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Serqet
BoyRanked
Serqet
9
2
3
5.25
W
Khepri
0
1
5
2.5
L
Rama
Makeres
Rama
2
2
1
1.25
W
Heimdallr
Mat14sv
Heimdallr
1
1
1
1.5
L
Thoth
1
6
3
0.42
L
Kali
PIKETA
Kali
4
4
1
1.13
L
Kumbhakarna
PaoDeeBatataa
Kumbhakarna
1
1
2
2
W
Sun Wukong
Patriotah
Sun Wukong
8
1
5
10.5
W
Raijin
ReJuguete
Raijin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
32,788
45,754
Taken
37,501
17,699
Mitigated
16,453
12,471
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,265
168
0
1,405
9,910
5,436
0
0
9,476
36,191
0
W
Serqet
BoyRanked
Serqet
7,507
2,542
0
3,375
7,440
3,125
0
1,471
5,868
0
46,351
W
Khepri
4,114
778
0
1,586
6,790
2,591
0
2,643
4,015
20,507
0
L
Rama
Makeres
Rama
5,301
4,250
0
4,471
9,600
2,712
0
1,612
7,832
0
40,056
W
Heimdallr
Mat14sv
Heimdallr
5,567
3,776
0
3,054
7,708
2,768
0
482
7,186
0
46,952
L
Thoth
4,721
404
0
959
6,985
2,259
0
2,545
4,440
40,808
0
L
Kali
PIKETA
Kali
4,599
2,982
0
3,794
9,786
3,289
0
2,411
7,250
0
24,768
L
Kumbhakarna
PaoDeeBatataa
Kumbhakarna
1,211
260
0
1,842
9,473
4,003
152
2,278
6,901
18,889
0
W
Sun Wukong
Patriotah
Sun Wukong
10,868
3,135
0
2,396
9,596
5,868
32
2,707
6,660
0
54,462
W
Raijin
ReJuguete
Raijin
4,732
622
0
1,322
5,967
2,101
0
1,301
4,575
47,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
38,574
306
Minions Killed
403
0
Camps Cleared
0
1,115,996
Distance Traveled
1,269,467
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,115
470
64
5
0
236,242
3
W
Serqet
8,715
670
85
7
0
298,908
0
W
Khepri
6,148
473
22
2
0
243,991
5
L
Rama
6,608
508
76
6
0
199,926
2
W
Heimdallr
7,387
568
81
6
0
217,443
1
L
Thoth
6,318
486
67
5
0
219,086
3
L
Kali
6,515
501
56
4
0
231,734
0
L
Kumbhakarna
6,162
474
43
3
0
229,008
3
W
Sun Wukong
8,828
679
115
9
0
281,827
3
W
Raijin
7,496
577
100
8
0
227,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role