Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
HallsDeUva
Fenrir
Level 62
God Stats
1W - 0L
1,747 SR
Queue Stats
9W - 7L
1,441 Elo+
Party 1
Izanami
Izanami
Hialer
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Sh4miZ
Ra
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,366 Elo+
Solo
Artio
Artio
Vit666
Artio
Level 29
God Stats
1W - 0L
1,669 SR
Queue Stats
9W - 7L
1,441 Elo+
Party 1
Team Averages
Level 66
1,583 SR
1,450 Elo+

VS

Team Averages
Level 121
1,326 SR
1,405 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GOD IRO7
Artio
Level 58
God Stats
47W - 79L
1,040 SR
Queue Stats
339W - 506L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
Tiburoncin619
Amaterasu
Level 83
God Stats
13W - 17L
1,487 SR
Queue Stats
218W - 246L
1,435 Elo+
Solo
Scylla
Scylla
pQp IKUR1NG4 TM
Scylla
Level 159
God Stats
9W - 24L
1,100 SR
Queue Stats
347W - 331L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x IL 0 IK 4 0 x
Cu Chulainn
Level 147
God Stats
5W - 8L
1,500 SR
Queue Stats
479W - 476L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 2 / 7
8,669
510
6,245
9,395
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
HallsDeUva
Fenrir
15
5 / 4 / 5
9,459
556
8,538
9,350
4,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Hialer
Izanami
17
5 / 2 / 7
10,685
629
10,265
10,541
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
15
3 / 3 / 5
9,344
550
5,150
7,936
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Vit666
Artio
14
9 / 1 / 9
9,917
583
9,818
11,989
8,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 6 / 1
8,202
482
6,808
10,919
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
GOD IRO7
Artio
11
0 / 6 / 1
6,173
363
1,056
11,334
4,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Tiburoncin619
Amaterasu
13
1 / 5 / 3
9,086
534
6,314
12,591
9,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 3 / 1
8,398
494
6,751
8,341
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
x IL 0 IK 4 0 x
Cu Chulainn
14
7 / 4 / 2
9,030
531
6,510
13,328
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
11
12
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
7
2.75
L
Izanami
 
Izanami
2
6
1
0.42
L
Artio
GOD IRO7
Artio
0
6
1
0.08
W
Fenrir
HallsDeUva
Fenrir
5
4
5
1.88
W
Izanami
Hialer
Izanami
5
2
7
4.25
W
Ra
3
3
5
1.83
L
Amaterasu
Tiburoncin619
Amaterasu
1
5
3
0.5
W
Artio
Vit666
Artio
9
1
9
13.5
L
1
3
1
0.5
L
Cu Chulainn
x IL 0 IK 4 0 x
Cu Chulainn
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,016
Damage
27,439
49,211
Taken
56,513
21,845
Mitigated
26,200
25,235
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,245
1,348
0
6,307
9,395
3,076
0
1,740
7,483
0
47,828
L
Izanami
 
Izanami
6,808
4,085
0
1,839
10,919
3,895
0
2,152
8,767
0
57,617
L
Artio
GOD IRO7
Artio
1,056
53
65
1,569
11,334
4,908
0
3,440
7,831
10,181
0
W
Fenrir
HallsDeUva
Fenrir
8,538
2,912
0
2,075
9,350
4,573
1,384
505
8,845
0
37,937
W
Izanami
Hialer
Izanami
10,265
7,412
0
5,012
10,541
3,259
4,556
377
10,132
0
86,291
W
Ra
5,150
256
1,427
2,759
7,936
2,582
894
2,408
5,296
51,102
0
L
Amaterasu
Tiburoncin619
Amaterasu
6,314
2,365
0
2,258
12,591
9,662
2
2,430
9,851
548
28,828
W
Artio
Vit666
Artio
9,818
1,329
1,821
5,834
11,989
8,355
506
2,745
9,104
23,955
0
L
6,751
720
0
2,959
8,341
2,402
0
2,720
5,458
63,113
0
L
Cu Chulainn
x IL 0 IK 4 0 x
Cu Chulainn
6,510
1,703
0
3,692
13,328
5,333
210
3,804
9,276
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
40,889
438
Minions Killed
394
0
Camps Cleared
0
1,610,754
Distance Traveled
1,553,379
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,669
510
73
4
0
371,718
2
L
Izanami
8,202
482
98
6
0
290,651
7
L
Artio
6,173
363
22
1
0
323,484
4
W
Fenrir
9,459
556
70
4
0
319,019
5
W
Izanami
10,685
629
150
9
0
284,086
3
W
Ra
9,344
550
124
7
0
291,694
2
L
Amaterasu
9,086
534
65
4
0
285,091
1
W
Artio
9,917
583
21
1
0
344,237
3
L
Scylla
8,398
494
123
7
0
306,134
5
L
Cu Chulainn
9,030
531
86
5
0
348,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role