Player Matchup

Yemoja
Yemoja
AB6394
Yemoja
Level 4
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 4L
1,595 Elo+
Solo
Merlin
Merlin
HeishiM
Merlin
Level 21
God Stats
5W - 6L
1,533 SR
Queue Stats
97W - 104L
1,493 Elo+
Solo
Olorun
Olorun
Itscraizy8143
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,572 Elo+
Solo
Heimdallr
Heimdallr
Rafaelourenco
Heimdallr
Level 24
God Stats
34W - 48L
1,400 SR
Queue Stats
83W - 84L
1,420 Elo+
Solo
Bakasura
Bakasura
feit0sa
Bakasura
Level 16
God Stats
5W - 6L
1,539 SR
Queue Stats
32W - 33L
1,457 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,507 Elo+

VS

Team Averages
Level 41
1,589 SR
1,617 Elo+
Baron Samedi
Baron Samedi
Nic0l4sCeI
Baron Samedi
Level 7
God Stats
1W - 3L
1,295 SR
Queue Stats
56W - 56L
1,425 Elo+
Solo
Ra
Ra
Thortugas
Ra
Level 27
God Stats
1W - 0L
1,740 SR
Queue Stats
28W - 24L
1,688 Elo+
Party 1
Bellona
Bellona
crissebas
Bellona
Level 15
God Stats
3W - 0L
1,938 SR
Queue Stats
8W - 1L
1,747 Elo+
Party 1
Mercury
Mercury
l---NotTfue---l
Mercury
Level 28
God Stats
12W - 14L
1,474 SR
Queue Stats
92W - 93L
1,483 Elo+
Solo
Jing Wei
Jing Wei
lBillyCrashl
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AB6394
Yemoja
11
0 / 6 / 3
6,320
372
5,146
13,648
7,629
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
HeishiM
Merlin
12
2 / 5 / 0
7,530
443
6,753
8,653
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 5 / 1
7,413
436
3,947
12,096
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Rafaelourenco
Heimdallr
11
1 / 5 / 0
6,533
384
6,874
13,614
4,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
feit0sa
Bakasura
14
2 / 2 / 0
8,255
486
3,957
8,545
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nic0l4sCeI
Baron Samedi
15
4 / 1 / 9
9,663
568
9,325
10,175
7,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 1 / 6
10,124
596
13,274
10,614
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
crissebas
Bellona
15
2 / 1 / 1
8,919
525
3,608
7,796
5,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 0 / 3
9,703
571
4,338
10,161
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
lBillyCrashl
Jing Wei
15
5 / 2 / 9
9,214
542
10,082
10,780
3,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
23
23
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AB6394
Yemoja
0
6
3
0.25
L
Merlin
HeishiM
Merlin
2
5
0
0.4
L
0
5
1
0.1
W
Baron Samedi
Nic0l4sCeI
Baron Samedi
4
1
9
8.5
L
Heimdallr
Rafaelourenco
Heimdallr
1
5
0
0.2
W
8
1
6
11
W
Bellona
crissebas
Bellona
2
1
1
2.5
L
Bakasura
feit0sa
Bakasura
2
2
0
1
W
4
0
3
5.5
W
Jing Wei
lBillyCrashl
Jing Wei
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
40,627
56,556
Taken
49,526
22,952
Mitigated
25,481
13,717
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AB6394
Yemoja
5,146
744
1,145
1,207
13,648
7,629
70
8,848
4,656
20,730
0
L
Merlin
HeishiM
Merlin
6,753
252
0
1,618
8,653
2,738
0
4,836
3,581
38,268
0
L
3,947
2,476
416
3,102
12,096
4,516
945
1,128
10,956
34,576
0
W
Baron Samedi
Nic0l4sCeI
Baron Samedi
9,325
1,897
515
2,895
10,175
7,229
0
3,167
6,608
46,825
0
L
Heimdallr
Rafaelourenco
Heimdallr
6,874
2,879
0
3,894
13,614
4,283
60
4,882
8,672
0
37,135
W
13,274
1,954
1,270
5,707
10,614
4,500
1,180
5,094
5,064
77,840
0
W
Bellona
crissebas
Bellona
3,608
1,254
0
1,800
7,796
5,591
2,228
3,118
4,365
0
43,533
L
Bakasura
feit0sa
Bakasura
3,957
2,322
0
2,335
8,545
3,786
195
2,335
6,092
0
41,966
W
4,338
1,926
0
5,495
10,161
4,867
814
1,414
8,691
0
67,048
W
Jing Wei
lBillyCrashl
Jing Wei
10,082
7,357
0
5,429
10,780
3,294
2,200
2,363
8,123
0
51,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
47,623
343
Minions Killed
515
0
Camps Cleared
0
1,394,944
Distance Traveled
1,702,251
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,320
372
24
1
0
288,288
0
L
Merlin
7,530
443
68
4
0
271,533
2
L
Olorun
7,413
436
69
4
0
226,543
1
W
Baron Samedi
9,663
568
62
4
0
291,798
5
L
Heimdallr
6,533
384
59
3
0
267,087
1
W
Ra
10,124
596
145
9
0
382,340
1
W
Bellona
8,919
525
89
5
0
269,201
3
L
Bakasura
8,255
486
123
7
0
341,493
0
W
Mercury
9,703
571
139
8
0
375,958
1
W
Jing Wei
9,214
542
80
5
0
382,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role