Player Matchup

Fenrir
Fenrir
Chochefifamx
Fenrir
Level 15
God Stats
4W - 4L
1,525 SR
Queue Stats
30W - 45L
1,417 Elo+
Solo
Hel
Hel
EliteWav3
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,392 Elo+
Solo
Anubis
Anubis
ark_ishac
Anubis
Level 9
God Stats
14W - 16L
1,170 SR
Queue Stats
42W - 56L
1,266 Elo+
Party 2
Ao Kuang
Ao Kuang
crackfueledpanda
Ao Kuang
Level 27
God Stats
6W - 6L
1,414 SR
Queue Stats
44W - 46L
1,423 Elo+
Solo
Horus
Horus
ist_leon_YT
Horus
Level 9
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 13L
1,449 Elo+
Party 2
Team Averages
Level 17
1,422 SR
1,389 Elo+

VS

Team Averages
Level 18
1,498 SR
1,441 Elo+
Skadi
Skadi
Elgost Faust
Skadi
Level 13
God Stats
9W - 6L
1,378 SR
Queue Stats
237W - 261L
1,408 Elo+
Party 1
Neith
Neith
Ghillie777
Neith
Level 2
God Stats
8W - 8L
1,500 SR
Queue Stats
77W - 104L
1,500 Elo+
Party 1
Odin
Odin
JokerJr8543
Odin
Level 26
God Stats
34W - 32L
1,491 SR
Queue Stats
112W - 106L
1,431 Elo+
Party 1
Anubis
Anubis
Kiritokun1998
Anubis
Level 23
God Stats
51W - 36L
1,550 SR
Queue Stats
91W - 79L
1,470 Elo+
Party 1
Ymir
Ymir
LokiButOnPc
Ymir
Level 28
God Stats
42W - 42L
1,571 SR
Queue Stats
143W - 171L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 6 / 1
9,551
531
5,296
19,329
6,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
9 / 10 / 4
8,801
489
15,977
15,726
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
ark_ishac
Anubis
11
2 / 10 / 4
7,790
433
5,558
14,882
5,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 4
7,804
434
7,127
13,302
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 10 / 3
6,252
347
1,497
10,876
4,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
10,035
558
6,546
9,686
3,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
11
3 / 9 / 6
8,286
460
8,998
10,740
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 2 / 11
10,579
588
7,910
11,483
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
18 / 1 / 4
12,174
676
18,635
14,244
7,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 4 / 11
10,062
559
11,211
13,074
5,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
19
Kills
39
40
Deaths
19
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
6
1
1.08
W
2
3
4
1.33
L
9
10
4
1.1
W
Neith
3
9
6
0.67
W
9
2
11
7.25
W
18
1
4
20
W
7
4
11
3.13
L
Anubis
ark_ishac
Anubis
2
10
4
0.4
L
1
4
4
0.75
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
53,300
74,115
Taken
59,227
25,786
Mitigated
27,522
15,323
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,296
769
0
4,162
19,329
6,875
0
6,454
12,875
0
46,421
W
6,546
3,200
0
2,598
9,686
3,939
2,912
1,682
8,004
0
63,289
L
15,977
2,310
147
3,884
15,726
4,810
0
6,937
8,639
37,567
0
W
Neith
8,998
5,892
0
1,341
10,740
3,765
1,588
7,024
3,321
0
26,388
W
7,910
1,880
306
868
11,483
7,305
903
6,507
4,725
0
44,636
W
18,635
1,662
335
10,175
14,244
7,060
342
5,675
8,446
82,204
0
W
11,211
1,874
410
4,125
13,074
5,453
890
6,817
6,069
43,207
0
L
Anubis
ark_ishac
Anubis
5,558
722
0
2,426
14,882
5,726
0
9,623
5,234
28,821
0
L
7,127
2,178
99
3,714
13,302
4,097
0
3,942
9,285
39,099
0
L
1,497
1,004
293
598
10,876
4,278
0
2,890
7,786
0
12,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
51,136
260
Minions Killed
404
0
Camps Cleared
0
1,435,912
Distance Traveled
1,579,298
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,551
531
82
5
0
310,972
0
W
Skadi
10,035
558
97
5
0
295,750
2
L
Hel
8,801
489
37
2
0
278,219
1
W
Neith
8,286
460
39
2
0
282,655
1
W
Odin
10,579
588
68
4
0
348,584
2
W
Anubis
12,174
676
131
7
0
319,028
0
W
Ymir
10,062
559
69
4
0
333,281
2
L
Anubis
7,790
433
54
3
0
277,669
0
L
Ao Kuang
7,804
434
74
4
0
276,810
1
L
Horus
6,252
347
13
1
0
292,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role