Player Matchup

Arachne
Arachne
Masters
Ardеnt
Arachne
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 71L
3,039 MMR
Solo
Merlin
Merlin
Diamond III
Bíll
Merlin
Diamond III
Level 89
God Stats
3W - 2L
1,853 SR
Queue Stats
82W - 57L
2,390 MMR
Solo
Aphrodite
Aphrodite
Masters
GinoSZN
Aphrodite
Masters
Level 153
God Stats
1W - 1L
1,826 SR
Queue Stats
418W - 336L
3,147 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
SahotaTMT
Ah Muzen Cab
Masters
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 302L
2,458 MMR
Solo
Pele
Pele
Masters
Suffmaschin
Pele
Masters
Level 160
God Stats
2W - 3L
1,621 SR
Queue Stats
207W - 175L
2,690 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,660 SR
2,745 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,554 SR
2,054 MMR
Cerberus
Cerberus
Diamond II
AndreasLevin
Cerberus
Diamond II
Level 148
God Stats
18W - 10L
1,760 SR
Queue Stats
113W - 97L
2,482 MMR
Solo
Horus
Horus
Masters
Rachel_Reborn
Horus
Masters
Level 105
God Stats
1W - 1L
1,509 SR
Queue Stats
285W - 259L
2,346 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Stерhen
Ao Kuang
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Grandmaster
Sаmantha
Chang'e
Grandmaster
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond II
UveochoHard
Hachiman
Diamond II
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 53L
2,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ardеnt
Arachne
12
2 / 1 / 0
6,623
602
4,117
6,256
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Bíll
Merlin
10
0 / 3 / 0
5,504
500
2,114
4,143
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
GinoSZN
Aphrodite
7
0 / 7 / 1
5,150
468
2,671
8,884
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
SahotaTMT
Ah Muzen Cab
7
1 / 8 / 0
4,844
440
5,988
10,397
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,383
489
2,537
5,897
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetAthenaTsukuyomiApolloTiamat

VS

Bans
NemesisKhepriAnhurGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndreasLevin
Cerberus
11
1 / 2 / 1
6,423
584
2,451
7,105
3,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 7
6,184
562
3,481
6,544
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Stерhen
Ao Kuang
12
9 / 0 / 6
7,337
667
7,214
5,729
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Sаmantha
Chang'e
11
7 / 0 / 6
7,232
657
6,592
4,725
1,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
UveochoHard
Hachiman
12
4 / 1 / 4
7,169
652
5,755
5,425
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
22
22
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AndreasLevin
Cerberus
1
2
1
0.75
L
Arachne
Ardеnt
Arachne
2
1
0
2
L
Merlin
Bíll
Merlin
0
3
0
0
L
Aphrodite
GinoSZN
Aphrodite
0
7
1
0.07
W
1
0
7
4.5
L
Ah Muzen Cab
SahotaTMT
Ah Muzen Cab
1
8
0
0.13
W
Ao Kuang
Stерhen
Ao Kuang
9
0
6
12
L
0
3
1
0.17
W
Chang'e
Sаmantha
Chang'e
7
0
6
10
W
Hachiman
UveochoHard
Hachiman
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
25,493
35,577
Taken
29,528
10,586
Mitigated
11,051
10,481
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AndreasLevin
Cerberus
2,451
132
0
3,237
7,105
3,815
0
0
7,105
37,687
0
L
Arachne
Ardеnt
Arachne
4,117
2,853
0
4,142
6,256
1,838
18
2,653
3,603
0
28,727
L
Merlin
Bíll
Merlin
2,114
252
0
562
4,143
1,250
0
2,530
1,613
30,086
0
L
Aphrodite
GinoSZN
Aphrodite
2,671
397
348
2,667
8,884
3,209
0
2,823
6,061
17,289
0
W
3,481
1,231
471
2,043
6,544
2,596
0
1,962
4,488
0
10,725
L
Ah Muzen Cab
SahotaTMT
Ah Muzen Cab
5,988
2,548
0
2,267
10,397
2,589
0
5,040
5,357
0
23,531
W
Ao Kuang
Stерhen
Ao Kuang
7,214
1,565
0
1,743
5,729
1,860
0
800
4,843
41,242
0
L
2,537
548
0
495
5,897
1,700
0
3,211
2,686
0
35,197
W
Chang'e
Sаmantha
Chang'e
6,592
849
891
2,874
4,725
1,441
0
975
3,590
40,964
0
W
Hachiman
UveochoHard
Hachiman
5,755
2,626
0
3,253
5,425
1,339
154
708
4,717
0
49,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
34,345
286
Minions Killed
414
0
Camps Cleared
0
1,016,581
Distance Traveled
1,118,095
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,423
584
90
8
0
213,176
1
L
Arachne
6,623
602
70
6
0
209,244
3
L
Merlin
5,504
500
74
7
0
200,283
2
L
Aphrodite
5,150
468
33
3
0
206,604
3
W
Horus
6,184
562
25
2
0
234,546
3
L
Ah Muzen Cab
4,844
440
36
3
0
158,935
2
W
Ao Kuang
7,337
667
83
8
0
246,669
4
L
Pele
5,383
489
73
7
0
241,515
1
W
Chang'e
7,232
657
91
8
0
217,097
3
W
Hachiman
7,169
652
125
11
0
206,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role