Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KannabisKid33
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,494 Elo+
Party 1
Medusa
Medusa
Koanu92
Medusa
Level 103
God Stats
12W - 6L
1,596 SR
Queue Stats
20W - 17L
1,476 Elo+
Party 1
Anubis
Anubis
NationalAthlete
Anubis
Level 107
God Stats
10W - 11L
1,507 SR
Queue Stats
194W - 180L
1,458 Elo+
Solo
Cabrakan
Cabrakan
PACHECON64
Cabrakan
Level 62
God Stats
2W - 2L
1,683 SR
Queue Stats
145W - 158L
1,423 Elo+
Solo
Team Averages
Level 87
1,557 SR
1,470 Elo+

VS

Team Averages
Level 92
1,445 SR
1,418 Elo+
Bacchus
Bacchus
Aginor177
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 188L
1,357 Elo+
Solo
Medusa
Medusa
FilosofoPunk
Medusa
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 94L
1,422 Elo+
Solo
Chaac
Chaac
MageGodVonte
Chaac
Level 88
God Stats
1W - 1L
1,144 SR
Queue Stats
173W - 176L
1,380 Elo+
Party 2
Arachne
Arachne
SakeSenju
Arachne
Level 57
God Stats
51W - 33L
1,510 SR
Queue Stats
142W - 149L
1,449 Elo+
Party 2
Janus
Janus
hdzcarlosgamer14
Janus
Level 133
God Stats
1W - 2L
1,571 SR
Queue Stats
50W - 51L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 2 / 0
5,116
512
2,160
3,701
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
7
0 / 1 / 1
4,790
479
1,522
5,303
1,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Koanu92
Medusa
10
3 / 1 / 2
5,762
576
4,605
5,223
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

12
1 / 2 / 0
6,314
631
2,960
4,597
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
PACHECON64
Cabrakan
8
2 / 4 / 3
5,424
542
5,202
6,729
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aginor177
Bacchus
8
0 / 3 / 3
4,689
469
2,439
6,899
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
7
3 / 2 / 0
5,037
504
3,460
5,371
1,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 0
5,661
566
3,242
6,419
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SakeSenju
Arachne
8
3 / 2 / 1
5,330
533
4,504
4,955
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,319
632
1,791
4,587
1,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
10
10
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Bacchus
Aginor177
Bacchus
0
3
3
0.5
W
Medusa
3
2
0
1.5
L
Nemesis
0
1
1
0.5
L
Medusa
Koanu92
Medusa
3
1
2
4
W
2
0
0
2
L
1
2
0
0.5
L
Cabrakan
PACHECON64
Cabrakan
2
4
3
0.88
W
Arachne
SakeSenju
Arachne
3
2
1
1.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
15,436
25,553
Taken
28,231
11,108
Mitigated
12,501
9,409
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,160
115
0
1,152
3,701
1,513
465
551
3,150
18,753
0
W
Bacchus
Aginor177
Bacchus
2,439
337
246
1,362
6,899
4,447
0
2,528
4,371
9,835
0
W
Medusa
3,460
1,526
222
516
5,371
1,338
0
2,060
3,311
0
21,407
L
Nemesis
1,522
507
0
1,668
5,303
1,639
0
529
4,774
0
19,860
L
Medusa
Koanu92
Medusa
4,605
1,613
441
2,866
5,223
1,500
0
1,798
3,327
0
30,356
W
3,242
866
0
1,922
6,419
3,803
0
2,461
3,958
0
26,774
L
2,960
161
0
2,397
4,597
2,077
388
0
4,347
38,229
0
L
Cabrakan
PACHECON64
Cabrakan
5,202
1,200
123
762
6,729
4,379
0
1,086
5,475
13,760
0
W
Arachne
SakeSenju
Arachne
4,504
3,173
0
1,335
4,955
1,627
0
1,337
3,564
0
22,835
W
1,791
427
0
294
4,587
1,286
0
1,678
2,705
35,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
27,036
257
Minions Killed
237
0
Camps Cleared
0
847,850
Distance Traveled
941,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,116
512
44
4
0
142,451
2
W
Bacchus
4,689
469
19
2
0
177,058
1
W
Medusa
5,037
504
35
4
0
185,511
1
L
Nemesis
4,790
479
42
4
0
211,052
0
L
Medusa
5,762
576
58
6
0
160,292
0
W
Chaac
5,661
566
53
5
0
174,337
2
L
Anubis
6,314
631
90
9
0
142,816
2
L
Cabrakan
5,424
542
23
2
0
191,239
0
W
Arachne
5,330
533
47
5
0
215,889
0
W
Janus
6,319
632
83
8
0
188,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role