Player Matchup

Zhong Kui
Zhong Kui
Chaos_Nightwing_
Zhong Kui
Level 62
God Stats
0W - 1L
1,233 SR
Queue Stats
14W - 21L
1,332 Elo+
Party 2
Skadi
Skadi
Drunk_Socrates_
Skadi
Level 125
God Stats
10W - 17L
1,512 SR
Queue Stats
46W - 71L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
Narwhal63
Gilgamesh
Level 99
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 2
Chang'e
Chang'e
legendaryberryom
Chang'e
Level 136
God Stats
2W - 2L
1,595 SR
Queue Stats
8W - 18L
1,215 Elo+
Solo
Team Averages
Level 106
1,408 SR
1,300 Elo+

VS

Team Averages
Level 152
1,477 SR
1,570 Elo+
Artemis
Artemis
PhoenixAnthem
Artemis
Level 158
God Stats
18W - 12L
1,652 SR
Queue Stats
574W - 487L
1,563 Elo+
Party 1
Chaac
Chaac
xTFxBraats
Chaac
Level 153
God Stats
20W - 16L
1,590 SR
Queue Stats
365W - 298L
1,523 Elo+
Party 1
Tiamat
Tiamat
xTFxGod
Tiamat
Level 149
God Stats
28W - 18L
1,220 SR
Queue Stats
424W - 332L
1,599 Elo+
Party 1
Ares
Ares
xTFxSaveOnDrugs
Ares
Level 149
God Stats
10W - 8L
1,446 SR
Queue Stats
314W - 234L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
2 / 5 / 2
7,409
741
4,521
9,493
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 4 / 3
7,178
718
4,511
7,563
2,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Narwhal63
Gilgamesh
13
1 / 2 / 0
6,971
697
1,720
7,324
4,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 1
7,212
721
3,589
7,707
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
4 / 0 / 4
8,411
841
6,734
2,990
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
14
3 / 1 / 5
8,230
823
8,524
10,634
7,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
xTFxGod
Tiamat
13
3 / 2 / 5
8,036
804
7,112
5,241
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 5
8,245
825
3,846
9,624
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
13
13
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
2
5
2
0.6
L
0
4
3
0.38
L
Gilgamesh
Narwhal63
Gilgamesh
1
2
0
0.5
W
Artemis
4
0
4
6
L
2
2
1
1.25
W
Chaac
3
1
5
5.5
W
Tiamat
xTFxGod
Tiamat
3
2
5
2.75
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
26,216
32,087
Taken
28,489
15,107
Mitigated
19,758
5,996
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
4,521
379
0
1,544
9,493
5,659
360
2,725
6,656
12,212
0
L
4,511
1,541
0
986
7,563
2,551
0
2,807
4,694
0
26,846
L
Gilgamesh
Narwhal63
Gilgamesh
1,720
118
0
56
7,324
4,272
311
2,757
4,347
0
14,787
W
Artemis
6,734
2,818
0
878
2,990
1,163
2,263
1,124
1,864
0
26,854
L
3,589
64
614
2,796
7,707
2,625
26
2,778
4,763
14,392
0
W
Chaac
8,524
1,618
488
6,890
10,634
7,383
763
3,515
6,898
0
31,115
W
Tiamat
xTFxGod
Tiamat
7,112
532
296
1,708
5,241
3,677
636
1,260
3,858
21,315
0
W
3,846
44
0
1,290
9,624
7,535
128
2,301
7,269
12,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
32,922
124
Minions Killed
160
8
Camps Cleared
8
718,802
Distance Traveled
741,830
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,409
741
24
2
1
161,417
1
L
Skadi
7,178
718
45
5
4
196,465
2
L
Gilgamesh
6,971
697
25
3
1
186,599
1
W
Artemis
8,411
841
52
5
4
172,327
0
L
Chang'e
7,212
721
30
3
2
174,321
1
W
Chaac
8,230
823
39
4
2
198,458
1
W
Tiamat
8,036
804
54
5
1
182,984
1
W
Ares
8,245
825
15
2
1
188,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role