Player Matchup

Artemis
Artemis
FA_AcTiVision
Artemis
Level 28
God Stats
8W - 12L
1,355 SR
Queue Stats
54W - 53L
1,356 Elo+
Party 4
Nu Wa
Nu Wa
josuegodzilla
Nu Wa
Level 26
God Stats
4W - 6L
1,381 SR
Queue Stats
30W - 45L
1,280 Elo+
Party 3
Cthulhu
Cthulhu
karolelias2011
Cthulhu
Level 16
God Stats
5W - 7L
1,141 SR
Queue Stats
11W - 13L
1,273 Elo+
Party 3
Cerberus
Cerberus
melodica_125
Cerberus
Level 16
God Stats
9W - 4L
1,659 SR
Queue Stats
34W - 48L
1,294 Elo+
Party 3
Neith
Neith
n_ito1119
Neith
Level 6
God Stats
29W - 23L
1,346 SR
Queue Stats
35W - 34L
1,317 Elo+
Party 4
Team Averages
Level 18
1,376 SR
1,304 Elo+

VS

Team Averages
Level 21
1,358 SR
1,251 Elo+
Skadi
Skadi
CosmicLemming9
Skadi
Level 7
God Stats
1W - 6L
1,176 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 1
Set
Set
DireWolf1554
Set
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,093 Elo+
Party 2
Ares
Ares
OneBadMantis
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 1
Olorun
Olorun
Torreglossa
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
ZeroDiac100
Ra
Level 5
God Stats
6W - 11L
1,112 SR
Queue Stats
135W - 144L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
16 / 1 / 14
11,555
1,156
22,744
5,936
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 27
11,696
1,170
14,940
4,024
1,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 25
11,360
1,136
15,213
10,117
10,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
melodica_125
Cerberus
18
9 / 1 / 21
12,126
1,213
12,154
11,781
11,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
n_ito1119
Neith
17
2 / 0 / 21
10,167
1,017
7,085
4,989
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,820
882
5,702
18,948
6,740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 7 / 0
9,001
900
7,716
17,005
6,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 18 / 1
9,495
950
6,493
30,537
12,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
13
0 / 2 / 0
8,186
819
850
2,249
560
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 0
8,903
890
8,095
12,158
4,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
4
40
Kills
2
2
Deaths
41
108
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
1
7
0
0.14
W
Artemis
16
1
14
23
L
1
18
1
0.08
L
Olorun
0
2
0
0
L
0
5
0
0
W
7
0
27
20.5
W
6
0
25
18.5
W
Cerberus
melodica_125
Cerberus
9
1
21
19.5
W
Neith
n_ito1119
Neith
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,136
Damage
28,856
36,847
Taken
80,897
29,175
Mitigated
30,443
7,499
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
3,122
0
313
18,948
6,740
0
8,555
10,393
0
19,703
L
7,716
3,861
0
1,035
17,005
6,476
0
9,826
7,179
0
27,348
W
Artemis
22,744
18,607
0
1,703
5,936
2,703
0
3,630
2,306
0
42,112
L
6,493
1,278
0
1,064
30,537
12,375
0
14,771
15,766
17,679
0
L
Olorun
850
506
64
182
2,249
560
0
1,609
640
3,079
0
L
8,095
1,709
134
339
12,158
4,292
0
7,546
4,612
26,262
0
W
14,940
5,565
162
1,776
4,024
1,549
0
1,171
2,853
29,372
0
W
15,213
1,794
940
0
10,117
10,684
0
5,290
4,461
32,402
0
W
Cerberus
melodica_125
Cerberus
12,154
799
0
1,456
11,781
11,817
0
3,454
6,438
23,886
0
W
Neith
n_ito1119
Neith
7,085
2,561
0
1,462
4,989
2,422
0
1,893
3,096
0
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
44,405
183
Minions Killed
123
7
Camps Cleared
3
951,034
Distance Traveled
646,383
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,820
882
25
3
1
114,166
0
L
Set
9,001
900
36
4
2
193,207
1
W
Artemis
11,555
1,156
44
4
2
170,921
0
L
Ares
9,495
950
16
2
0
125,862
0
L
Olorun
8,186
819
1
0
0
42,886
0
L
Ra
8,903
890
45
5
0
170,262
0
W
Nu Wa
11,696
1,170
48
5
0
169,761
0
W
Cthulhu
11,360
1,136
36
4
0
220,941
0
W
Cerberus
12,126
1,213
27
3
2
211,056
2
W
Neith
10,167
1,017
28
3
3
178,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role