Player Matchup

Zeus
Zeus
BL4CK ZAC
Zeus
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
145W - 162L
1,504 Elo+
Party 2
Sobek
Sobek
BOAT18
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,723 Elo+
Party 2
Chiron
Chiron
LordCommander9
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,595 Elo+

VS

Team Averages
Level 99
1,411 SR
1,428 Elo+
Kukulkan
Kukulkan
ArgorokRider
Kukulkan
Level 87
God Stats
5W - 12L
1,295 SR
Queue Stats
22W - 42L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
RougeDragon12
Gilgamesh
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,544 Elo+
Party 1
Arachne
Arachne
XxUruKenxX
Arachne
Level 93
God Stats
11W - 16L
1,438 SR
Queue Stats
108W - 135L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 5 / 4
16,528
751
36,999
19,073
10,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
BOAT18
Sobek
16
3 / 8 / 12
13,908
632
11,823
26,622
33,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 8 / 10
13,514
614
12,984
21,090
9,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArgorokRider
Kukulkan
18
4 / 4 / 11
14,507
659
15,165
15,322
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
RougeDragon12
Gilgamesh
20
12 / 7 / 8
18,120
824
26,624
48,884
40,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
XxUruKenxX
Arachne
18
5 / 7 / 13
15,759
716
13,536
19,821
8,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
18
Kills
21
21
Deaths
18
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArgorokRider
Kukulkan
4
4
11
2.38
L
Zeus
13
5
4
3
L
Sobek
BOAT18
Sobek
3
8
12
1.13
L
2
8
10
0.88
W
Gilgamesh
RougeDragon12
Gilgamesh
12
7
8
2.29
W
Arachne
XxUruKenxX
Arachne
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,806
Damage
55,325
66,785
Taken
84,027
53,558
Mitigated
54,961
13,528
Healing
28,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArgorokRider
Kukulkan
15,165
661
0
2,574
15,322
6,071
1,071
11,358
3,964
75,529
0
L
Zeus
36,999
4,130
0
7,591
19,073
10,551
1,112
3,929
14,972
121,503
0
L
Sobek
BOAT18
Sobek
11,823
734
0
2,569
26,622
33,874
0
8,009
18,187
29,614
0
L
12,984
6,076
989
2,379
21,090
9,133
2,004
4,843
16,002
0
49,761
W
Gilgamesh
RougeDragon12
Gilgamesh
26,624
6,311
19
20,081
48,884
40,174
266
26,009
22,875
4,875
73,182
W
Arachne
XxUruKenxX
Arachne
13,536
9,465
0
5,433
19,821
8,716
1,025
11,713
8,108
0
61,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
48,386
241
Minions Killed
222
0
Camps Cleared
0
1,074,445
Distance Traveled
1,137,113
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,507
659
128
6
0
367,497
0
L
Zeus
16,528
751
146
7
0
330,946
0
L
Sobek
13,908
632
23
1
0
370,303
1
L
Chiron
13,514
614
72
3
0
373,196
2
W
Gilgamesh
18,120
824
50
2
0
389,242
3
W
Arachne
15,759
716
44
2
0
380,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role