Player Matchup

Cthulhu
Cthulhu
Adonis21231
Cthulhu
Level 25
God Stats
1W - 5L
1,732 SR
Queue Stats
52W - 63L
1,432 Elo+
Party 4
Poseidon
Poseidon
CrimsonIris
Poseidon
Level 29
God Stats
2W - 4L
1,384 SR
Queue Stats
34W - 39L
1,503 Elo+
Party 4
Cernunnos
Cernunnos
LittleBoy1
Cernunnos
Level 35
God Stats
18W - 25L
1,466 SR
Queue Stats
41W - 68L
1,379 Elo+
Party 4
Nemesis
Nemesis
Permofrost
Nemesis
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 3
King Arthur
King Arthur
lXxOrpheusxXl
King Arthur
Level 12
God Stats
1W - 1L
1,669 SR
Queue Stats
13W - 22L
1,096 Elo+
Party 3
Team Averages
Level 21
1,506 SR
1,328 Elo+

VS

Team Averages
Level 21
1,500 SR
1,381 Elo+
Xing Tian
Xing Tian
CudJohn
Xing Tian
Level 13
God Stats
3W - 0L
1,808 SR
Queue Stats
41W - 52L
1,337 Elo+
Party 2
Pele
Pele
Edwin756
Pele
Level 28
God Stats
2W - 2L
1,316 SR
Queue Stats
153W - 193L
1,357 Elo+
Solo
Baba Yaga
Baba Yaga
Gnoerk
Baba Yaga
Level 27
God Stats
5W - 0L
1,579 SR
Queue Stats
50W - 51L
1,426 Elo+
Party 1
Izanami
Izanami
Khillyamba
Izanami
Level 28
God Stats
9W - 5L
1,659 SR
Queue Stats
31W - 25L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Жаболитик
Cthulhu
Level 11
God Stats
3W - 6L
1,139 SR
Queue Stats
25W - 44L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adonis21231
Cthulhu
20
5 / 5 / 12
15,763
478
13,145
29,007
37,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
CrimsonIris
Poseidon
20
7 / 13 / 10
18,180
551
25,850
20,883
9,179
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LittleBoy1
Cernunnos
20
7 / 5 / 9
15,994
485
15,360
21,347
9,438
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Permofrost
Nemesis
20
2 / 7 / 6
15,243
462
4,985
27,808
19,459
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
lXxOrpheusxXl
King Arthur
20
2 / 4 / 10
14,953
453
6,814
27,007
23,499
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CudJohn
Xing Tian
20
2 / 5 / 8
14,800
448
8,036
27,738
31,926
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
12
3 / 3 / 3
11,546
350
3,650
7,473
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Gnoerk
Baba Yaga
20
8 / 4 / 9
16,167
490
17,010
16,914
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Khillyamba
Izanami
20
17 / 9 / 5
19,693
597
40,644
29,137
12,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 6 / 7
14,728
446
8,594
22,844
29,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
64
23
Kills
32
34
Deaths
27
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adonis21231
Cthulhu
5
5
12
2.2
L
Poseidon
CrimsonIris
Poseidon
7
13
10
0.92
W
Xing Tian
CudJohn
Xing Tian
2
5
8
1.2
W
Pele
3
3
3
1.5
W
Baba Yaga
Gnoerk
Baba Yaga
8
4
9
3.13
W
Izanami
Khillyamba
Izanami
17
9
5
2.17
L
Cernunnos
LittleBoy1
Cernunnos
7
5
9
2.3
L
Nemesis
Permofrost
Nemesis
2
7
6
0.71
L
King Arthur
lXxOrpheusxXl
King Arthur
2
4
10
1.75
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,154
Damage
77,934
126,052
Taken
104,106
98,867
Mitigated
84,844
34,377
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adonis21231
Cthulhu
13,145
415
554
1,992
29,007
37,292
382
7,058
21,658
52,408
0
L
Poseidon
CrimsonIris
Poseidon
25,850
3,387
678
1,947
20,883
9,179
1,858
7,703
12,779
109,981
0
W
Xing Tian
CudJohn
Xing Tian
8,036
463
459
5,239
27,738
31,926
867
10,439
17,049
60,041
0
W
Pele
3,650
410
0
2,001
7,473
2,075
313
1,520
5,777
0
29,988
W
Baba Yaga
Gnoerk
Baba Yaga
17,010
1,764
200
3,552
16,914
8,808
3,993
6,075
10,497
86,682
0
W
Izanami
Khillyamba
Izanami
40,644
34,895
0
8,942
29,137
12,431
12,545
13,851
14,917
0
197,285
L
Cernunnos
LittleBoy1
Cernunnos
15,360
10,699
0
10,300
21,347
9,438
2,114
7,278
13,873
0
122,044
L
Nemesis
Permofrost
Nemesis
4,985
2,102
0
8,636
27,808
19,459
286
5,707
21,878
0
114,545
L
King Arthur
lXxOrpheusxXl
King Arthur
6,814
730
0
10,270
27,007
23,499
176
10,131
16,263
0
72,668
W
8,594
331
0
905
22,844
29,604
682
6,186
16,158
56,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,133
Gold Earned
76,934
630
Minions Killed
688
0
Camps Cleared
0
2,841,287
Distance Traveled
2,452,674
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,763
478
74
2
0
627,679
5
L
Poseidon
18,180
551
169
5
0
548,125
11
W
Xing Tian
14,800
448
104
3
0
564,247
3
W
Pele
11,546
350
58
2
0
270,084
3
W
Baba Yaga
16,167
490
147
4
0
608,709
0
W
Izanami
19,693
597
278
8
0
496,245
0
L
Cernunnos
15,994
485
140
4
0
544,875
0
L
Nemesis
15,243
462
130
4
0
551,172
2
L
King Arthur
14,953
453
117
4
0
569,436
0
W
Cthulhu
14,728
446
101
3
0
513,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role