Player Matchup

Danzaburou
Danzaburou
Calebescplan
Danzaburou
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DankaJP
Gilgamesh
Level 77
God Stats
14W - 19L
1,409 SR
Queue Stats
221W - 297L
1,415 Elo+
Party 2
Scylla
Scylla
Lihmorango
Scylla
Level 79
God Stats
7W - 9L
1,482 SR
Queue Stats
245W - 333L
1,404 Elo+
Party 2
Mercury
Mercury
braulio1232001
Mercury
Level 60
God Stats
86W - 52L
1,640 SR
Queue Stats
287W - 299L
1,498 Elo+
Solo
Ymir
Ymir
yort55
Ymir
Level 106
God Stats
2W - 3L
1,554 SR
Queue Stats
4W - 5L
1,522 Elo+
Solo
Team Averages
Level 78
1,517 SR
1,468 Elo+

VS

Team Averages
Level 84
1,416 SR
1,464 Elo+
Ares
Ares
Bananas377
Ares
Level 71
God Stats
10W - 8L
1,426 SR
Queue Stats
605W - 540L
1,586 Elo+
Solo
Ra
Ra
Jhuaca05
Ra
Level 84
God Stats
3W - 0L
1,458 SR
Queue Stats
131W - 189L
1,361 Elo+
Party 1
Anhur
Anhur
RealDatch
Anhur
Level 69
God Stats
17W - 27L
1,481 SR
Queue Stats
350W - 435L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sparta1a
Cu Chulainn
Level 88
God Stats
11W - 13L
1,449 SR
Queue Stats
187W - 204L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
xXkushlover69Xx
Gilgamesh
Level 109
God Stats
3W - 3L
1,263 SR
Queue Stats
195W - 184L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calebescplan
Danzaburou
12
2 / 7 / 1
8,452
445
7,856
13,012
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
DankaJP
Gilgamesh
16
6 / 6 / 1
10,289
542
14,377
19,409
15,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Lihmorango
Scylla
13
2 / 5 / 1
8,214
432
4,460
10,620
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 5
9,962
524
9,352
16,421
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
yort55
Ymir
12
0 / 4 / 4
7,962
419
7,563
17,770
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
10,341
544
8,050
13,464
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 4
9,749
513
7,932
9,763
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
RealDatch
Anhur
16
6 / 4 / 5
10,501
553
11,218
15,814
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
sparta1a
Cu Chulainn
16
5 / 5 / 5
10,495
552
14,673
17,481
15,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
xXkushlover69Xx
Gilgamesh
14
4 / 0 / 12
8,904
469
12,633
12,537
13,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
26
26
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Danzaburou
Calebescplan
Danzaburou
2
7
1
0.36
L
Gilgamesh
DankaJP
Gilgamesh
6
6
1
1.08
W
4
3
4
2
L
Scylla
Lihmorango
Scylla
2
5
1
0.5
W
Anhur
RealDatch
Anhur
6
4
5
2.13
L
2
4
5
1.13
W
Cu Chulainn
sparta1a
Cu Chulainn
5
5
5
1.5
W
Gilgamesh
xXkushlover69Xx
Gilgamesh
4
0
12
10
L
Ymir
yort55
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
54,506
77,232
Taken
69,059
44,242
Mitigated
48,287
13,665
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,050
987
0
2,969
13,464
8,473
213
1,228
12,236
63,340
0
L
Danzaburou
Calebescplan
Danzaburou
7,856
3,121
0
2,609
13,012
4,351
0
2,569
10,407
0
38,464
L
Gilgamesh
DankaJP
Gilgamesh
14,377
3,973
0
3,156
19,409
15,968
1,152
3,838
15,427
0
64,530
W
7,932
696
1,216
3,007
9,763
4,528
135
3,295
6,338
52,078
0
L
Scylla
Lihmorango
Scylla
4,460
1,488
0
2,877
10,620
3,730
0
2,580
7,802
35,519
0
W
Anhur
RealDatch
Anhur
11,218
6,053
0
6,601
15,814
6,070
2,286
2,495
13,279
0
69,713
L
9,352
4,653
0
1,669
16,421
7,724
448
2,565
13,752
0
73,836
W
Cu Chulainn
sparta1a
Cu Chulainn
14,673
2,568
0
3,297
17,481
15,363
418
1,388
16,053
389
67,554
W
Gilgamesh
xXkushlover69Xx
Gilgamesh
12,633
3,802
0
2,473
12,537
13,853
248
3,303
9,130
0
32,611
L
Ymir
yort55
Ymir
7,563
866
939
2,415
17,770
12,469
0
4,141
13,491
35,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
49,990
469
Minions Killed
479
0
Camps Cleared
0
1,726,971
Distance Traveled
1,742,579
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,341
544
105
6
0
345,270
3
L
Danzaburou
8,452
445
73
4
0
351,116
3
L
Gilgamesh
10,289
542
128
7
0
319,600
2
W
Ra
9,749
513
105
6
0
349,838
5
L
Scylla
8,214
432
92
5
0
298,697
2
W
Anhur
10,501
553
116
6
0
287,059
3
L
Mercury
9,962
524
131
7
0
412,103
5
W
Cu Chulainn
10,495
552
123
6
0
340,616
3
W
Gilgamesh
8,904
469
30
2
0
419,796
3
L
Ymir
7,962
419
45
2
0
345,455
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role