Player Matchup

Danzaburou
Danzaburou
Kaalride
Danzaburou
Level 21
God Stats
6W - 11L
1,233 SR
Queue Stats
22W - 40L
1,314 Elo+
Party 1
Poseidon
Poseidon
Mattyyombo
Poseidon
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 12L
1,290 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sployd
Tsukuyomi
Level 29
God Stats
22W - 20L
1,467 SR
Queue Stats
61W - 79L
1,363 Elo+
Party 1
Tyr
Tyr
iceblood77
Tyr
Level 42
God Stats
16W - 17L
1,226 SR
Queue Stats
78W - 114L
1,328 Elo+
Party 1
Ymir
Ymir
wolfeur77
Ymir
Level 58
God Stats
3W - 6L
1,456 SR
Queue Stats
44W - 51L
1,366 Elo+
Party 1
Team Averages
Level 31
1,376 SR
1,332 Elo+

VS

Team Averages
Level 9
1,487 SR
1,404 Elo+
Bellona
Bellona
GanKataaaaaaaa
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 2
Amaterasu
Amaterasu
Grammockk
Amaterasu
Level 3
God Stats
3W - 3L
1,433 SR
Queue Stats
20W - 19L
1,404 Elo+
Party 3
Baron Samedi
Baron Samedi
ToKeRaZ1
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
VikLily
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,500 Elo+
Party 2
Chang'e
Chang'e
bedalgeuse
Chang'e
Level 2
God Stats
10W - 8L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaalride
Danzaburou
14
4 / 1 / 12
9,453
556
7,485
7,235
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Mattyyombo
Poseidon
15
9 / 4 / 9
10,151
597
12,394
8,739
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Sployd
Tsukuyomi
15
15 / 3 / 10
10,318
607
12,619
11,058
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 3 / 7
9,510
559
6,728
13,614
9,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
12
3 / 2 / 18
8,659
509
5,213
12,960
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,317
430
5,724
12,654
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Grammockk
Amaterasu
13
4 / 5 / 2
8,403
494
5,721
18,484
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
ToKeRaZ1
Baron Samedi
10
1 / 8 / 0
6,268
369
5,550
8,916
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
VikLily
Ymir
10
0 / 8 / 1
5,766
339
3,115
12,001
7,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
bedalgeuse
Chang'e
12
4 / 10 / 1
8,041
473
5,945
11,486
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
40
Kills
10
13
Deaths
40
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Amaterasu
Grammockk
Amaterasu
4
5
2
1
W
Danzaburou
Kaalride
Danzaburou
4
1
12
10
W
Poseidon
Mattyyombo
Poseidon
9
4
9
3.38
W
Tsukuyomi
Sployd
Tsukuyomi
15
3
10
6.67
L
Baron Samedi
ToKeRaZ1
Baron Samedi
1
8
0
0.13
L
Ymir
VikLily
Ymir
0
8
1
0.06
L
Chang'e
bedalgeuse
Chang'e
4
10
1
0.45
W
9
3
7
4.17
W
Ymir
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
26,055
53,606
Taken
63,541
26,759
Mitigated
31,976
11,893
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,724
1,573
0
1,009
12,654
8,851
639
2,542
9,880
0
41,983
L
Amaterasu
Grammockk
Amaterasu
5,721
2,466
0
7,079
18,484
8,600
0
3,722
14,615
0
42,431
W
Danzaburou
Kaalride
Danzaburou
7,485
1,486
1,181
2,402
7,235
2,639
1,543
3,224
3,830
0
43,089
W
Poseidon
Mattyyombo
Poseidon
12,394
2,252
0
1,097
8,739
3,034
623
3,338
5,095
53,236
0
W
Tsukuyomi
Sployd
Tsukuyomi
12,619
3,068
0
903
11,058
3,863
534
1,939
9,059
0
55,375
L
Baron Samedi
ToKeRaZ1
Baron Samedi
5,550
680
209
281
8,916
3,460
0
1,951
6,921
27,082
0
L
Ymir
VikLily
Ymir
3,115
537
0
233
12,001
7,805
0
3,723
8,215
15,820
0
L
Chang'e
bedalgeuse
Chang'e
5,945
1,208
408
1,290
11,486
3,260
0
4,829
6,303
24,738
0
W
6,728
1,031
0
3,288
13,614
9,073
595
5,324
8,100
0
34,663
W
Ymir
5,213
1,847
0
3,022
12,960
8,150
382
7,711
4,799
21,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
35,795
354
Minions Killed
260
0
Camps Cleared
0
1,548,937
Distance Traveled
1,345,461
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,317
430
67
4
0
312,174
1
L
Amaterasu
8,403
494
89
5
0
265,567
0
W
Danzaburou
9,453
556
86
5
0
300,614
3
W
Poseidon
10,151
597
95
6
0
306,782
0
W
Tsukuyomi
10,318
607
76
4
0
364,243
0
L
Baron Samedi
6,268
369
32
2
0
253,648
0
L
Ymir
5,766
339
24
1
0
260,277
0
L
Chang'e
8,041
473
48
3
0
253,795
0
W
Tyr
9,510
559
71
4
0
309,146
1
W
Ymir
8,659
509
26
2
0
268,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role