Player Matchup

Osiris
Osiris
Broger
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,219 Elo+
Party 1
Terra
Terra
KITTastrophi
Terra
Level 16
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 13L
980 Elo+
Party 1
Chernobog
Chernobog
SpaceMOnkeY6791
Chernobog
Level 18
God Stats
1W - 2L
1,409 SR
Queue Stats
12W - 22L
1,153 Elo+
Party 1
Zhong Kui
Zhong Kui
TYVflappy_YT
Zhong Kui
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
19W - 23L
1,345 Elo+
Solo
Khepri
Khepri
boss_return_73
Khepri
Level 22
God Stats
0W - 2L
1,204 SR
Queue Stats
2W - 4L
1,423 Elo+
Solo
Team Averages
Level 20
1,333 SR
1,224 Elo+

VS

Team Averages
Level 11
1,541 SR
1,433 Elo+
Cernunnos
Cernunnos
Icys Son3035
Cernunnos
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 32L
1,500 Elo+
Solo
Ymir
Ymir
JudgeW14
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Laggy_Gaga
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Tyler9935
Tyr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 315L
1,305 Elo+
Solo
Hun Batz
Hun Batz
XxXSh0tta1
Hun Batz
Level 17
God Stats
12W - 7L
1,707 SR
Queue Stats
267W - 256L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Broger
Osiris
14
4 / 3 / 6
9,576
416
9,284
13,386
14,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 6
9,314
405
1,876
14,983
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SpaceMOnkeY6791
Chernobog
13
0 / 10 / 6
8,506
370
6,170
14,780
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TYVflappy_YT
Zhong Kui
18
11 / 12 / 0
13,079
569
18,225
21,994
16,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 15 / 4
7,672
334
1,927
15,342
5,292

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Icys Son3035
Cernunnos
20
10 / 1 / 3
15,817
688
23,773
24,227
10,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
9
1 / 8 / 5
9,973
434
742
10,629
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 5 / 8
14,313
622
11,846
11,695
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 3
13,599
591
6,022
15,084
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
XxXSh0tta1
Hun Batz
20
15 / 2 / 7
15,501
674
14,350
19,588
8,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
17
Kills
43
45
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
Broger
Osiris
4
3
6
2.33
W
Cernunnos
Icys Son3035
Cernunnos
10
1
3
11.5
W
Ymir
1
8
5
0.44
L
1
5
6
0.8
W
9
5
8
2.6
L
Chernobog
SpaceMOnkeY6791
Chernobog
0
10
6
0.3
L
Zhong Kui
TYVflappy_YT
Zhong Kui
11
12
0
0.92
W
8
2
3
4.75
W
Hun Batz
XxXSh0tta1
Hun Batz
15
2
7
9.25
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
56,733
80,485
Taken
81,223
56,746
Mitigated
43,010
6,283
Healing
32,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Broger
Osiris
9,284
3,697
0
480
13,386
14,004
539
466
12,906
199
48,126
W
Cernunnos
Icys Son3035
Cernunnos
23,773
15,741
0
16,392
24,227
10,974
8,474
4,328
19,899
0
162,263
W
Ymir
742
550
0
540
10,629
7,404
0
4,494
6,135
3,932
0
L
1,876
652
193
2,163
14,983
16,490
566
611
14,175
16,981
0
W
11,846
1,860
821
3,469
11,695
4,523
1,407
6,869
4,826
67,476
0
L
Chernobog
SpaceMOnkeY6791
Chernobog
6,170
4,999
0
1,829
14,780
4,746
672
33
14,747
0
45,110
L
Zhong Kui
TYVflappy_YT
Zhong Kui
18,225
5,146
0
1,618
21,994
16,214
2,460
5,485
16,003
66,793
0
W
6,022
2,137
0
5,099
15,084
11,868
3,638
897
14,187
0
45,285
W
Hun Batz
XxXSh0tta1
Hun Batz
14,350
4,726
0
6,543
19,588
8,241
2,746
8,119
11,469
0
113,368
L
1,927
482
0
0
15,342
5,292
405
5,142
9,906
16,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,147
Gold Earned
69,203
291
Minions Killed
605
0
Camps Cleared
0
1,839,107
Distance Traveled
1,860,467
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,576
416
74
3
0
509,794
4
W
Cernunnos
15,817
688
214
9
0
339,159
1
W
Ymir
9,973
434
7
0
0
192,966
1
L
Terra
9,314
405
17
1
0
403,481
0
W
Ra
14,313
622
130
6
0
425,450
0
L
Chernobog
8,506
370
68
3
0
386,495
0
L
Zhong Kui
13,079
569
105
5
0
296,648
0
W
Tyr
13,599
591
96
4
0
431,377
0
W
Hun Batz
15,501
674
158
7
0
471,515
2
L
Khepri
7,672
334
27
1
0
242,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role