Player Matchup

Fenrir
Fenrir
F1Lz0r
Fenrir
Level 48
God Stats
1W - 0L
1,267 SR
Queue Stats
146W - 104L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
GreggoMyEggo
Gilgamesh
Level 109
God Stats
3W - 1L
1,547 SR
Queue Stats
91W - 66L
1,719 Elo+
Party 1
Sobek
Sobek
MicroMono
Sobek
Level 97
God Stats
10W - 4L
1,805 SR
Queue Stats
52W - 35L
1,622 Elo+
Party 1
Nox
Nox
Thumbtaxx
Nox
Level 126
God Stats
63W - 32L
1,726 SR
Queue Stats
215W - 163L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
ToasterPenguin
Danzaburou
Level 147
God Stats
36W - 18L
1,744 SR
Queue Stats
244W - 173L
1,750 Elo+
Party 1
Team Averages
Level 105
1,618 SR
1,701 Elo+

VS

Team Averages
Level 54
1,589 SR
1,545 Elo+
Hercules
Hercules
HumbleGriz
Hercules
Level 38
God Stats
0W - 2L
1,361 SR
Queue Stats
208W - 170L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Sh4d1xx
Gilgamesh
Level 59
God Stats
1W - 4L
1,650 SR
Queue Stats
194W - 208L
1,481 Elo+
Solo
Apollo
Apollo
Vurdelion
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 186L
1,498 Elo+
Solo
Neith
Neith
nitza1221
Neith
Level 47
God Stats
7W - 4L
1,716 SR
Queue Stats
30W - 15L
1,750 Elo+
Solo
Scylla
Scylla
trashedmouth
Scylla
Level 86
God Stats
9W - 9L
1,715 SR
Queue Stats
343W - 388L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F1Lz0r
Fenrir
20
4 / 1 / 21
13,772
984
16,520
27,209
26,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
GreggoMyEggo
Gilgamesh
20
8 / 4 / 22
14,861
1,062
26,939
25,891
23,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
MicroMono
Sobek
19
7 / 5 / 17
13,912
994
12,580
22,644
38,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 1 / 24
15,260
1,090
20,704
11,456
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ToasterPenguin
Danzaburou
20
8 / 3 / 16
15,521
1,109
37,078
17,583
8,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HumbleGriz
Hercules
19
1 / 8 / 5
12,476
891
12,972
30,416
37,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Sh4d1xx
Gilgamesh
19
3 / 8 / 7
13,238
946
17,543
26,371
26,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Vurdelion
Apollo
19
2 / 11 / 8
12,645
903
11,684
28,745
11,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
nitza1221
Neith
20
4 / 3 / 9
14,214
1,015
38,558
18,553
8,473
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
19
4 / 5 / 5
13,337
953
16,858
16,184
6,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
48
35
Kills
14
14
Deaths
35
100
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
F1Lz0r
Fenrir
4
1
21
14.5
W
Gilgamesh
GreggoMyEggo
Gilgamesh
8
4
22
4.75
L
Hercules
HumbleGriz
Hercules
1
8
5
0.44
W
Sobek
MicroMono
Sobek
7
5
17
3.1
L
Gilgamesh
Sh4d1xx
Gilgamesh
3
8
7
0.81
W
8
1
24
20
W
Danzaburou
ToasterPenguin
Danzaburou
8
3
16
5.33
L
Apollo
Vurdelion
Apollo
2
11
8
0.55
L
Neith
nitza1221
Neith
4
3
9
2.83
L
Scylla
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,821
Damage
97,615
104,783
Taken
120,269
103,865
Mitigated
90,745
17,242
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
F1Lz0r
Fenrir
16,520
6,364
0
5,653
27,209
26,695
0
6,017
21,192
0
23,972
W
Gilgamesh
GreggoMyEggo
Gilgamesh
26,939
6,343
0
573
25,891
23,543
0
3,920
21,971
2,240
44,214
L
Hercules
HumbleGriz
Hercules
12,972
2,621
0
9,261
30,416
37,365
0
9,905
19,875
0
23,900
W
Sobek
MicroMono
Sobek
12,580
903
0
1,887
22,644
38,120
0
5,117
17,527
21,152
0
L
Gilgamesh
Sh4d1xx
Gilgamesh
17,543
3,783
0
575
26,371
26,419
0
7,888
18,115
1,240
34,463
W
20,704
1,997
0
2,196
11,456
6,528
0
1,042
10,414
45,195
0
W
Danzaburou
ToasterPenguin
Danzaburou
37,078
20,253
2,655
4,278
17,583
8,979
0
1,995
15,588
0
97,462
L
Apollo
Vurdelion
Apollo
11,684
7,362
0
2,285
28,745
11,946
0
9,472
19,035
0
36,948
L
Neith
nitza1221
Neith
38,558
20,865
0
8,292
18,553
8,473
0
3,695
14,655
0
84,543
L
Scylla
16,858
1,859
0
1,246
16,184
6,542
0
3,509
12,461
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,326
Gold Earned
65,910
285
Minions Killed
266
12
Camps Cleared
7
1,466,295
Distance Traveled
1,452,724
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,772
984
10
1
4
323,979
2
W
Gilgamesh
14,861
1,062
33
2
1
314,069
0
L
Hercules
12,476
891
23
2
1
318,772
3
W
Sobek
13,912
994
14
1
0
291,485
0
L
Gilgamesh
13,238
946
40
3
4
318,757
2
W
Nox
15,260
1,090
72
5
2
285,608
0
W
Danzaburou
15,521
1,109
156
11
5
251,154
1
L
Apollo
12,645
903
51
4
1
285,145
0
L
Neith
14,214
1,015
111
8
0
259,324
0
L
Scylla
13,337
953
41
3
1
270,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role