Player Matchup

Janus
Janus
CarolBaskinsAnus
Janus
Level 8
God Stats
4W - 0L
1,724 SR
Queue Stats
23W - 19L
1,627 Elo+
Solo
Achilles
Achilles
DonnieXDarkhoe
Achilles
Level 19
God Stats
18W - 26L
1,544 SR
Queue Stats
34W - 73L
1,275 Elo+
Party 1
Chernobog
Chernobog
PettyGuerrero
Chernobog
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,709 Elo+
Solo
Nemesis
Nemesis
S4v4G3-ENDYY440
Nemesis
Level 15
God Stats
33W - 41L
1,475 SR
Queue Stats
231W - 323L
1,382 Elo+
Party 1
Sobek
Sobek
Sxhift Bp
Sobek
Level 29
God Stats
1W - 0L
1,806 SR
Queue Stats
124W - 133L
1,490 Elo+
Solo
Team Averages
Level 20
1,610 SR
1,497 Elo+

VS

Team Averages
Level 12
1,615 SR
1,472 Elo+
Chaac
Chaac
M1Kika
Chaac
Level 7
God Stats
21W - 18L
1,791 SR
Queue Stats
179W - 187L
1,653 Elo+
Solo
Izanami
Izanami
Mr_Itadori
Izanami
Level 16
God Stats
17W - 13L
1,712 SR
Queue Stats
220W - 207L
1,621 Elo+
Solo
Xing Tian
Xing Tian
SiwaDupa13
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Ymir
Ymir
TheLoosestWire
Ymir
Level 28
God Stats
15W - 14L
1,681 SR
Queue Stats
99W - 102L
1,425 Elo+
Solo
Nemesis
Nemesis
tomacito5
Nemesis
Level 7
God Stats
5W - 3L
1,391 SR
Queue Stats
120W - 117L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 2
11,121
654
10,043
11,597
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
2 / 3 / 3
8,367
492
6,962
10,448
8,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
PettyGuerrero
Chernobog
15
6 / 3 / 2
9,703
571
14,506
12,593
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 3
8,305
489
4,791
11,912
5,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Sxhift Bp
Sobek
12
1 / 2 / 7
8,369
492
3,527
10,384
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
M1Kika
Chaac
14
5 / 2 / 3
8,859
521
11,667
15,159
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mr_Itadori
Izanami
16
9 / 4 / 1
10,654
627
13,955
14,024
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SiwaDupa13
Xing Tian
11
1 / 5 / 3
7,199
423
2,488
11,651
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 2
6,942
408
4,009
8,811
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
tomacito5
Nemesis
11
0 / 4 / 3
6,947
409
2,396
8,796
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
17
Kills
16
16
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
W
Achilles
2
3
3
1.17
L
Chaac
M1Kika
Chaac
5
2
3
3.25
L
Izanami
Mr_Itadori
Izanami
9
4
1
2.38
W
Chernobog
PettyGuerrero
Chernobog
6
3
2
2.33
W
1
5
3
0.5
L
Xing Tian
SiwaDupa13
Xing Tian
1
5
3
0.5
W
Sobek
Sxhift Bp
Sobek
1
2
7
2.25
L
1
3
2
0.67
L
Nemesis
tomacito5
Nemesis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
34,515
56,934
Taken
58,441
30,608
Mitigated
32,567
13,818
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,043
567
0
3,591
11,597
4,088
668
545
10,977
80,338
0
W
Achilles
6,962
2,861
0
3,045
10,448
8,304
928
831
9,244
0
32,039
L
Chaac
M1Kika
Chaac
11,667
1,565
0
8,370
15,159
12,919
0
823
14,294
0
48,734
L
Izanami
Mr_Itadori
Izanami
13,955
9,080
0
4,889
14,024
5,872
4,078
5,952
7,682
0
73,827
W
Chernobog
PettyGuerrero
Chernobog
14,506
10,875
0
3,840
12,593
4,979
1,817
1,459
10,936
0
70,385
W
4,791
2,863
0
182
11,912
5,722
0
632
11,130
0
53,816
L
Xing Tian
SiwaDupa13
Xing Tian
2,488
322
0
190
11,651
6,483
272
1,287
10,242
15,319
0
W
Sobek
Sxhift Bp
Sobek
3,527
265
0
3,160
10,384
7,515
368
2,732
7,527
12,455
0
L
4,009
454
477
576
8,811
4,341
0
2,621
6,104
26,174
0
L
Nemesis
tomacito5
Nemesis
2,396
584
0
1,100
8,796
2,952
0
2,183
6,549
0
29,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
40,601
450
Minions Killed
358
0
Camps Cleared
0
1,612,388
Distance Traveled
1,428,528
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,121
654
162
10
0
323,735
0
W
Achilles
8,367
492
60
4
0
329,549
3
L
Chaac
8,859
521
81
5
0
300,024
2
L
Izanami
10,654
627
155
9
0
256,464
0
W
Chernobog
9,703
571
126
7
0
282,269
2
W
Nemesis
8,305
489
83
5
0
349,356
3
L
Xing Tian
7,199
423
15
1
0
226,347
0
W
Sobek
8,369
492
19
1
0
327,479
5
L
Ymir
6,942
408
45
3
0
291,151
2
L
Nemesis
6,947
409
62
4
0
354,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role