Player Matchup

Olorun
Olorun
CL4MPGOD420
Olorun
Level 21
God Stats
17W - 19L
1,484 SR
Queue Stats
41W - 46L
1,440 Elo+
Solo
Ah Puch
Ah Puch
D3Yk0N-_-
Ah Puch
Level 16
God Stats
23W - 20L
1,339 SR
Queue Stats
72W - 82L
1,171 Elo+
Party 1
Arachne
Arachne
Malexandes
Arachne
Level 17
God Stats
3W - 5L
1,494 SR
Queue Stats
20W - 42L
1,208 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Matiias-u-
Tsukuyomi
Level 7
God Stats
1W - 3L
1,386 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Danzaburou
Danzaburou
ehren_pupu
Danzaburou
Level 16
God Stats
4W - 4L
1,398 SR
Queue Stats
23W - 43L
1,223 Elo+
Party 2
Team Averages
Level 15
1,420 SR
1,256 Elo+

VS

Team Averages
Level 17
1,584 SR
1,371 Elo+
Gilgamesh
Gilgamesh
Cricket_knife
Gilgamesh
Level 27
God Stats
10W - 10L
1,510 SR
Queue Stats
142W - 109L
1,400 Elo+
Solo
Chronos
Chronos
Kinesjavel
Chronos
Level 17
God Stats
12W - 12L
1,523 SR
Queue Stats
30W - 32L
1,298 Elo+
Party 3
Scylla
Scylla
LeftwardWheel83
Scylla
Level 23
God Stats
20W - 8L
1,693 SR
Queue Stats
82W - 64L
1,345 Elo+
Solo
Thor
Thor
Skallig8137
Thor
Level 17
God Stats
7W - 3L
1,694 SR
Queue Stats
36W - 32L
1,310 Elo+
Party 3
Nemesis
Nemesis
W1thdrawnmedal
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 10 / 1
8,916
388
6,634
19,118
7,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
D3Yk0N-_-
Ah Puch
15
2 / 6 / 3
9,907
431
6,376
12,374
6,677
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Malexandes
Arachne
17
6 / 11 / 2
11,889
517
15,122
23,839
8,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Matiias-u-
Tsukuyomi
13
0 / 8 / 0
8,782
382
2,244
14,148
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ehren_pupu
Danzaburou
15
2 / 16 / 4
10,601
461
10,358
20,939
6,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cricket_knife
Gilgamesh
19
12 / 2 / 6
13,246
576
18,035
20,136
8,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Kinesjavel
Chronos
18
4 / 4 / 9
11,758
511
9,506
17,319
6,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 4
12,055
524
10,352
12,697
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
17 / 3 / 5
12,960
563
16,753
14,037
5,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 2 / 9
13,411
583
12,679
17,566
8,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
11
Kills
48
51
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
10
1
0.15
W
Gilgamesh
Cricket_knife
Gilgamesh
12
2
6
7.5
L
Ah Puch
D3Yk0N-_-
Ah Puch
2
6
3
0.58
W
Chronos
Kinesjavel
Chronos
4
4
9
2.13
W
5
2
4
3.5
L
Arachne
Malexandes
Arachne
6
11
2
0.64
L
Tsukuyomi
Matiias-u-
Tsukuyomi
0
8
0
0
W
17
3
5
6.5
W
10
2
9
7.25
L
Danzaburou
ehren_pupu
Danzaburou
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
67,325
90,418
Taken
81,755
35,104
Mitigated
34,371
13,946
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,634
2,558
0
3,001
19,118
7,775
1,192
3,288
15,666
45,315
0
W
Gilgamesh
Cricket_knife
Gilgamesh
18,035
7,255
0
7,153
20,136
8,985
548
1,741
18,395
0
101,538
L
Ah Puch
D3Yk0N-_-
Ah Puch
6,376
363
0
1,500
12,374
6,677
150
3,311
8,841
40,046
0
W
Chronos
Kinesjavel
Chronos
9,506
3,128
0
5,322
17,319
6,539
1,872
2,787
14,532
75,759
0
W
10,352
1,298
0
4,667
12,697
4,092
1,987
3,102
9,595
61,762
0
L
Arachne
Malexandes
Arachne
15,122
11,545
0
7,212
23,839
8,831
765
3,059
20,780
0
55,614
L
Tsukuyomi
Matiias-u-
Tsukuyomi
2,244
336
0
492
14,148
5,093
1,600
5,394
8,610
0
34,901
W
16,753
3,701
0
530
14,037
5,926
3,065
3,167
10,870
0
65,307
W
12,679
5,025
0
4,452
17,566
8,829
3,032
2,213
15,353
0
88,891
L
Danzaburou
ehren_pupu
Danzaburou
10,358
5,593
0
1,741
20,939
6,728
1,868
4,226
16,663
0
49,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
63,430
374
Minions Killed
577
0
Camps Cleared
0
1,718,822
Distance Traveled
2,082,074
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,916
388
72
3
0
311,788
0
W
Gilgamesh
13,246
576
121
5
0
423,439
0
L
Ah Puch
9,907
431
70
3
0
318,909
1
W
Chronos
11,758
511
136
6
0
375,186
0
W
Scylla
12,055
524
102
4
0
414,690
1
L
Arachne
11,889
517
67
3
0
411,250
1
L
Tsukuyomi
8,782
382
78
3
0
370,877
0
W
Thor
12,960
563
78
3
0
394,043
1
W
Nemesis
13,411
583
140
6
0
474,716
0
L
Danzaburou
10,601
461
87
4
0
305,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role