Player Matchup

Heimdallr
Heimdallr
AwesomeFeline
Heimdallr
Level 26
God Stats
6W - 8L
1,460 SR
Queue Stats
161W - 191L
1,347 Elo+
Solo
Ra
Ra
GroBadmiral 960
Ra
Level 18
God Stats
1W - 5L
1,343 SR
Queue Stats
9W - 12L
1,363 Elo+
Solo
Ymir
Ymir
MoenskiOne
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,603 Elo+
Party 1
Loki
Loki
Nemesis6667
Loki
Level 42
God Stats
11W - 23L
1,220 SR
Queue Stats
205W - 292L
1,172 Elo+
Party 1
Sol
Sol
Zeltyx
Sol
Level 26
God Stats
20W - 31L
1,262 SR
Queue Stats
104W - 170L
1,146 Elo+
Party 1
Team Averages
Level 24
1,357 SR
1,326 Elo+

VS

Team Averages
Level 24
1,421 SR
1,380 Elo+
Chang'e
Chang'e
Forgot YT
Chang'e
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
82W - 88L
1,299 Elo+
Solo
Ymir
Ymir
balaceador
Ymir
Level 18
God Stats
1W - 1L
1,230 SR
Queue Stats
9W - 12L
1,314 Elo+
Solo
Bellona
Bellona
euberkan43
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,520 Elo+
Party 2
Fenrir
Fenrir
eumihai13
Fenrir
Level 34
God Stats
3W - 6L
1,328 SR
Queue Stats
15W - 15L
1,366 Elo+
Party 2
Izanami
Izanami
fernan_pablo
Izanami
Level 27
God Stats
12W - 11L
1,548 SR
Queue Stats
49W - 44L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AwesomeFeline
Heimdallr
17
13 / 6 / 7
12,316
535
21,929
19,275
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 6 / 9
11,741
510
12,571
15,261
6,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 12 / 13
10,421
453
10,888
23,590
20,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 6 / 3
12,131
527
15,898
19,537
7,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Zeltyx
Sol
16
4 / 9 / 5
10,842
471
15,859
18,588
5,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Forgot YT
Chang'e
18
8 / 5 / 8
12,079
525
14,059
21,906
8,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
5 / 9 / 11
11,428
497
13,429
21,390
23,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
euberkan43
Bellona
17
1 / 6 / 9
10,059
437
4,755
15,424
11,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
eumihai13
Fenrir
20
13 / 6 / 7
13,020
566
21,926
22,266
15,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
fernan_pablo
Izanami
18
11 / 9 / 7
12,325
536
19,561
20,637
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
80
34
Kills
38
39
Deaths
35
37
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AwesomeFeline
Heimdallr
13
6
7
2.75
W
Chang'e
Forgot YT
Chang'e
8
5
8
2.4
L
2
6
9
1.08
L
4
12
13
0.88
L
11
6
3
2.08
L
Sol
Zeltyx
Sol
4
9
5
0.72
W
5
9
11
1.17
W
Bellona
euberkan43
Bellona
1
6
9
0.92
W
Fenrir
eumihai13
Fenrir
13
6
7
2.75
W
Izanami
fernan_pablo
Izanami
11
9
7
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,145
Damage
73,730
96,251
Taken
101,623
46,470
Mitigated
67,907
21,549
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AwesomeFeline
Heimdallr
21,929
9,510
0
2,743
19,275
7,188
886
6,732
12,543
0
61,270
W
Chang'e
Forgot YT
Chang'e
14,059
2,122
6,799
9,735
21,906
8,269
3,314
9,741
12,165
67,507
0
L
12,571
879
2,211
6,372
15,261
6,507
1,528
2,189
13,072
83,107
0
L
10,888
1,774
0
1,029
23,590
20,002
330
11,691
11,899
33,423
0
L
15,898
3,842
303
3,982
19,537
7,582
2,880
3,731
15,806
0
82,198
L
Sol
Zeltyx
Sol
15,859
2,626
299
4,610
18,588
5,191
2,923
3,145
15,443
54,726
0
W
13,429
2,490
0
915
21,390
23,790
972
7,335
14,055
40,915
0
W
Bellona
euberkan43
Bellona
4,755
1,506
0
35
15,424
11,836
1,092
7,200
8,224
0
25,642
W
Fenrir
eumihai13
Fenrir
21,926
4,677
454
3,816
22,266
15,320
1,078
7,660
14,601
0
61,143
W
Izanami
fernan_pablo
Izanami
19,561
12,258
0
1,959
20,637
8,692
5,623
7,382
13,249
0
57,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,451
Gold Earned
58,911
498
Minions Killed
380
0
Camps Cleared
0
1,829,850
Distance Traveled
2,121,409
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,316
535
84
4
0
378,075
0
W
Chang'e
12,079
525
106
5
0
446,003
0
L
Ra
11,741
510
161
7
0
352,847
8
L
Ymir
10,421
453
55
2
0
361,388
2
L
Loki
12,131
527
105
5
0
406,086
0
L
Sol
10,842
471
93
4
0
331,454
0
W
Ymir
11,428
497
57
2
0
358,737
1
W
Bellona
10,059
437
51
2
0
331,870
0
W
Fenrir
13,020
566
83
4
0
520,488
0
W
Izanami
12,325
536
83
4
0
464,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role