Player Matchup

Yemoja
Yemoja
Ayushdaga
Yemoja
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Anubis
Anubis
Frostner
Anubis
Level 23
God Stats
27W - 14L
1,671 SR
Queue Stats
146W - 126L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
ILoveMayhem
Gilgamesh
Level 28
God Stats
1W - 1L
1,666 SR
Queue Stats
85W - 106L
1,412 Elo+
Party 2
Bastet
Bastet
MEOWKIDDYKAT
Bastet
Level 29
God Stats
12W - 8L
1,645 SR
Queue Stats
74W - 84L
1,390 Elo+
Party 2
Neith
Neith
Tanthul
Neith
Level 5
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,466 Elo+

VS

Team Averages
Level 21
1,539 SR
1,416 Elo+
Izanami
Izanami
AlithinosAgroths
Izanami
Level 24
God Stats
13W - 8L
1,476 SR
Queue Stats
26W - 36L
1,259 Elo+
Solo
Eset
Eset
GayoMayoYo
Eset
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IDeathTime0I
Thor
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
5W - 4L
1,277 Elo+
Solo
Persephone
Persephone
KokoroWataro
Persephone
Level 22
God Stats
7W - 4L
1,512 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 1
Neith
Neith
LucidL9
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayushdaga
Yemoja
15
0 / 6 / 3
9,538
954
126
13,142
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Frostner
Anubis
17
8 / 4 / 5
12,009
1,201
15,605
11,390
4,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ILoveMayhem
Gilgamesh
17
4 / 11 / 9
11,254
1,125
14,093
25,543
9,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bastet
16
1 / 7 / 9
9,642
964
3,860
12,753
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Tanthul
Neith
16
2 / 6 / 6
9,888
989
7,080
15,805
6,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

67

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 18
10,738
1,074
14,153
11,350
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
13 / 2 / 16
13,329
1,333
22,096
7,103
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 16
11,186
1,119
12,630
12,269
3,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
KokoroWataro
Persephone
17
2 / 1 / 19
10,468
1,047
5,741
6,842
2,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LucidL9
Neith
17
7 / 3 / 20
11,031
1,103
19,444
9,131
3,143
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
15
Kills
34
34
Deaths
15
32
Assists
89
Player
Kills
Deaths
Assists
KDA
W
6
5
18
3
L
Yemoja
Ayushdaga
Yemoja
0
6
3
0.25
L
Anubis
Frostner
Anubis
8
4
5
2.63
W
13
2
16
10.5
W
6
4
16
3.5
L
Gilgamesh
ILoveMayhem
Gilgamesh
4
11
9
0.77
W
Persephone
KokoroWataro
Persephone
2
1
19
11.5
W
Neith
LucidL9
Neith
7
3
20
5.67
L
Bastet
1
7
9
0.79
L
Neith
Tanthul
Neith
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,764
Damage
74,064
78,633
Taken
46,695
37,707
Mitigated
15,566
7,044
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,153
9,283
0
15
11,350
3,676
0
4,305
7,045
0
30,156
L
Yemoja
Ayushdaga
Yemoja
126
42
251
800
13,142
12,059
0
4,652
8,490
3,390
0
L
Anubis
Frostner
Anubis
15,605
508
0
2,617
11,390
4,647
0
3,613
7,777
36,251
0
W
22,096
2,352
3,173
1,512
7,103
2,767
0
1,949
5,154
44,225
0
W
12,630
2,896
0
0
12,269
3,924
0
3,915
7,744
0
22,213
L
Gilgamesh
ILoveMayhem
Gilgamesh
14,093
2,868
825
1,402
25,543
9,896
0
11,856
13,614
0
23,372
W
Persephone
KokoroWataro
Persephone
5,741
587
0
1,006
6,842
2,056
0
2,469
4,372
29,908
0
W
Neith
LucidL9
Neith
19,444
9,927
0
1,573
9,131
3,143
0
3,092
6,039
0
32,226
L
Bastet
3,860
780
0
0
12,753
4,974
0
2,783
9,970
0
8,721
L
Neith
Tanthul
Neith
7,080
4,496
0
1,149
15,805
6,131
0
4,933
10,872
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
56,752
163
Minions Killed
207
3
Camps Cleared
6
733,875
Distance Traveled
774,238
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,738
1,074
29
3
1
155,347
0
L
Yemoja
9,538
954
10
1
0
114,433
1
L
Anubis
12,009
1,201
49
5
1
179,567
0
W
Eset
13,329
1,333
49
5
1
183,693
0
W
Thor
11,186
1,119
17
2
3
165,213
1
L
Gilgamesh
11,254
1,125
13
1
1
172,959
0
W
Persephone
10,468
1,047
80
8
0
145,459
0
W
Neith
11,031
1,103
32
3
1
124,526
1
L
Bastet
9,642
964
7
1
0
108,188
1
L
Neith
9,888
989
84
8
1
158,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role