Player Matchup

Scylla
Scylla
BongoVik
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
KamuiX3983
Gilgamesh
Level 83
God Stats
2W - 4L
1,389 SR
Queue Stats
153W - 141L
1,518 Elo+
Solo
Ganesha
Ganesha
vFujitora
Ganesha
Level 25
God Stats
30W - 13L
1,680 SR
Queue Stats
100W - 62L
1,558 Elo+
Solo
Team Averages
Level 58
1,523 SR
1,508 Elo+

VS

Team Averages
Level 39
1,509 SR
1,409 Elo+
Apollo
Apollo
AlfaKeniWon
Apollo
Level 84
God Stats
2W - 4L
1,468 SR
Queue Stats
236W - 330L
1,393 Elo+
Solo
Tiamat
Tiamat
MJE3434343
Tiamat
Level 28
God Stats
2W - 3L
1,560 SR
Queue Stats
21W - 29L
1,333 Elo+
Solo
Ymir
Ymir
digitalmuscle
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BongoVik
Scylla
11
2 / 2 / 6
9,769
698
3,452
5,543
1,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KamuiX3983
Gilgamesh
15
12 / 3 / 1
11,547
825
15,786
15,420
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
vFujitora
Ganesha
14
1 / 2 / 13
9,770
698
8,597
9,697
6,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 6 / 1
8,903
636
7,794
13,028
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MJE3434343
Tiamat
14
5 / 7 / 1
9,724
695
7,715
14,598
10,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 2 / 0
7,663
547
988
5,279
2,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
7
7
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
1
0.25
W
Scylla
BongoVik
Scylla
2
2
6
2.5
W
Gilgamesh
KamuiX3983
Gilgamesh
12
3
1
4.17
L
Tiamat
MJE3434343
Tiamat
5
7
1
0.79
L
1
2
0
0.5
W
Ganesha
vFujitora
Ganesha
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
16,497
30,660
Taken
32,905
22,568
Mitigated
15,638
5,751
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,794
5,220
0
1,286
13,028
3,412
0
5,930
6,896
0
35,900
W
Scylla
BongoVik
Scylla
3,452
448
0
6
5,543
1,755
1,639
1,621
3,818
42,014
0
W
Gilgamesh
KamuiX3983
Gilgamesh
15,786
4,380
0
3,206
15,420
14,358
353
4,309
10,801
0
44,785
L
Tiamat
MJE3434343
Tiamat
7,715
1,247
0
3,163
14,598
10,151
0
4,130
10,191
41,768
0
L
988
298
0
91
5,279
2,075
0
2,023
3,157
6,078
0
W
Ganesha
vFujitora
Ganesha
8,597
585
891
1,648
9,697
6,455
1,041
2,375
7,142
35,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
26,290
177
Minions Killed
122
0
Camps Cleared
0
769,054
Distance Traveled
543,950
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,903
636
61
4
0
227,984
3
W
Scylla
9,769
698
76
5
0
232,975
2
W
Gilgamesh
11,547
825
90
6
0
274,674
1
L
Tiamat
9,724
695
56
4
0
205,864
2
L
Ymir
7,663
547
5
0
0
110,102
0
W
Ganesha
9,770
698
11
1
0
261,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role