Player Matchup

Da Ji
Da Ji
Plumba
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SeregaPiuPiu
Kukulkan
Level 24
God Stats
4W - 5L
1,465 SR
Queue Stats
102W - 131L
1,393 Elo+
Solo
Thanatos
Thanatos
SheldronX
Thanatos
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Merlin
Merlin
Steven11112222
Merlin
Level 25
God Stats
36W - 38L
1,584 SR
Queue Stats
329W - 341L
1,483 Elo+
Solo
Jormungandr
Jormungandr
怠惰得长蘑菇
Jormungandr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,412 Elo+

VS

Team Averages
Level 18
1,524 SR
1,486 Elo+
Neith
Neith
FinFlow
Neith
Level 25
God Stats
25W - 36L
1,393 SR
Queue Stats
95W - 114L
1,345 Elo+
Solo
Ra
Ra
Thralandiel
Ra
Level 13
God Stats
3W - 1L
1,542 SR
Queue Stats
16W - 13L
1,497 Elo+
Solo
Anubis
Anubis
TukiMukiSuki
Anubis
Level 26
God Stats
12W - 7L
1,827 SR
Queue Stats
64W - 62L
1,495 Elo+
Solo
Odin
Odin
trayel
Odin
Level 19
God Stats
5W - 6L
1,358 SR
Queue Stats
583W - 581L
1,491 Elo+
Solo
Achilles
Achilles
醉墨漓烟
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Plumba
Da Ji
18
3 / 9 / 9
11,350
946
14,156
21,473
8,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SeregaPiuPiu
Kukulkan
17
5 / 6 / 4
12,011
1,001
12,080
13,526
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SheldronX
Thanatos
17
5 / 14 / 6
11,940
995
11,566
18,774
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 7 / 10
12,045
1,004
22,871
14,669
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
怠惰得长蘑菇
Jormungandr
18
1 / 4 / 11
11,087
924
7,232
14,089
9,179
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FinFlow
Neith
18
4 / 4 / 14
11,796
983
7,901
8,749
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 15
12,000
1,000
9,860
12,012
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
20
21 / 3 / 10
16,281
1,357
34,271
25,172
13,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
trayel
Odin
20
7 / 1 / 21
13,212
1,101
10,865
13,403
9,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
醉墨漓烟
Achilles
18
4 / 6 / 18
11,620
968
13,781
14,736
12,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
118
17
Kills
40
40
Deaths
17
40
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Neith
FinFlow
Neith
4
4
14
2.75
L
Da Ji
Plumba
Da Ji
3
9
9
0.83
L
Kukulkan
SeregaPiuPiu
Kukulkan
5
6
4
1.17
L
Thanatos
SheldronX
Thanatos
5
14
6
0.57
L
3
7
10
1.14
W
4
3
15
3.83
W
Anubis
21
3
10
8.67
W
Odin
trayel
Odin
7
1
21
17.5
L
Jormungandr
怠惰得长蘑菇
Jormungandr
1
4
11
1.63
W
Achilles
醉墨漓烟
Achilles
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,905
Damage
76,678
82,531
Taken
74,072
32,768
Mitigated
45,551
7,383
Healing
25,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FinFlow
Neith
7,901
4,472
0
1,336
8,749
3,637
0
5,538
3,211
0
22,590
L
Da Ji
Plumba
Da Ji
14,156
2,168
611
856
21,473
8,040
0
10,840
10,633
0
15,428
L
Kukulkan
SeregaPiuPiu
Kukulkan
12,080
1,719
0
151
13,526
3,986
0
9,533
3,993
34,756
0
L
Thanatos
SheldronX
Thanatos
11,566
3,213
0
3,845
18,774
6,972
0
9,161
9,613
0
21,552
L
22,871
1,121
0
0
14,669
4,591
0
6,977
7,692
61,648
0
W
9,860
1,671
1,445
3,760
12,012
5,187
0
4,280
7,732
35,564
0
W
Anubis
34,271
2,740
0
16,355
25,172
13,987
0
15,843
9,329
71,140
0
W
Odin
trayel
Odin
10,865
5,828
1,119
828
13,403
9,792
0
9,049
4,354
0
23,421
L
Jormungandr
怠惰得长蘑菇
Jormungandr
7,232
1,715
0
1,920
14,089
9,179
0
7,620
6,469
24,814
0
W
Achilles
醉墨漓烟
Achilles
13,781
5,169
0
405
14,736
12,948
0
7,473
7,263
0
24,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,433
Gold Earned
64,909
199
Minions Killed
232
3
Camps Cleared
11
980,742
Distance Traveled
1,031,306
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,796
983
40
3
3
184,630
0
L
Da Ji
11,350
946
1
0
0
214,711
1
L
Kukulkan
12,011
1,001
53
4
1
183,647
0
L
Thanatos
11,940
995
26
2
1
205,777
3
L
Merlin
12,045
1,004
79
7
0
203,519
0
W
Ra
12,000
1,000
64
5
0
234,179
0
W
Anubis
16,281
1,357
78
7
4
181,146
1
W
Odin
13,212
1,101
31
3
1
229,653
0
L
Jormungandr
11,087
924
40
3
1
173,088
0
W
Achilles
11,620
968
19
2
3
201,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role