Player Matchup

Sylvanus
Sylvanus
CarismaRepGaming
Sylvanus
Level 145
God Stats
12W - 13L
1,661 SR
Queue Stats
515W - 494L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
DaHowla
Hun Batz
Level 148
God Stats
3W - 5L
1,227 SR
Queue Stats
41W - 37L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Patrickmartensen
Ah Muzen Cab
Level 72
God Stats
7W - 7L
1,700 SR
Queue Stats
188W - 148L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Prakaitas3
Sun Wukong
Level 142
God Stats
4W - 4L
1,308 SR
Queue Stats
170W - 154L
1,558 Elo+
Solo
Zeus
Zeus
Sleaak
Zeus
Level 130
God Stats
3W - 2L
1,866 SR
Queue Stats
245W - 225L
1,573 Elo+
Party 1
Team Averages
Level 127
1,552 SR
1,568 Elo+

VS

Team Averages
Level 99
1,591 SR
1,576 Elo+
Gilgamesh
Gilgamesh
ADAPTlNG
Gilgamesh
Level 100
God Stats
7W - 5L
1,511 SR
Queue Stats
58W - 43L
1,622 Elo+
Solo
Guan Yu
Guan Yu
MSmesroyale9
Guan Yu
Level 89
God Stats
3W - 5L
1,761 SR
Queue Stats
365W - 345L
1,587 Elo+
Solo
Rama
Rama
MagicalGuoGuo
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Voxulias
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 281L
1,568 Elo+
Solo
Agni
Agni
xariz
Agni
Level 59
God Stats
1W - 1L
1,682 SR
Queue Stats
11W - 14L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 14
12,654
550
12,594
28,103
27,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
DaHowla
Hun Batz
19
6 / 6 / 13
13,254
576
10,262
18,374
12,774
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Patrickmartensen
Ah Muzen Cab
20
9 / 2 / 10
13,968
607
18,151
12,575
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Prakaitas3
Sun Wukong
20
2 / 3 / 7
13,425
584
13,188
25,834
15,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Sleaak
Zeus
20
10 / 4 / 8
13,850
602
21,668
13,009
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADAPTlNG
Gilgamesh
18
10 / 7 / 3
12,125
527
18,333
21,329
17,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
MSmesroyale9
Guan Yu
18
5 / 3 / 3
11,271
490
12,275
20,779
25,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 3
9,260
403
7,347
14,817
4,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Voxulias
Kuzenbo
13
1 / 7 / 9
9,670
420
8,355
25,442
30,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
xariz
Agni
16
4 / 7 / 3
10,515
457
12,327
14,906
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
31
Kills
20
20
Deaths
31
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ADAPTlNG
Gilgamesh
10
7
3
1.64
W
4
5
14
2.2
W
Hun Batz
DaHowla
Hun Batz
6
6
13
2.08
L
Guan Yu
MSmesroyale9
Guan Yu
5
3
3
2.17
L
0
7
3
0.21
W
Ah Muzen Cab
Patrickmartensen
Ah Muzen Cab
9
2
10
7
W
Sun Wukong
Prakaitas3
Sun Wukong
2
3
7
1.83
W
Zeus
Sleaak
Zeus
10
4
8
3.5
L
Kuzenbo
Voxulias
Kuzenbo
1
7
9
0.79
L
Agni
xariz
Agni
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,863
Damage
58,637
97,895
Taken
97,273
66,327
Mitigated
83,513
42,110
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ADAPTlNG
Gilgamesh
18,333
4,448
0
4,041
21,329
17,783
0
8,228
12,799
1,058
87,476
W
12,594
2,883
1,837
13,084
28,103
27,166
653
6,485
21,203
40,784
0
W
Hun Batz
DaHowla
Hun Batz
10,262
1,840
0
5,052
18,374
12,774
1,553
5,774
12,332
0
80,035
L
Guan Yu
MSmesroyale9
Guan Yu
12,275
2,372
698
8,909
20,779
25,630
0
5,455
15,112
70
72,216
L
7,347
4,960
0
4,592
14,817
4,696
0
3,923
10,782
0
56,972
W
Ah Muzen Cab
Patrickmartensen
Ah Muzen Cab
18,151
7,845
0
5,997
12,575
5,352
2,487
3,183
9,300
0
142,935
W
Sun Wukong
Prakaitas3
Sun Wukong
13,188
2,253
0
11,202
25,834
15,942
1,861
2,670
22,454
0
106,035
W
Zeus
Sleaak
Zeus
21,668
1,393
400
4,538
13,009
5,093
2,025
4,966
7,718
94,432
0
L
Kuzenbo
Voxulias
Kuzenbo
8,355
2,652
0
4,412
25,442
30,046
0
9,390
15,772
25,904
0
L
Agni
xariz
Agni
12,327
820
0
2,694
14,906
5,358
0
6,136
8,546
52,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,151
Gold Earned
52,841
728
Minions Killed
523
0
Camps Cleared
0
2,150,362
Distance Traveled
2,155,425
32
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,125
527
121
5
0
446,108
4
W
Sylvanus
12,654
550
44
2
0
378,848
6
W
Hun Batz
13,254
576
146
6
0
450,341
12
L
Guan Yu
11,271
490
137
6
0
445,994
6
L
Rama
9,260
403
115
5
0
406,953
8
W
Ah Muzen Cab
13,968
607
183
8
0
447,438
2
W
Sun Wukong
13,425
584
192
8
0
466,338
9
W
Zeus
13,850
602
163
7
0
407,397
3
L
Kuzenbo
9,670
420
43
2
0
444,057
16
L
Agni
10,515
457
107
5
0
412,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role