Player Matchup

Heimdallr
Heimdallr
Dan Valley
Heimdallr
Level 42
God Stats
8W - 17L
1,645 SR
Queue Stats
120W - 144L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ellohim587
Tsukuyomi
Level 50
God Stats
1W - 9L
1,110 SR
Queue Stats
194W - 197L
1,415 Elo+
Solo
Bacchus
Bacchus
lx-TANIA-xl
Bacchus
Level 55
God Stats
18W - 19L
1,457 SR
Queue Stats
503W - 521L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
tuhero12
Jing Wei
Level 46
God Stats
0W - 3L
1,172 SR
Queue Stats
402W - 449L
1,441 Elo+
Party 2
Hel
Hel
x-l-TERMI-l-x
Hel
Level 78
God Stats
65W - 57L
1,529 SR
Queue Stats
419W - 414L
1,496 Elo+
Party 2
Team Averages
Level 54
1,383 SR
1,458 Elo+

VS

Team Averages
Level 64
1,552 SR
1,478 Elo+
Nemesis
Nemesis
Maalexis23
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,567 Elo+
Party 1
Chiron
Chiron
NeXKillur
Chiron
Level 128
God Stats
221W - 212L
1,560 SR
Queue Stats
222W - 214L
1,499 Elo+
Solo
Sobek
Sobek
aetherme
Sobek
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
156W - 183L
1,457 Elo+
Solo
Neith
Neith
flavioalberto
Neith
Level 38
God Stats
5W - 1L
1,814 SR
Queue Stats
11W - 17L
1,405 Elo+
Party 1
Raijin
Raijin
sanjiv_van98
Raijin
Level 46
God Stats
27W - 48L
1,388 SR
Queue Stats
198W - 252L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dan Valley
Heimdallr
19
6 / 8 / 6
13,037
1,003
22,642
19,970
9,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Ellohim587
Tsukuyomi
18
1 / 10 / 10
11,604
893
11,767
23,019
9,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
lx-TANIA-xl
Bacchus
18
3 / 3 / 8
13,075
1,006
15,780
18,897
27,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
tuhero12
Jing Wei
17
0 / 4 / 4
10,796
830
11,747
14,549
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 6
12,389
953
13,029
9,945
4,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

101

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Maalexis23
Nemesis
19
5 / 7 / 16
12,569
967
16,518
21,361
12,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
NeXKillur
Chiron
19
4 / 3 / 13
12,238
941
11,079
12,522
5,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
aetherme
Sobek
19
4 / 2 / 15
12,445
957
11,530
19,671
25,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 1 / 20
12,183
937
17,650
10,856
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
20
11 / 2 / 12
15,043
1,157
23,666
13,725
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
15
Kills
26
26
Deaths
15
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dan Valley
Heimdallr
6
8
6
1.13
L
Tsukuyomi
Ellohim587
Tsukuyomi
1
10
10
0.6
W
Nemesis
Maalexis23
Nemesis
5
7
16
1.86
W
Chiron
NeXKillur
Chiron
4
3
13
3.5
W
Sobek
aetherme
Sobek
4
2
15
5.75
W
2
1
20
12
L
Bacchus
lx-TANIA-xl
Bacchus
3
3
8
2.33
W
Raijin
11
2
12
8.5
L
Jing Wei
tuhero12
Jing Wei
0
4
4
0.5
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,965
Damage
80,443
86,380
Taken
78,135
56,306
Mitigated
54,881
12,241
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dan Valley
Heimdallr
22,642
12,719
9
780
19,970
9,289
0
7,363
12,344
0
51,990
L
Tsukuyomi
Ellohim587
Tsukuyomi
11,767
4,068
0
712
23,019
9,889
0
10,106
12,586
0
27,630
W
Nemesis
Maalexis23
Nemesis
16,518
7,078
0
1,573
21,361
12,261
0
6,940
14,421
0
23,483
W
Chiron
NeXKillur
Chiron
11,079
3,382
1,075
2,017
12,522
5,508
0
5,082
7,440
0
26,568
W
Sobek
aetherme
Sobek
11,530
567
0
2,417
19,671
25,279
0
6,877
12,794
17,391
0
W
17,650
10,598
0
2,468
10,856
5,517
0
2,882
7,974
0
26,278
L
Bacchus
lx-TANIA-xl
Bacchus
15,780
288
0
1,176
18,897
27,255
0
6,695
11,922
29,394
0
W
Raijin
23,666
1,158
200
1,296
13,725
6,316
0
7,028
6,697
82,209
0
L
Jing Wei
tuhero12
Jing Wei
11,747
6,274
0
0
14,549
5,350
0
6,027
8,380
0
34,598
L
13,029
1,615
4,161
5,403
9,945
4,523
0
3,879
5,952
33,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
64,478
232
Minions Killed
230
8
Camps Cleared
8
1,215,621
Distance Traveled
1,312,864
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,037
1,003
76
6
2
227,161
4
L
Tsukuyomi
11,604
893
28
2
2
238,541
0
W
Nemesis
12,569
967
14
1
1
331,957
0
W
Chiron
12,238
941
32
2
1
236,229
1
W
Sobek
12,445
957
11
1
1
237,370
2
W
Neith
12,183
937
11
1
1
284,741
0
L
Bacchus
13,075
1,006
25
2
2
264,012
0
W
Raijin
15,043
1,157
162
12
4
222,567
1
L
Jing Wei
10,796
830
50
4
2
248,551
0
L
Hel
12,389
953
53
4
0
237,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role