Player Matchup

Cernunnos
Cernunnos
Dakee2
Cernunnos
Level 26
God Stats
1W - 0L
1,485 SR
Queue Stats
12W - 18L
1,364 Elo+
Party 2
Scylla
Scylla
JigglyJellyfish1
Scylla
Level 8
God Stats
1W - 1L
1,755 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
mythicguardian
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 2
Team Averages
Level 17
1,580 SR
1,432 Elo+

VS

Team Averages
Level 33
1,324 SR
1,305 Elo+
Cthulhu
Cthulhu
JarlYama
Cthulhu
Level 65
God Stats
3W - 5L
1,373 SR
Queue Stats
65W - 117L
1,244 Elo+
Party 1
Chang'e
Chang'e
cursedcookiie
Chang'e
Level 26
God Stats
35W - 75L
1,349 SR
Queue Stats
66W - 131L
1,241 Elo+
Party 1
Chaac
Chaac
kopaczkretow
Chaac
Level 7
God Stats
0W - 1L
1,251 SR
Queue Stats
19W - 20L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dakee2
Cernunnos
16
8 / 6 / 9
12,601
741
23,798
16,873
6,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 7
11,414
671
12,780
9,763
3,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mythicguardian
Erlang Shen
14
4 / 3 / 11
11,315
666
10,491
15,403
12,274
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JarlYama
Cthulhu
16
9 / 2 / 1
13,553
797
20,010
19,281
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
11
1 / 9 / 3
9,593
564
4,971
15,567
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 6 / 8
10,977
646
10,322
20,004
15,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
11
11
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dakee2
Cernunnos
8
6
9
2.08
L
Cthulhu
JarlYama
Cthulhu
9
2
1
4.75
W
5
2
7
4.25
L
Chang'e
1
9
3
0.28
L
1
6
8
0.83
W
Erlang Shen
mythicguardian
Erlang Shen
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,069
Damage
35,303
42,039
Taken
54,852
22,480
Mitigated
39,721
12,464
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dakee2
Cernunnos
23,798
14,472
0
4,774
16,873
6,519
947
10,249
6,464
0
72,363
L
Cthulhu
JarlYama
Cthulhu
20,010
804
315
5,023
19,281
19,919
180
4,777
14,504
60,785
0
W
12,780
653
2,021
1,329
9,763
3,687
1,323
5,443
4,224
44,795
0
L
Chang'e
4,971
200
1,726
4,279
15,567
4,406
430
3,217
12,350
22,083
0
L
10,322
2,973
0
3,946
20,004
15,396
471
4,812
15,192
0
31,624
W
Erlang Shen
mythicguardian
Erlang Shen
10,491
6,114
0
4,340
15,403
12,274
711
9,051
6,186
0
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
34,123
181
Minions Killed
144
0
Camps Cleared
0
898,162
Distance Traveled
916,225
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,601
741
74
4
0
289,414
3
L
Cthulhu
13,553
797
72
4
0
361,119
3
W
Scylla
11,414
671
65
4
0
307,446
4
L
Chang'e
9,593
564
37
2
0
234,332
1
L
Chaac
10,977
646
35
2
0
320,774
3
W
Erlang Shen
11,315
666
42
2
0
301,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role