Player Matchup

Terra
Terra
Anysong
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlexFm
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 173L
1,592 Elo+
Solo
Jing Wei
Jing Wei
MadaWatch
Jing Wei
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
181W - 177L
1,472 Elo+
Solo
Poseidon
Poseidon
Phamtome74
Poseidon
Level 29
God Stats
4W - 4L
1,731 SR
Queue Stats
50W - 39L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
Slayerss0
Gilgamesh
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 37L
1,618 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,557 Elo+

VS

Team Averages
Level 23
1,538 SR
1,527 Elo+
Ymir
Ymir
ElDavo96
Ymir
Level 27
God Stats
5W - 4L
1,618 SR
Queue Stats
62W - 59L
1,567 Elo+
Solo
Bastet
Bastet
msjs
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,589 Elo+
Solo
Heimdallr
Heimdallr
toohronoob
Heimdallr
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 16L
1,504 Elo+
Solo
Anubis
Anubis
xSTVN
Anubis
Level 29
God Stats
18W - 15L
1,590 SR
Queue Stats
59W - 54L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
yakovgluzman
Erlang Shen
Level 18
God Stats
6W - 8L
1,483 SR
Queue Stats
38W - 32L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anysong
Terra
4
0 / 2 / 0
3,673
459
542
3,264
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
FlexFm
Tsukuyomi
8
0 / 3 / 0
4,466
558
1,956
5,889
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
MadaWatch
Jing Wei
6
0 / 2 / 0
3,927
491
2,712
3,828
739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Phamtome74
Poseidon
7
0 / 2 / 0
4,357
545
404
2,440
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Slayerss0
Gilgamesh
10
5 / 2 / 0
5,577
697
6,850
6,924
2,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 0 / 3
4,857
607
2,466
4,752
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Bastet
msjs
Bastet
7
3 / 2 / 3
4,689
586
2,868
4,254
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
toohronoob
Heimdallr
8
2 / 0 / 2
4,639
580
2,815
3,399
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
xSTVN
Anubis
10
2 / 0 / 3
5,873
734
2,570
2,625
1,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
yakovgluzman
Erlang Shen
9
2 / 3 / 1
5,069
634
3,381
7,073
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
5
Kills
11
11
Deaths
5
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
Anysong
Terra
0
2
0
0
W
Ymir
2
0
3
3.5
L
Tsukuyomi
FlexFm
Tsukuyomi
0
3
0
0
L
Jing Wei
MadaWatch
Jing Wei
0
2
0
0
L
Poseidon
Phamtome74
Poseidon
0
2
0
0
L
Gilgamesh
Slayerss0
Gilgamesh
5
2
0
2.5
W
Bastet
msjs
Bastet
3
2
3
2.25
W
Heimdallr
toohronoob
Heimdallr
2
0
2
3
W
Anubis
xSTVN
Anubis
2
0
3
3.5
W
Erlang Shen
yakovgluzman
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
14,100
22,345
Taken
22,103
6,107
Mitigated
10,726
6,150
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Anysong
Terra
542
196
161
469
3,264
1,116
0
1,255
2,009
3,378
0
W
Ymir
2,466
394
288
2,239
4,752
2,729
108
327
4,425
13,845
0
L
Tsukuyomi
FlexFm
Tsukuyomi
1,956
260
0
2,006
5,889
1,422
0
797
5,092
0
20,664
L
Jing Wei
MadaWatch
Jing Wei
2,712
1,793
0
1,293
3,828
739
0
1,048
2,780
0
17,166
L
Poseidon
Phamtome74
Poseidon
404
146
0
247
2,440
404
0
1,049
1,391
17,811
0
L
Gilgamesh
Slayerss0
Gilgamesh
6,850
1,610
0
1,974
6,924
2,426
0
887
6,037
0
26,077
W
Bastet
msjs
Bastet
2,868
1,044
0
1,169
4,254
1,032
0
0
4,254
0
14,101
W
Heimdallr
toohronoob
Heimdallr
2,815
1,400
0
1,210
3,399
1,034
169
215
3,184
0
20,741
W
Anubis
xSTVN
Anubis
2,570
97
0
2,145
2,625
1,390
576
326
2,221
32,679
0
W
Erlang Shen
yakovgluzman
Erlang Shen
3,381
1,478
0
3,200
7,073
4,541
0
0
7,073
0
19,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,000
Gold Earned
25,127
203
Minions Killed
217
0
Camps Cleared
0
737,521
Distance Traveled
748,129
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,673
459
12
2
0
113,024
1
W
Ymir
4,857
607
12
2
0
172,672
2
L
Tsukuyomi
4,466
558
47
6
0
166,422
2
L
Jing Wei
3,927
491
35
4
0
149,371
0
L
Poseidon
4,357
545
46
6
0
164,414
1
L
Gilgamesh
5,577
697
63
8
0
144,290
3
W
Bastet
4,689
586
35
4
0
181,157
1
W
Heimdallr
4,639
580
47
6
0
133,775
2
W
Anubis
5,873
734
79
10
0
136,911
3
W
Erlang Shen
5,069
634
44
6
0
123,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role