Player Matchup

Baron Samedi
Baron Samedi
AbigailMV
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Conciseacorn569
Bakasura
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
46W - 55L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
JoshuaDaark
Gilgamesh
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,694 Elo+
Party 2
Team Averages
Level 73
1,403 SR
1,552 Elo+

VS

Team Averages
Level 56
1,334 SR
1,469 Elo+
Hera
Hera
Ph1ldeKh1l
Hera
Level 128
God Stats
2W - 4L
1,290 SR
Queue Stats
438W - 385L
1,670 Elo+
Party 1
Cernunnos
Cernunnos
Shanquanda
Cernunnos
Level 37
God Stats
5W - 9L
1,422 SR
Queue Stats
212W - 209L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Shoklaaffek
Sun Wukong
Level 4
God Stats
8W - 6L
1,289 SR
Queue Stats
10W - 8L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbigailMV
Baron Samedi
10
1 / 6 / 4
8,169
628
6,102
10,904
4,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
11
5 / 11 / 2
8,776
675
6,164
13,897
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JoshuaDaark
Gilgamesh
12
4 / 5 / 5
9,540
734
9,698
13,580
9,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 6
11,252
866
16,684
5,950
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Shanquanda
Cernunnos
13
5 / 3 / 14
9,589
738
9,948
8,468
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Shoklaaffek
Sun Wukong
12
2 / 6 / 18
9,347
719
6,482
14,041
13,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
21
22
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbigailMV
Baron Samedi
1
6
4
0.5
L
Bakasura
5
11
2
0.55
L
Gilgamesh
JoshuaDaark
Gilgamesh
4
5
5
1.3
W
14
1
6
17
W
Cernunnos
Shanquanda
Cernunnos
5
3
14
4
W
Sun Wukong
Shoklaaffek
Sun Wukong
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
33,114
38,381
Taken
28,459
20,229
Mitigated
20,517
8,087
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbigailMV
Baron Samedi
6,102
727
549
3,535
10,904
4,914
235
6,178
4,596
27,535
0
L
Bakasura
6,164
3,741
0
1,910
13,897
6,159
0
4,919
8,774
0
17,739
L
Gilgamesh
JoshuaDaark
Gilgamesh
9,698
3,207
0
2,093
13,580
9,156
0
5,049
8,255
0
26,931
W
16,684
5,203
0
1,436
5,950
2,688
1,607
903
5,047
63,952
0
W
Cernunnos
Shanquanda
Cernunnos
9,948
5,197
0
1,339
8,468
4,086
1,411
2,743
5,725
0
29,556
W
Sun Wukong
Shoklaaffek
Sun Wukong
6,482
2,158
0
618
14,041
13,743
343
2,507
10,952
0
20,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
30,188
104
Minions Killed
149
0
Camps Cleared
0
652,192
Distance Traveled
667,325
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,169
628
36
3
0
187,131
4
L
Bakasura
8,776
675
40
3
0
225,942
1
L
Gilgamesh
9,540
734
28
2
0
239,119
0
W
Hera
11,252
866
80
6
0
222,797
5
W
Cernunnos
9,589
738
40
3
0
220,350
2
W
Sun Wukong
9,347
719
29
2
0
224,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role