Player Matchup

Nike
Nike
AceBLOODNINJA
Nike
Level 22
God Stats
17W - 11L
1,768 SR
Queue Stats
392W - 431L
1,399 Elo+
Solo
Artemis
Artemis
Kamiryon
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,421 Elo+
Party 1
Merlin
Merlin
TethoSama
Merlin
Level 18
God Stats
0W - 1L
1,674 SR
Queue Stats
25W - 21L
1,414 Elo+
Party 1
Set
Set
dadon11
Set
Level 13
God Stats
0W - 5L
1,416 SR
Queue Stats
0W - 5L
1,320 Elo+
Solo
Tiamat
Tiamat
pomiker123
Tiamat
Level 8
God Stats
2W - 1L
1,789 SR
Queue Stats
6W - 7L
1,447 Elo+
Solo
Team Averages
Level 17
1,629 SR
1,400 Elo+

VS

Team Averages
Level 19
1,538 SR
1,383 Elo+
Xing Tian
Xing Tian
CoinStingray230
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 235L
1,260 Elo+
Solo
Danzaburou
Danzaburou
Floodmana
Danzaburou
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
172W - 151L
1,498 Elo+
Solo
Da Ji
Da Ji
Kimachi_Asporito
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,093 Elo+
Solo
Nemesis
Nemesis
MiniProphet
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
bugezin
Nu Wa
Level 29
God Stats
18W - 11L
1,692 SR
Queue Stats
151W - 142L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,053
504
5,270
9,981
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Kamiryon
Artemis
12
4 / 5 / 2
7,463
533
7,457
8,220
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TethoSama
Merlin
12
4 / 5 / 1
7,402
529
7,553
8,180
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
7
0 / 10 / 0
4,992
357
2,115
9,913
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
pomiker123
Tiamat
3
0 / 4 / 0
4,449
318
96
5,054
1,184

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoinStingray230
Xing Tian
11
1 / 3 / 5
7,169
512
2,511
8,831
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Floodmana
Danzaburou
15
11 / 2 / 2
10,059
719
8,250
10,584
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 2 / 1
5,304
379
194
3,226
934
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
MiniProphet
Nemesis
17
4 / 2 / 1
9,342
667
6,925
12,993
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
bugezin
Nu Wa
13
9 / 0 / 5
8,355
597
9,301
6,175
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
26
26
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Xing Tian
CoinStingray230
Xing Tian
1
3
5
1.17
W
Danzaburou
Floodmana
Danzaburou
11
2
2
6
L
Artemis
Kamiryon
Artemis
4
5
2
1
W
1
2
1
0.75
W
Nemesis
MiniProphet
Nemesis
4
2
1
2.25
L
Merlin
TethoSama
Merlin
4
5
1
0.9
W
Nu Wa
bugezin
Nu Wa
9
0
5
11.5
L
Set
0
10
0
0
L
Tiamat
pomiker123
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,491
Damage
27,181
41,348
Taken
41,809
14,709
Mitigated
15,931
3,154
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,270
1,596
0
1,881
9,981
5,257
440
863
9,118
0
34,410
W
Xing Tian
CoinStingray230
Xing Tian
2,511
151
0
692
8,831
3,675
458
1,269
7,444
13,904
0
W
Danzaburou
Floodmana
Danzaburou
8,250
4,990
0
5,460
10,584
3,970
276
1,182
9,327
0
68,337
L
Artemis
Kamiryon
Artemis
7,457
4,214
0
973
8,220
3,273
385
1,891
6,329
0
33,512
W
194
32
0
0
3,226
934
0
1,606
1,408
0
4,051
W
Nemesis
MiniProphet
Nemesis
6,925
3,657
0
5,777
12,993
5,412
2,072
594
11,987
0
69,134
L
Merlin
TethoSama
Merlin
7,553
641
0
0
8,180
2,497
23
3,017
5,163
30,337
0
W
Nu Wa
bugezin
Nu Wa
9,301
2,450
0
2,002
6,175
1,940
793
2,298
3,569
47,509
0
L
Set
2,115
462
0
232
9,913
2,498
240
3,878
6,035
0
16,035
L
Tiamat
pomiker123
Tiamat
96
54
0
68
5,054
1,184
0
2,346
2,708
4,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
40,229
217
Minions Killed
381
0
Camps Cleared
0
1,117,816
Distance Traveled
1,217,086
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,053
504
67
5
0
262,588
4
W
Xing Tian
7,169
512
25
2
0
267,417
0
W
Danzaburou
10,059
719
115
8
0
230,970
3
L
Artemis
7,463
533
69
5
0
205,055
0
W
Da Ji
5,304
379
7
1
0
142,358
2
W
Nemesis
9,342
667
151
11
0
309,383
1
L
Merlin
7,402
529
46
3
0
231,732
3
W
Nu Wa
8,355
597
83
6
0
266,958
1
L
Set
4,992
357
27
2
0
251,713
0
L
Tiamat
4,449
318
8
1
0
166,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role