Player Matchup

Sobek
Sobek
Assasina_creed
Sobek
Level 68
God Stats
27W - 41L
1,449 SR
Queue Stats
798W - 875L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
bibio11
Cu Chulainn
Level 49
God Stats
4W - 11L
1,245 SR
Queue Stats
118W - 246L
1,144 Elo+
Party 2
Vulcan
Vulcan
fenix_007
Vulcan
Level 108
God Stats
5W - 4L
1,152 SR
Queue Stats
820W - 877L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gsinante
Tsukuyomi
Level 46
God Stats
4W - 13L
1,278 SR
Queue Stats
115W - 224L
1,165 Elo+
Party 2
Neith
Neith
xerxo
Neith
Level 107
God Stats
316W - 282L
1,542 SR
Queue Stats
1,011W - 1,022L
1,469 Elo+
Party 1
Team Averages
Level 76
1,333 SR
1,315 Elo+

VS

Team Averages
Level 44
1,439 SR
1,316 Elo+
Set
Set
Jakee848
Set
Level 47
God Stats
7W - 7L
1,428 SR
Queue Stats
190W - 239L
1,277 Elo+
Solo
Apollo
Apollo
Noé965
Apollo
Level 44
God Stats
0W - 1L
1,217 SR
Queue Stats
20W - 23L
1,399 Elo+
Solo
Sylvanus
Sylvanus
d_f80
Sylvanus
Level 48
God Stats
8W - 8L
1,691 SR
Queue Stats
354W - 377L
1,289 Elo+
Party 3
Hercules
Hercules
lunalight_daemon
Hercules
Level 37
God Stats
7W - 6L
1,526 SR
Queue Stats
112W - 132L
1,306 Elo+
Party 3
Skadi
Skadi
sathaz91
Skadi
Level 45
God Stats
23W - 45L
1,332 SR
Queue Stats
24W - 45L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
12,897
461
7,479
24,168
33,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
bibio11
Cu Chulainn
17
5 / 5 / 10
12,897
461
10,318
15,364
9,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
fenix_007
Vulcan
20
3 / 5 / 9
14,439
516
24,671
14,191
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
gsinante
Tsukuyomi
20
19 / 6 / 6
16,004
572
24,065
23,840
11,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xerxo
Neith
20
6 / 3 / 3
17,000
607
15,501
21,091
10,928
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 1
13,347
477
21,936
23,189
16,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Noé965
Apollo
19
4 / 8 / 4
12,228
437
10,635
22,664
10,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
d_f80
Sylvanus
18
1 / 5 / 5
10,793
385
8,254
25,245
32,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 0
10,237
366
7,136
12,869
10,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
sathaz91
Skadi
19
2 / 10 / 3
12,329
440
17,324
26,040
13,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
35
Kills
21
21
Deaths
35
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
11
8
1
1.44
L
Apollo
Noé965
Apollo
4
8
4
0.75
W
Cu Chulainn
bibio11
Cu Chulainn
5
5
10
2
L
Sylvanus
d_f80
Sylvanus
1
5
5
0.7
W
Vulcan
fenix_007
Vulcan
3
5
9
1.5
W
Tsukuyomi
gsinante
Tsukuyomi
19
6
6
3.67
L
3
4
0
0.75
L
Skadi
sathaz91
Skadi
2
10
3
0.35
W
Neith
xerxo
Neith
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,034
Damage
65,285
98,654
Taken
110,007
72,648
Mitigated
82,206
26,453
Healing
25,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,479
629
0
5,460
24,168
33,859
745
2,963
21,205
36,056
0
L
21,936
9,725
0
4,820
23,189
16,081
636
7,114
15,903
0
95,181
L
Apollo
Noé965
Apollo
10,635
6,253
0
4,607
22,664
10,386
46
8,024
14,510
0
77,714
W
Cu Chulainn
bibio11
Cu Chulainn
10,318
2,641
0
0
15,364
9,599
399
440
14,924
0
31,532
L
Sylvanus
d_f80
Sylvanus
8,254
2,584
1,886
6,242
25,245
32,132
27
8,402
16,567
36,009
8,834
W
Vulcan
fenix_007
Vulcan
24,671
11,763
450
2,721
14,191
6,799
1,243
1,527
12,664
93,242
0
W
Tsukuyomi
gsinante
Tsukuyomi
24,065
8,209
0
6,447
23,840
11,463
0
2,174
21,666
0
95,778
L
7,136
1,230
0
3,077
12,869
10,154
0
1,613
11,224
3,672
32,821
L
Skadi
sathaz91
Skadi
17,324
8,986
0
5,110
26,040
13,453
1,228
6,147
19,653
0
104,351
W
Neith
xerxo
Neith
15,501
10,866
0
11,375
21,091
10,928
14,306
1,304
19,787
0
148,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,237
Gold Earned
58,934
622
Minions Killed
587
0
Camps Cleared
0
2,352,123
Distance Traveled
2,065,920
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,897
461
61
2
0
415,578
1
L
Set
13,347
477
143
5
0
421,889
1
L
Apollo
12,228
437
128
5
0
492,464
2
W
Cu Chulainn
12,897
461
53
2
0
534,824
0
L
Sylvanus
10,793
385
56
2
0
400,589
1
W
Vulcan
14,439
516
152
5
0
491,038
0
W
Tsukuyomi
16,004
572
126
5
0
502,723
0
L
Hercules
10,237
366
87
3
0
335,780
3
L
Skadi
12,329
440
173
6
0
415,198
0
W
Neith
17,000
607
230
8
0
407,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role