Player Matchup

Mercury
Mercury
FullOnMercury
Mercury
Level 7
God Stats
4W - 2L
1,662 SR
Queue Stats
29W - 18L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Toxic__Loki
Heimdallr
Level 17
God Stats
14W - 7L
1,659 SR
Queue Stats
42W - 24L
1,529 Elo+
Party 1
Nox
Nox
Xx-_SnipxX
Nox
Level 24
God Stats
14W - 15L
1,537 SR
Queue Stats
68W - 78L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
eeurrctwz34
Cabrakan
Level 4
God Stats
0W - 3L
1,283 SR
Queue Stats
12W - 23L
1,538 Elo+
Party 1
Cerberus
Cerberus
enzo230504
Cerberus
Level 22
God Stats
10W - 6L
1,683 SR
Queue Stats
42W - 52L
1,384 Elo+
Party 2
Team Averages
Level 15
1,565 SR
1,458 Elo+

VS

Team Averages
Level 16
1,476 SR
1,459 Elo+
Ares
Ares
KaRiN_RlTTeR88
Ares
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 121L
1,421 Elo+
Party 3
Baron Samedi
Baron Samedi
MadDraco008
Baron Samedi
Level 9
God Stats
3W - 1L
1,458 SR
Queue Stats
4W - 3L
1,381 Elo+
Solo
Danzaburou
Danzaburou
MeltenGouda
Danzaburou
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
15W - 7L
1,542 Elo+
Party 3
Athena
Athena
SherlockJoemes
Athena
Level 26
God Stats
13W - 14L
1,504 SR
Queue Stats
411W - 515L
1,241 Elo+
Solo
Apollo
Apollo
hdthinke
Apollo
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 27L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
8 / 5 / 1
10,318
516
9,954
14,529
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Toxic__Loki
Heimdallr
15
3 / 7 / 2
9,250
463
12,785
16,485
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 3
8,491
425
5,229
7,131
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
eeurrctwz34
Cabrakan
10
1 / 10 / 2
6,708
335
6,078
13,829
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
enzo230504
Cerberus
13
1 / 4 / 4
8,287
414
6,269
12,110
8,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 12
9,637
482
6,773
13,859
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MadDraco008
Baron Samedi
16
2 / 5 / 0
9,966
498
4,410
9,708
4,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MeltenGouda
Danzaburou
16
5 / 3 / 3
10,304
515
6,917
9,683
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 4
9,634
482
2,706
8,583
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
hdthinke
Apollo
20
19 / 1 / 3
12,720
636
24,766
19,692
9,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
30
30
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
8
5
1
1.7
W
1
4
12
1.75
W
Baron Samedi
MadDraco008
Baron Samedi
2
5
0
0.4
W
Danzaburou
MeltenGouda
Danzaburou
5
3
3
2.17
W
3
2
4
2.5
L
Heimdallr
Toxic__Loki
Heimdallr
3
7
2
0.57
L
2
4
3
0.88
L
Cabrakan
eeurrctwz34
Cabrakan
1
10
2
0.2
L
Cerberus
enzo230504
Cerberus
1
4
4
0.75
W
Apollo
hdthinke
Apollo
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
45,572
64,084
Taken
61,525
32,855
Mitigated
38,731
8,599
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
9,954
6,869
0
1,685
14,529
6,297
0
3,294
11,235
0
66,959
W
6,773
589
0
1,202
13,859
14,302
90
4,287
9,132
26,340
0
W
Baron Samedi
MadDraco008
Baron Samedi
4,410
654
0
468
9,708
4,383
416
839
8,869
51,405
0
W
Danzaburou
MeltenGouda
Danzaburou
6,917
1,939
0
1,498
9,683
4,124
1,741
6,780
2,570
0
59,823
W
2,706
457
0
1,027
8,583
6,128
0
1,336
7,197
63,911
0
L
Heimdallr
Toxic__Loki
Heimdallr
12,785
8,093
0
4,093
16,485
6,893
91
3,390
13,095
0
71,427
L
5,229
451
0
0
7,131
2,834
82
1,680
5,451
37,727
0
L
Cabrakan
eeurrctwz34
Cabrakan
6,078
1,097
0
419
13,829
8,050
0
2,374
11,455
18,917
0
L
Cerberus
enzo230504
Cerberus
6,269
396
0
2,402
12,110
8,781
258
3,151
8,959
38,997
0
W
Apollo
hdthinke
Apollo
24,766
19,518
0
14,538
19,692
9,794
2,099
3,339
16,181
0
119,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
52,261
458
Minions Killed
567
0
Camps Cleared
0
1,696,421
Distance Traveled
1,875,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,318
516
117
6
0
390,222
1
W
Ares
9,637
482
27
1
0
344,661
1
W
Baron Samedi
9,966
498
123
6
0
339,506
0
W
Danzaburou
10,304
515
104
5
0
326,939
4
W
Athena
9,634
482
119
6
0
416,420
0
L
Heimdallr
9,250
463
106
5
0
306,117
7
L
Nox
8,491
425
89
4
0
336,752
3
L
Cabrakan
6,708
335
38
2
0
339,137
0
L
Cerberus
8,287
414
108
5
0
324,193
0
W
Apollo
12,720
636
194
10
0
447,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role