Player Matchup

Heimdallr
Heimdallr
DAL77
Heimdallr
Level 41
God Stats
28W - 33L
1,407 SR
Queue Stats
50W - 58L
1,414 Elo+
Solo
Set
Set
Devil002iraq
Set
Level 43
God Stats
11W - 6L
1,619 SR
Queue Stats
295W - 337L
1,394 Elo+
Solo
Yemoja
Yemoja
GoGoGIJoes
Yemoja
Level 55
God Stats
3W - 2L
1,474 SR
Queue Stats
7W - 10L
1,207 Elo+
Party 1
Odin
Odin
TheVarkos
Odin
Level 16
God Stats
5W - 4L
1,398 SR
Queue Stats
21W - 30L
1,205 Elo+
Party 1
Apollo
Apollo
overdriven33
Apollo
Level 44
God Stats
47W - 32L
1,547 SR
Queue Stats
70W - 45L
1,472 Elo+
Solo
Team Averages
Level 40
1,489 SR
1,339 Elo+

VS

Team Averages
Level 46
1,462 SR
1,373 Elo+
Gilgamesh
Gilgamesh
ChaseTheRain
Gilgamesh
Level 29
God Stats
0W - 3L
1,150 SR
Queue Stats
50W - 51L
1,446 Elo+
Party 3
Ullr
Ullr
IceNxstyy
Ullr
Level 51
God Stats
1W - 2L
1,696 SR
Queue Stats
73W - 130L
1,269 Elo+
Party 2
Hun Batz
Hun Batz
ShokoRuxe
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
TWITCH-FLEXXER
Fenrir
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 71L
1,332 Elo+
Party 2
Anhur
Anhur
rga2001rga
Anhur
Level 68
God Stats
0W - 1L
1,464 SR
Queue Stats
50W - 81L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAL77
Heimdallr
6
3 / 0 / 2
4,217
843
2,369
2,329
657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
4 / 0 / 2
4,246
849
2,628
2,921
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
GoGoGIJoes
Yemoja
5
0 / 0 / 0
3,581
716
100
1,508
529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
5
0 / 3 / 3
3,416
683
567
3,277
1,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
6
2 / 0 / 0
3,689
738
294
1,995
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaseTheRain
Gilgamesh
3
0 / 1 / 0
2,912
582
494
1,216
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ullr
3
2 / 3 / 0
3,175
635
671
1,979
361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ShokoRuxe
Hun Batz
4
0 / 2 / 0
2,944
589
216
2,522
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
2,964
593
1,704
3,494
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
2
0 / 0 / 0
2,553
511
0
175
34
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
3
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChaseTheRain
Gilgamesh
0
1
0
0
W
Heimdallr
DAL77
Heimdallr
3
0
2
4
W
4
0
2
5
W
Yemoja
GoGoGIJoes
Yemoja
0
0
0
0
L
Ullr
2
3
0
0.67
L
Hun Batz
ShokoRuxe
Hun Batz
0
2
0
0
L
0
4
0
0
W
Odin
0
3
3
0.5
W
Apollo
2
0
0
2
L
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,958
Damage
3,085
12,030
Taken
9,386
4,104
Mitigated
2,044
3,138
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChaseTheRain
Gilgamesh
494
180
0
373
1,216
441
0
0
1,216
0
4,983
W
Heimdallr
DAL77
Heimdallr
2,369
1,193
0
548
2,329
657
39
0
2,329
0
12,255
W
2,628
1,453
0
653
2,921
990
0
0
2,921
0
14,609
W
Yemoja
GoGoGIJoes
Yemoja
100
0
493
434
1,508
529
927
0
1,508
6,043
0
L
Ullr
671
538
0
0
1,979
361
0
0
1,929
0
2,059
L
Hun Batz
ShokoRuxe
Hun Batz
216
92
0
784
2,522
492
0
0
2,522
0
4,209
L
1,704
391
0
234
3,494
716
0
0
3,494
0
7,090
W
Odin
567
442
0
340
3,277
1,492
0
0
3,277
0
5,498
W
Apollo
294
58
0
670
1,995
436
1,733
0
1,995
0
13,552
L
Anhur
0
0
0
63
175
34
0
100
75
0
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,149
Gold Earned
14,548
110
Minions Killed
52
0
Camps Cleared
0
420,222
Distance Traveled
337,682
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,912
582
14
3
0
26,831
0
W
Heimdallr
4,217
843
16
3
0
62,979
0
W
Set
4,246
849
37
7
0
94,946
0
W
Yemoja
3,581
716
11
2
0
77,310
1
L
Ullr
3,175
635
2
0
0
67,988
0
L
Hun Batz
2,944
589
22
4
0
71,723
0
L
Fenrir
2,964
593
12
2
0
134,386
0
W
Odin
3,416
683
15
3
0
100,044
0
W
Apollo
3,689
738
31
6
0
84,943
0
L
Anhur
2,553
511
2
0
0
36,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role