Player Matchup

Xbalanque
Xbalanque
Arrghh
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CoolHussain
Rama
Level 128
God Stats
2W - 8L
1,436 SR
Queue Stats
246W - 189L
1,597 Elo+
Party 1
Kumbhakarna
Kumbhakarna
I Haloholic I
Kumbhakarna
Level 127
God Stats
0W - 5L
1,309 SR
Queue Stats
491W - 477L
1,514 Elo+
Solo
Zeus
Zeus
KoOoKoOo3490
Zeus
Level 123
God Stats
2W - 1L
1,858 SR
Queue Stats
15W - 9L
1,650 Elo+
Party 1
Freya
Freya
VimyIII
Freya
Level 156
God Stats
4W - 1L
1,840 SR
Queue Stats
154W - 116L
1,584 Elo+
Party 1
Team Averages
Level 132
1,588 SR
1,569 Elo+

VS

Team Averages
Level 101
1,641 SR
1,514 Elo+
Janus
Janus
DevilPol
Janus
Level 97
God Stats
2W - 1L
1,514 SR
Queue Stats
71W - 75L
1,474 Elo+
Solo
Ganesha
Ganesha
FrankMcCroon
Ganesha
Level 99
God Stats
4W - 7L
1,500 SR
Queue Stats
370W - 362L
1,535 Elo+
Solo
Camazotz
Camazotz
HumpingPumpkin
Camazotz
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,540 Elo+
Solo
Eset
Eset
RedWillynx
Eset
Level 151
God Stats
8W - 6L
1,822 SR
Queue Stats
676W - 688L
1,456 Elo+
Solo
Bellona
Bellona
TheLastSpandauer
Bellona
Level 107
God Stats
4W - 0L
1,871 SR
Queue Stats
115W - 91L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arrghh
Xbalanque
13
2 / 5 / 5
7,958
723
13,905
10,647
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 4
8,850
805
8,222
11,636
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
I Haloholic I
Kumbhakarna
14
1 / 5 / 7
7,612
692
4,175
14,558
13,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 4 / 8
9,091
826
17,978
10,664
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
VimyIII
Freya
14
3 / 5 / 6
8,596
781
9,176
11,258
5,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DevilPol
Janus
16
4 / 2 / 8
9,191
836
9,412
5,054
2,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
FrankMcCroon
Ganesha
16
0 / 4 / 15
9,750
886
6,411
19,305
20,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
17
10 / 4 / 8
10,791
981
18,608
14,478
14,131
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 2 / 8
9,262
842
10,601
9,466
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 10
9,988
908
10,540
19,809
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
14
Kills
22
22
Deaths
15
30
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arrghh
Xbalanque
2
5
5
0.9
L
6
3
4
2.67
W
Janus
DevilPol
Janus
4
2
8
4
W
Ganesha
FrankMcCroon
Ganesha
0
4
15
1.88
W
Camazotz
10
4
8
3.5
L
Kumbhakarna
I Haloholic I
Kumbhakarna
1
5
7
0.9
L
2
4
8
1.5
W
3
2
8
3.5
W
5
3
10
3.33
L
Freya
VimyIII
Freya
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,456
Damage
55,572
58,763
Taken
68,112
34,213
Mitigated
57,499
19,095
Healing
30,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arrghh
Xbalanque
13,905
3,011
1,954
2,089
10,647
5,215
0
4,790
5,656
0
18,875
L
8,222
6,362
999
3,685
11,636
5,665
0
4,183
7,302
0
15,959
W
Janus
DevilPol
Janus
9,412
789
885
497
5,054
2,368
1,159
1,963
3,059
24,819
0
W
Ganesha
FrankMcCroon
Ganesha
6,411
564
719
5,760
19,305
20,900
311
8,405
10,712
12,742
0
W
Camazotz
18,608
5,667
0
6,017
14,478
14,131
1,421
6,590
7,752
124
22,618
L
Kumbhakarna
I Haloholic I
Kumbhakarna
4,175
305
1,233
909
14,558
13,507
0
9,101
5,357
9,329
0
L
17,978
1,592
2,219
3,079
10,664
4,467
0
4,406
6,107
36,849
0
W
10,601
1,009
4,198
3,311
9,466
4,886
504
4,470
4,904
27,425
0
W
10,540
1,477
1,887
7,036
19,809
15,214
838
9,339
10,356
2,594
18,573
L
Freya
VimyIII
Freya
9,176
2,298
656
2,272
11,258
5,359
0
5,000
6,158
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
48,982
99
Minions Killed
102
0
Camps Cleared
0
931,551
Distance Traveled
1,036,468
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,958
723
11
1
0
185,988
0
L
Rama
8,850
805
22
2
0
193,742
3
W
Janus
9,191
836
34
3
0
215,864
0
W
Ganesha
9,750
886
0
0
0
216,598
3
W
Camazotz
10,791
981
10
1
0
205,056
2
L
Kumbhakarna
7,612
692
3
0
0
188,226
0
L
Zeus
9,091
826
48
4
0
181,840
2
W
Eset
9,262
842
43
4
0
200,527
3
W
Bellona
9,988
908
15
1
0
198,423
0
L
Freya
8,596
781
15
1
0
181,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role