Player Matchup

Mercury
Mercury
Akinwacho123
Mercury
Level 20
God Stats
8W - 9L
1,399 SR
Queue Stats
124W - 140L
1,342 Elo+
Solo
Ymir
Ymir
BucklingBirch00
Ymir
Level 13
God Stats
1W - 5L
1,122 SR
Queue Stats
22W - 29L
1,296 Elo+
Solo
Neith
Neith
Lilkraz3397
Neith
Level 23
God Stats
63W - 66L
1,549 SR
Queue Stats
251W - 297L
1,520 Elo+
Solo
Nemesis
Nemesis
SuzSushi
Nemesis
Level 17
God Stats
4W - 6L
1,241 SR
Queue Stats
4W - 8L
1,109 Elo+
Solo
Baron Samedi
Baron Samedi
turk-durken
Baron Samedi
Level 25
God Stats
14W - 13L
1,347 SR
Queue Stats
25W - 28L
1,197 Elo+
Solo
Team Averages
Level 20
1,332 SR
1,293 Elo+

VS

Team Averages
Level 17
1,459 SR
1,341 Elo+
Xing Tian
Xing Tian
StrobingProbe
Xing Tian
Level 27
God Stats
58W - 43L
1,649 SR
Queue Stats
188W - 225L
1,419 Elo+
Solo
Cthulhu
Cthulhu
VeteranTornado0
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,483 Elo+
Solo
Guan Yu
Guan Yu
bronzen_Type
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,145 Elo+
Solo
Jormungandr
Jormungandr
hamburger guy85
Jormungandr
Level 21
God Stats
0W - 2L
1,146 SR
Queue Stats
1W - 2L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
jupahigo
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akinwacho123
Mercury
20
14 / 3 / 22
15,861
1,133
34,771
19,793
8,483
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
0 / 6 / 16
11,511
822
3,386
15,575
6,844
20
13 / 0 / 25
16,246
1,160
29,793
11,853
5,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
SuzSushi
Nemesis
20
14 / 7 / 20
15,626
1,116
23,472
23,012
10,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
turk-durken
Baron Samedi
20
4 / 2 / 32
15,002
1,072
24,666
14,389
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
StrobingProbe
Xing Tian
17
4 / 2 / 5
12,399
886
7,200
9,990
9,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
3 / 8 / 12
13,568
969
25,320
30,475
44,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
bronzen_Type
Guan Yu
18
3 / 15 / 6
12,074
862
9,936
27,392
35,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
hamburger guy85
Jormungandr
18
3 / 9 / 6
12,291
878
16,698
25,812
26,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
jupahigo
Gilgamesh
19
5 / 11 / 10
13,421
959
16,813
32,411
23,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
57
45
Kills
18
18
Deaths
45
115
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akinwacho123
Mercury
14
3
22
8.33
W
0
6
16
1.33
W
13
0
25
25.5
L
Xing Tian
StrobingProbe
Xing Tian
4
2
5
3.25
W
Nemesis
SuzSushi
Nemesis
14
7
20
3.43
L
3
8
12
1.13
L
Guan Yu
bronzen_Type
Guan Yu
3
15
6
0.4
L
Jormungandr
hamburger guy85
Jormungandr
3
9
6
0.67
L
Gilgamesh
jupahigo
Gilgamesh
5
11
10
0.91
W
Baron Samedi
turk-durken
Baron Samedi
4
2
32
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,088
Damage
75,967
84,622
Taken
126,080
37,279
Mitigated
139,821
18,589
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akinwacho123
Mercury
34,771
23,877
0
0
19,793
8,483
0
12,197
7,596
0
55,956
W
3,386
481
0
0
15,575
6,844
0
8,794
6,781
7,313
0
W
29,793
16,031
552
3,922
11,853
5,045
0
7,820
4,033
0
59,385
L
Xing Tian
StrobingProbe
Xing Tian
7,200
753
0
340
9,990
9,381
0
2,837
6,101
14,649
0
W
Nemesis
SuzSushi
Nemesis
23,472
15,373
0
2,957
23,012
10,520
0
11,012
12,000
145
46,745
L
25,320
1,723
779
1,794
30,475
44,545
0
6,320
23,756
57,923
0
L
Guan Yu
bronzen_Type
Guan Yu
9,936
3,257
1,829
2,024
27,392
35,280
0
4,884
21,720
0
22,086
L
Jormungandr
hamburger guy85
Jormungandr
16,698
3,965
0
1,328
25,812
26,737
0
5,738
19,738
45,263
0
L
Gilgamesh
jupahigo
Gilgamesh
16,813
3,661
255
1,332
32,411
23,878
0
6,785
25,262
0
33,702
W
Baron Samedi
turk-durken
Baron Samedi
24,666
1,946
4,713
6,445
14,389
6,387
0
9,395
4,994
45,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,246
Gold Earned
63,753
224
Minions Killed
212
10
Camps Cleared
3
1,252,933
Distance Traveled
1,071,820
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,861
1,133
48
3
0
307,772
0
W
Ymir
11,511
822
6
0
0
201,281
0
W
Neith
16,246
1,160
55
4
5
224,428
0
L
Xing Tian
12,399
886
17
1
1
166,758
0
W
Nemesis
15,626
1,116
44
3
4
265,496
1
L
Cthulhu
13,568
969
83
6
1
273,050
0
L
Guan Yu
12,074
862
30
2
0
249,435
0
L
Jormungandr
12,291
878
49
4
1
179,146
0
L
Gilgamesh
13,421
959
33
2
0
203,431
0
W
Baron Samedi
15,002
1,072
71
5
1
253,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role