Player Matchup

Amaterasu
Amaterasu
A Real Satanist
Amaterasu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 179L
1,465 Elo+
Solo
Agni
Agni
Crypt1cFr0st
Agni
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
128W - 127L
1,441 Elo+
Solo
Hera
Hera
JarOSin
Hera
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
1,412 Elo+
Solo
Jing Wei
Jing Wei
THE BOMB66
Jing Wei
Level 106
God Stats
5W - 17L
1,188 SR
Queue Stats
789W - 718L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
ska Voidd
Baron Samedi
Level 64
God Stats
1W - 1L
1,841 SR
Queue Stats
308W - 273L
1,438 Elo+
Party 1
Team Averages
Level 98
1,466 SR
1,439 Elo+

VS

Team Averages
Level 102
1,613 SR
1,430 Elo+
Merlin
Merlin
Demponys
Merlin
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 115L
1,397 Elo+
Solo
Cernunnos
Cernunnos
Edlthu
Cernunnos
Level 66
God Stats
4W - 1L
1,446 SR
Queue Stats
135W - 155L
1,441 Elo+
Solo
Cerberus
Cerberus
IB BAWNG
Cerberus
Level 146
God Stats
4W - 1L
1,722 SR
Queue Stats
248W - 297L
1,426 Elo+
Solo
Nemesis
Nemesis
MeekMoney713799
Nemesis
Level 125
God Stats
3W - 3L
1,544 SR
Queue Stats
439W - 462L
1,432 Elo+
Solo
Horus
Horus
RogueBear
Horus
Level 108
God Stats
7W - 3L
1,854 SR
Queue Stats
224W - 208L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A Real Satanist
Amaterasu
20
5 / 4 / 12
14,253
570
14,361
35,160
37,162
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 8 / 20
16,315
653
38,057
22,783
9,911
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
JarOSin
Hera
20
6 / 8 / 15
15,869
635
25,134
20,119
12,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
THE BOMB66
Jing Wei
20
10 / 6 / 19
16,550
662
36,893
26,979
12,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ska Voidd
Baron Samedi
20
6 / 8 / 17
15,903
636
33,042
34,797
24,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demponys
Merlin
20
5 / 8 / 14
15,843
634
41,497
30,838
17,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Edlthu
Cernunnos
20
8 / 7 / 18
18,237
729
34,104
33,236
18,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
IB BAWNG
Cerberus
20
7 / 10 / 10
15,690
628
14,760
38,514
50,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 12
12,421
497
6,157
11,720
6,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
RogueBear
Horus
20
11 / 6 / 17
18,554
742
24,957
60,996
79,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
105
37
Kills
34
34
Deaths
37
83
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A Real Satanist
Amaterasu
5
4
12
2.75
L
10
8
20
2.5
W
Merlin
Demponys
Merlin
5
8
14
1.5
W
Cernunnos
Edlthu
Cernunnos
8
7
18
2.43
W
Cerberus
IB BAWNG
Cerberus
7
10
10
1.2
L
Hera
JarOSin
Hera
6
8
15
1.69
W
3
6
12
1.5
W
Horus
RogueBear
Horus
11
6
17
3.25
L
Jing Wei
THE BOMB66
Jing Wei
10
6
19
3.25
L
Baron Samedi
ska Voidd
Baron Samedi
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,487
Damage
121,475
139,838
Taken
175,304
95,897
Mitigated
172,329
69,824
Healing
65,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A Real Satanist
Amaterasu
14,361
6,341
4,199
16,397
35,160
37,162
615
14,275
20,885
0
23,803
L
38,057
2,975
2,266
2,875
22,783
9,911
1,946
7,102
15,681
62,271
0
W
Merlin
Demponys
Merlin
41,497
1,858
2,111
6,260
30,838
17,241
1,491
17,151
13,687
91,246
0
W
Cernunnos
Edlthu
Cernunnos
34,104
18,105
74
3,925
33,236
18,793
2,440
22,606
10,630
0
106,597
W
Cerberus
IB BAWNG
Cerberus
14,760
324
2,410
8,627
38,514
50,852
374
19,279
19,235
34,295
0
L
Hera
JarOSin
Hera
25,134
7,658
3,323
3,218
20,119
12,153
941
9,463
10,656
48,035
0
W
6,157
994
135
1,368
11,720
6,151
0
5,583
6,137
0
10,764
W
Horus
RogueBear
Horus
24,957
10,289
11,786
28,943
60,996
79,292
707
31,614
29,382
0
48,301
L
Jing Wei
THE BOMB66
Jing Wei
36,893
28,481
4,639
6,331
26,979
12,350
2,186
11,110
15,869
0
68,444
L
Baron Samedi
ska Voidd
Baron Samedi
33,042
2,145
11,785
14,791
34,797
24,321
1,716
14,307
20,490
63,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,890
Gold Earned
80,745
213
Minions Killed
278
0
Camps Cleared
0
2,031,207
Distance Traveled
1,790,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,253
570
18
1
0
393,270
0
L
Agni
16,315
653
50
2
0
360,299
0
W
Merlin
15,843
634
83
3
0
403,577
0
W
Cernunnos
18,237
729
105
4
0
399,559
0
W
Cerberus
15,690
628
51
2
0
349,965
0
L
Hera
15,869
635
36
1
0
406,983
2
W
Nemesis
12,421
497
8
0
0
186,200
0
W
Horus
18,554
742
31
1
0
451,326
0
L
Jing Wei
16,550
662
56
2
0
449,374
0
L
Baron Samedi
15,903
636
53
2
0
421,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role