Player Matchup

Scylla
Scylla
Mythicalrapier8
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheNewBowsr
Gilgamesh
Level 104
God Stats
7W - 7L
1,282 SR
Queue Stats
1,003W - 941L
1,499 Elo+
Solo
Ares
Ares
Xshadowbraverx
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 241L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
nicolas89
Erlang Shen
Level 127
God Stats
1W - 5L
1,288 SR
Queue Stats
603W - 626L
1,569 Elo+
Solo
Medusa
Medusa
xMonsterDonkx
Medusa
Level 114
God Stats
0W - 1L
1,414 SR
Queue Stats
8W - 7L
1,681 Elo+
Solo
Team Averages
Level 116
1,397 SR
1,544 Elo+

VS

Team Averages
Level 126
1,643 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Gaboo2257
Sun Wukong
Level 129
God Stats
17W - 13L
1,612 SR
Queue Stats
577W - 561L
1,526 Elo+
Solo
Ares
Ares
Kerio199
Ares
Level 96
God Stats
12W - 12L
1,779 SR
Queue Stats
642W - 570L
1,570 Elo+
Solo
Heimdallr
Heimdallr
NeoPhantom10
Heimdallr
Level 135
God Stats
12W - 10L
1,659 SR
Queue Stats
667W - 659L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
SoulRaven10
Zhong Kui
Level 125
God Stats
7W - 2L
1,666 SR
Queue Stats
388W - 392L
1,537 Elo+
Party 1
Achilles
Achilles
XcBeelzebubxX
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,032
501
15,854
14,006
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
TheNewBowsr
Gilgamesh
17
7 / 4 / 7
11,118
505
16,334
21,006
10,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 6 / 11
9,399
427
7,264
21,394
17,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
nicolas89
Erlang Shen
10
0 / 7 / 1
7,765
353
5,671
13,758
7,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 4 / 6
10,345
470
10,607
13,877
5,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaboo2257
Sun Wukong
19
5 / 4 / 10
12,686
577
11,346
18,880
12,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
0 / 6 / 14
9,927
451
12,332
19,505
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NeoPhantom10
Heimdallr
20
3 / 2 / 9
13,132
597
8,043
16,414
7,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SoulRaven10
Zhong Kui
18
7 / 3 / 4
12,092
550
20,772
15,784
11,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
XcBeelzebubxX
Achilles
18
10 / 1 / 6
12,950
589
13,981
19,608
18,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
16
Kills
25
25
Deaths
16
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gaboo2257
Sun Wukong
5
4
10
2.5
W
Ares
0
6
14
1.17
L
4
4
7
1.88
W
Heimdallr
NeoPhantom10
Heimdallr
3
2
9
3.75
W
Zhong Kui
SoulRaven10
Zhong Kui
7
3
4
3
L
Gilgamesh
TheNewBowsr
Gilgamesh
7
4
7
2.63
W
Achilles
XcBeelzebubxX
Achilles
10
1
6
13
L
1
6
11
1.08
L
Erlang Shen
nicolas89
Erlang Shen
0
7
1
0.07
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,730
Damage
66,474
84,041
Taken
90,191
46,218
Mitigated
67,576
17,603
Healing
26,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gaboo2257
Sun Wukong
11,346
5,416
0
1,577
18,880
12,489
0
2,834
15,938
0
108,050
W
Ares
12,332
457
0
2,912
19,505
17,900
0
5,244
14,137
27,392
0
L
15,854
1,955
0
3,943
14,006
5,562
0
6,221
7,785
69,900
0
W
Heimdallr
NeoPhantom10
Heimdallr
8,043
4,371
0
8,148
16,414
7,431
4,585
3,701
12,625
0
121,716
W
Zhong Kui
SoulRaven10
Zhong Kui
20,772
1,598
0
8,210
15,784
11,745
579
7,760
7,666
87,566
0
L
Gilgamesh
TheNewBowsr
Gilgamesh
16,334
6,521
0
2,714
21,006
10,056
0
6,120
14,886
0
76,750
W
Achilles
XcBeelzebubxX
Achilles
13,981
4,153
0
5,587
19,608
18,011
1,609
3,044
16,386
0
66,724
L
7,264
682
0
2,238
21,394
17,780
0
14,104
7,280
19,923
0
L
Erlang Shen
nicolas89
Erlang Shen
5,671
2,740
0
3,009
13,758
7,579
0
1,438
12,317
1,160
30,494
L
10,607
6,031
0
5,699
13,877
5,241
0
5,221
8,656
0
72,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
60,787
432
Minions Killed
603
0
Camps Cleared
0
1,879,799
Distance Traveled
2,211,571
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,686
577
151
7
0
480,739
2
W
Ares
9,927
451
26
1
0
434,089
8
L
Scylla
11,032
501
140
6
0
391,291
3
W
Heimdallr
13,132
597
172
8
0
397,187
0
W
Zhong Kui
12,092
550
148
7
0
431,743
2
L
Gilgamesh
11,118
505
99
5
0
427,233
7
W
Achilles
12,950
589
106
5
0
467,813
9
L
Ares
9,399
427
20
1
0
417,368
2
L
Erlang Shen
7,765
353
64
3
0
257,441
5
L
Medusa
10,345
470
109
5
0
386,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role