Player Matchup

Chronos
Chronos
Adriel0811
Chronos
Level 24
God Stats
0W - 5L
1,308 SR
Queue Stats
123W - 114L
1,677 Elo+
Solo
Serqet
Serqet
Goa Caelum
Serqet
Level 28
God Stats
0W - 3L
1,191 SR
Queue Stats
58W - 50L
1,605 Elo+
Solo
Janus
Janus
JPswaglord420
Janus
Level 25
God Stats
73W - 47L
1,642 SR
Queue Stats
154W - 81L
1,704 Elo+
Solo
Achilles
Achilles
SlimeTime9228
Achilles
Level 30
God Stats
2W - 1L
1,559 SR
Queue Stats
78W - 72L
1,423 Elo+
Solo
Ymir
Ymir
hart2828
Ymir
Level 12
God Stats
0W - 1L
1,794 SR
Queue Stats
3W - 12L
1,752 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,632 Elo+

VS

Team Averages
Level 22
1,626 SR
1,598 Elo+
Hel
Hel
LarrenzTyler
Hel
Level 24
God Stats
14W - 6L
1,693 SR
Queue Stats
65W - 30L
1,622 Elo+
Solo
Athena
Athena
LordHuhu
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 35L
1,588 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 29
God Stats
80W - 67L
1,545 SR
Queue Stats
489W - 480L
1,551 Elo+
Solo
Loki
Loki
espiritu-doce5
Loki
Level 8
God Stats
5W - 3L
1,634 SR
Queue Stats
16W - 23L
1,571 Elo+
Solo
Izanami
Izanami
patasdeperrin
Izanami
Level 28
God Stats
27W - 17L
1,760 SR
Queue Stats
52W - 40L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adriel0811
Chronos
12
0 / 3 / 0
6,929
495
2,571
6,498
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Goa Caelum
Serqet
13
1 / 1 / 3
7,167
512
3,976
8,473
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 1
7,804
557
8,824
5,520
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SlimeTime9228
Achilles
9
2 / 5 / 1
5,925
423
4,877
10,260
5,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
0 / 7 / 1
4,768
341
650
8,615
2,817

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 4
7,190
514
8,771
7,962
3,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
LordHuhu
Athena
11
4 / 1 / 2
7,299
521
3,383
10,291
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
StarBeamsz
Danzaburou
14
2 / 0 / 1
8,378
598
3,779
5,346
2,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 5
7,902
564
2,461
7,356
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
16
5 / 2 / 0
9,507
679
9,584
6,101
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
16
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
Adriel0811
Chronos
0
3
0
0
L
Serqet
Goa Caelum
Serqet
1
1
3
2.5
L
4
0
1
4.5
W
5
3
4
2.33
W
Athena
LordHuhu
Athena
4
1
2
5
L
Achilles
SlimeTime9228
Achilles
2
5
1
0.5
W
Danzaburou
StarBeamsz
Danzaburou
2
0
1
2.5
W
0
1
5
2.5
L
Ymir
0
7
1
0.07
W
Izanami
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
27,978
39,366
Taken
37,056
16,182
Mitigated
18,441
6,195
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Adriel0811
Chronos
2,571
832
0
1,207
6,498
2,645
0
593
5,905
43,567
2,663
L
Serqet
Goa Caelum
Serqet
3,976
1,428
0
2,464
8,473
3,018
0
733
7,740
0
37,713
L
8,824
1,013
0
1,479
5,520
1,890
0
2,754
2,766
58,212
0
W
8,771
575
1,380
3,501
7,962
3,241
0
4,641
3,081
36,130
0
W
Athena
LordHuhu
Athena
3,383
1,430
0
1,584
10,291
8,313
318
4,422
5,869
15,581
0
L
Achilles
SlimeTime9228
Achilles
4,877
1,171
0
1,045
10,260
5,812
0
2,209
8,051
0
13,626
W
Danzaburou
StarBeamsz
Danzaburou
3,779
1,627
0
3,112
5,346
2,053
345
1,633
3,713
0
61,035
W
2,461
729
0
2,801
7,356
2,322
0
1,052
6,111
0
51,225
L
Ymir
650
176
0
0
8,615
2,817
0
5,865
2,750
6,862
0
W
Izanami
9,584
6,982
0
1,384
6,101
2,512
2,421
66
5,765
0
76,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
40,276
312
Minions Killed
474
0
Camps Cleared
0
1,307,404
Distance Traveled
1,330,481
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,929
495
93
7
0
236,388
5
L
Serqet
7,167
512
86
6
0
311,236
3
L
Janus
7,804
557
98
7
0
299,477
4
W
Hel
7,190
514
68
5
0
257,675
2
W
Athena
7,299
521
16
1
0
259,937
2
L
Achilles
5,925
423
24
2
0
250,572
4
W
Danzaburou
8,378
598
121
9
0
262,469
2
W
Loki
7,902
564
113
8
0
309,342
0
L
Ymir
4,768
341
11
1
0
209,731
5
W
Izanami
9,507
679
156
11
0
241,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role